Player Matchup

Sylvanus
Sylvanus
Boesesmaedchen9
Sylvanus
Level 121
God Stats
13W - 13L
1,457 SR
Queue Stats
198W - 244L
1,426 Elo+
Party 2
Thanatos
Thanatos
NRG-GameOver
Thanatos
Level 75
God Stats
9W - 9L
1,401 SR
Queue Stats
344W - 376L
1,381 Elo+
Party 1
Sol
Sol
bluestorm666
Sol
Level 160
God Stats
310W - 242L
1,524 SR
Queue Stats
984W - 1,038L
1,440 Elo+
Party 2
Skadi
Skadi
xNoNxmeAvixbleX
Skadi
Level 133
God Stats
30W - 17L
1,775 SR
Queue Stats
550W - 552L
1,499 Elo+
Party 2
Khepri
Khepri
yannikblue1203
Khepri
Level 61
God Stats
2W - 7L
1,216 SR
Queue Stats
136W - 195L
1,362 Elo+
Party 1
Team Averages
Level 110
1,474 SR
1,421 Elo+

VS

Team Averages
Level 77
1,517 SR
1,417 Elo+
Vamana
Vamana
Maelito2000
Vamana
Level 60
God Stats
5W - 7L
1,401 SR
Queue Stats
115W - 105L
1,420 Elo+
Party 3
Cliodhna
Cliodhna
NaRKo_Bambi
Cliodhna
Level 57
God Stats
2W - 2L
1,444 SR
Queue Stats
47W - 68L
1,343 Elo+
Party 3
Chang'e
Chang'e
Zoro_VS_Mihawk
Chang'e
Level 68
God Stats
8W - 10L
1,488 SR
Queue Stats
120W - 108L
1,402 Elo+
Party 3
Izanami
Izanami
ZzCroniCzZ
Izanami
Level 85
God Stats
79W - 55L
1,653 SR
Queue Stats
521W - 611L
1,440 Elo+
Solo
Tiamat
Tiamat
eCxLoony
Tiamat
Level 117
God Stats
10W - 9L
1,596 SR
Queue Stats
464W - 470L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 1 / 1
6,216
622
3,268
6,427
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NRG-GameOver
Thanatos
10
5 / 1 / 6
6,611
661
3,932
8,267
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 4
5,779
578
6,228
7,493
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
9 / 2 / 2
7,391
739
9,067
6,629
1,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 2 / 6
5,476
548
1,931
6,801
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
1 / 4 / 5
5,027
503
4,287
7,632
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
NaRKo_Bambi
Cliodhna
8
1 / 6 / 2
5,084
508
4,406
6,921
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 3
6,034
603
5,004
8,349
2,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZzCroniCzZ
Izanami
9
3 / 3 / 1
5,952
595
4,000
6,962
1,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
eCxLoony
Tiamat
11
3 / 3 / 1
6,415
642
3,300
4,928
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
9
9
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
1
2.5
L
Vamana
1
4
5
0.88
W
Thanatos
NRG-GameOver
Thanatos
5
1
6
8
L
Cliodhna
NaRKo_Bambi
Cliodhna
1
6
2
0.33
L
1
2
3
1.25
L
Izanami
ZzCroniCzZ
Izanami
3
3
1
1.17
W
2
3
4
1.33
L
Tiamat
eCxLoony
Tiamat
3
3
1
1.17
W
9
2
2
5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
20,997
35,617
Taken
34,792
12,886
Mitigated
13,767
15,931
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,268
895
773
2,153
6,427
3,164
621
3,191
3,236
22,085
5,380
L
Vamana
4,287
1,426
163
2,220
7,632
5,397
0
2,672
4,960
0
8,441
W
Thanatos
NRG-GameOver
Thanatos
3,932
478
0
6,536
8,267
2,623
0
817
7,386
0
25,963
L
Cliodhna
NaRKo_Bambi
Cliodhna
4,406
714
0
889
6,921
2,176
0
817
6,104
0
23,443
L
5,004
167
208
4,843
8,349
2,409
0
4,370
3,979
30,852
0
L
Izanami
ZzCroniCzZ
Izanami
4,000
2,714
0
2,388
6,962
1,501
1,392
2,914
4,048
0
32,059
W
6,228
3,399
0
3,785
7,493
1,590
3,853
1,165
6,310
31,962
0
L
Tiamat
eCxLoony
Tiamat
3,300
284
0
1,391
4,928
2,284
36
307
4,621
24,026
0
W
9,067
3,687
0
979
6,629
1,968
14
1,368
5,078
0
41,262
W
1,931
529
0
1,705
6,801
3,541
105
1,454
5,303
12,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
28,512
295
Minions Killed
249
0
Camps Cleared
0
944,933
Distance Traveled
969,607
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,216
622
74
7
0
147,427
4
L
Vamana
5,027
503
8
1
0
205,441
1
W
Thanatos
6,611
661
57
6
0
224,687
4
L
Cliodhna
5,084
508
46
5
0
186,381
4
L
Chang'e
6,034
603
69
7
0
195,657
3
L
Izanami
5,952
595
70
7
0
185,820
2
W
Sol
5,779
578
61
6
0
173,943
3
L
Tiamat
6,415
642
56
6
0
196,308
3
W
Skadi
7,391
739
80
8
0
195,778
0
W
Khepri
5,476
548
23
2
0
203,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role