Player Matchup

Merlin
Merlin
SHNIPZY
Merlin
Level 27
God Stats
47W - 44L
1,442 SR
Queue Stats
145W - 152L
1,411 Elo+
Solo
Kukulkan
Kukulkan
StR EviLDoG
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
VinceFurfa
Baron Samedi
Level 7
God Stats
7W - 9L
1,286 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 1
Medusa
Medusa
gears gizmo
Medusa
Level 29
God Stats
56W - 68L
1,410 SR
Queue Stats
260W - 378L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
hedset
Ah Puch
Level 28
God Stats
6W - 15L
1,300 SR
Queue Stats
158W - 269L
1,392 Elo+
Party 2
Team Averages
Level 19
1,388 SR
1,367 Elo+

VS

Team Averages
Level 39
1,430 SR
1,376 Elo+
Merlin
Merlin
ItsBlatantWho
Merlin
Level 29
God Stats
7W - 4L
1,300 SR
Queue Stats
35W - 29L
1,527 Elo+
Solo
Izanami
Izanami
KiLlErMiEtZe89
Izanami
Level 128
God Stats
1W - 0L
1,720 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 3
Persephone
Persephone
Nero_is_back__
Persephone
Level 3
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 6L
1,179 Elo+
Party 3
Gilgamesh
Gilgamesh
RealJack93
Gilgamesh
Level 7
God Stats
6W - 5L
1,280 SR
Queue Stats
47W - 53L
1,377 Elo+
Solo
Discordia
Discordia
VoinPrizraka
Discordia
Level 28
God Stats
27W - 31L
1,594 SR
Queue Stats
195W - 232L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SHNIPZY
Merlin
17
5 / 6 / 7
12,004
1,091
11,970
17,350
6,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
StR EviLDoG
Kukulkan
16
0 / 11 / 6
9,454
859
3,004
15,085
5,398
Baron Samedi
VinceFurfa
Baron Samedi
18
8 / 8 / 5
12,516
1,138
15,889
19,324
10,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
3 / 6 / 14
12,402
1,127
13,647
21,417
9,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
hedset
Ah Puch
17
1 / 16 / 6
10,021
911
9,005
22,959
8,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 20
13,382
1,217
20,829
10,650
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 6 / 21
14,461
1,315
28,055
13,040
4,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Nero_is_back__
Persephone
19
5 / 3 / 21
11,834
1,076
10,306
11,681
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RealJack93
Gilgamesh
20
8 / 2 / 25
13,266
1,206
17,580
14,470
16,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
VoinPrizraka
Discordia
19
2 / 2 / 24
11,142
1,013
10,693
7,252
2,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
158
17
Kills
47
47
Deaths
16
38
Assists
111
Player
Kills
Deaths
Assists
KDA
W
12
3
20
7.33
W
20
6
21
5.08
W
Persephone
Nero_is_back__
Persephone
5
3
21
5.17
W
Gilgamesh
RealJack93
Gilgamesh
8
2
25
10.25
L
Merlin
SHNIPZY
Merlin
5
6
7
1.42
L
Kukulkan
StR EviLDoG
Kukulkan
0
11
6
0.27
L
Baron Samedi
VinceFurfa
Baron Samedi
8
8
5
1.31
W
Discordia
VoinPrizraka
Discordia
2
2
24
7
L
Medusa
3
6
14
1.67
L
Ah Puch
hedset
Ah Puch
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,515
Damage
87,463
96,135
Taken
57,093
38,887
Mitigated
30,609
5,025
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,829
1,447
520
1,424
10,650
3,477
0
6,913
3,737
44,654
0
W
28,055
17,143
537
1,000
13,040
4,766
0
8,660
4,380
0
74,980
W
Persephone
Nero_is_back__
Persephone
10,306
2,077
105
1,522
11,681
3,688
0
8,721
2,957
17,321
0
W
Gilgamesh
RealJack93
Gilgamesh
17,580
3,750
0
937
14,470
16,495
0
8,944
5,526
5,227
23,636
L
Merlin
SHNIPZY
Merlin
11,970
647
0
513
17,350
6,161
0
8,010
9,340
50,423
0
L
Kukulkan
StR EviLDoG
Kukulkan
3,004
534
0
0
15,085
5,398
0
6,493
8,592
12,113
0
L
Baron Samedi
VinceFurfa
Baron Samedi
15,889
1,079
1,590
1,706
19,324
10,038
0
10,438
8,886
30,386
0
W
Discordia
VoinPrizraka
Discordia
10,693
672
0
92
7,252
2,183
0
6,628
624
15,710
0
L
Medusa
13,647
6,475
0
1,081
21,417
9,027
0
8,824
12,593
0
36,996
L
Ah Puch
hedset
Ah Puch
9,005
909
0
135
22,959
8,263
0
10,722
12,237
27,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,397
Gold Earned
64,085
215
Minions Killed
248
5
Camps Cleared
8
900,393
Distance Traveled
998,895
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,382
1,217
50
5
2
192,283
0
W
Izanami
14,461
1,315
148
13
1
172,422
1
W
Persephone
11,834
1,076
13
1
2
204,652
0
W
Gilgamesh
13,266
1,206
25
2
3
219,486
2
L
Merlin
12,004
1,091
94
9
1
178,988
0
L
Kukulkan
9,454
859
12
1
2
198,680
3
L
Baron Samedi
12,516
1,138
30
3
0
201,921
0
W
Discordia
11,142
1,013
12
1
0
210,052
0
L
Medusa
12,402
1,127
53
5
2
189,839
2
L
Ah Puch
10,021
911
26
2
0
130,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role