Player Matchup

Hel
Hel
GreenVitamin
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,102 Elo+
Party 1
Cthulhu
Cthulhu
MomoaRacaseal
Cthulhu
Level 15
God Stats
2W - 1L
1,280 SR
Queue Stats
4W - 2L
1,102 Elo+
Party 1
Ne Zha
Ne Zha
Mysketsz
Ne Zha
Level 22
God Stats
7W - 5L
1,567 SR
Queue Stats
120W - 141L
1,380 Elo+
Solo
Mulan
Mulan
clockwiselake45
Mulan
Level 26
God Stats
4W - 4L
1,376 SR
Queue Stats
74W - 64L
1,560 Elo+
Solo
Susano
Susano
dizzily_
Susano
Level 26
God Stats
8W - 5L
1,459 SR
Queue Stats
50W - 58L
1,359 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,300 Elo+

VS

Team Averages
Level 21
1,450 SR
1,397 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Kunkka97
Kali
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 35L
1,438 Elo+
Solo
Bakasura
Bakasura
Vlad040784
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Solo
Jing Wei
Jing Wei
bran2003
Jing Wei
Level 29
God Stats
7W - 10L
1,289 SR
Queue Stats
149W - 166L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
liquido-criador
Cu Chulainn
Level 16
God Stats
8W - 8L
1,462 SR
Queue Stats
204W - 209L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 11
5,836
584
5,786
4,346
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
5 / 1 / 5
5,874
587
3,559
6,139
4,048
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Mysketsz
Ne Zha
7
0 / 5 / 0
4,507
451
2,022
4,727
1,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
6 / 1 / 5
6,140
614
5,405
6,533
3,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
dizzily_
Susano
8
5 / 1 / 1
5,457
546
3,255
6,052
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 5 / 0
4,576
458
3,200
6,030
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
8
2 / 4 / 1
5,033
503
2,082
8,175
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Vlad040784
Bakasura
5
0 / 7 / 0
4,077
408
549
6,204
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
bran2003
Jing Wei
8
1 / 4 / 1
5,065
507
1,355
6,168
1,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
liquido-criador
Cu Chulainn
10
4 / 1 / 2
6,140
614
6,705
6,811
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
7
8
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
W
4
0
11
9.5
L
Kali
2
4
1
0.63
W
Cthulhu
5
1
5
7.5
W
Ne Zha
Mysketsz
Ne Zha
0
5
0
0
L
Bakasura
Vlad040784
Bakasura
0
7
0
0
L
Jing Wei
bran2003
Jing Wei
1
4
1
0.38
W
6
1
5
8.5
W
Susano
dizzily_
Susano
5
1
1
5.5
L
Cu Chulainn
liquido-criador
Cu Chulainn
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
13,891
27,797
Taken
33,388
11,205
Mitigated
11,483
11,013
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,200
362
0
1,025
6,030
1,435
0
1,992
3,866
20,749
0
W
5,786
637
2,377
2,303
4,346
1,214
611
1,011
3,335
20,008
0
L
Kali
2,082
682
0
2,869
8,175
2,274
219
2,143
5,848
0
16,938
W
Cthulhu
3,559
390
210
618
6,139
4,048
604
1,381
4,722
14,705
0
W
Ne Zha
Mysketsz
Ne Zha
2,022
968
0
379
4,727
1,100
0
363
3,967
0
12,312
L
Bakasura
Vlad040784
Bakasura
549
374
0
221
6,204
1,716
17
1,452
4,661
0
7,423
L
Jing Wei
bran2003
Jing Wei
1,355
1,072
0
1,508
6,168
1,377
994
2,270
3,788
0
20,927
W
5,405
1,124
135
2,863
6,533
3,228
287
823
5,665
0
20,553
W
Susano
dizzily_
Susano
3,255
971
0
2,128
6,052
1,615
0
797
5,050
0
19,165
L
Cu Chulainn
liquido-criador
Cu Chulainn
6,705
1,298
0
2,714
6,811
4,681
405
931
5,880
5,086
22,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
24,891
150
Minions Killed
187
0
Camps Cleared
0
960,191
Distance Traveled
843,929
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,576
458
33
3
0
173,176
3
W
Hel
5,836
584
37
4
0
199,265
1
L
Kali
5,033
503
39
4
0
174,341
0
W
Cthulhu
5,874
587
24
2
0
200,898
4
W
Ne Zha
4,507
451
29
3
0
159,106
0
L
Bakasura
4,077
408
24
2
0
150,853
1
L
Jing Wei
5,065
507
42
4
0
167,834
1
W
Mulan
6,140
614
23
2
0
201,822
5
W
Susano
5,457
546
37
4
0
199,100
0
L
Cu Chulainn
6,140
614
49
5
0
177,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role