Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FlegCz
Tiamat
Level 18
God Stats
17W - 9L
1,685 SR
Queue Stats
26W - 27L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Fusionss
Sun Wukong
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 98L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Zohan888
Jing Wei
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 82L
1,478 Elo+
Solo
Susano
Susano
vvhytea
Susano
Level 17
God Stats
4W - 1L
1,737 SR
Queue Stats
28W - 27L
1,524 Elo+
Party 1
Team Averages
Level 21
1,584 SR
1,491 Elo+

VS

Team Averages
Level 19
1,534 SR
1,443 Elo+
Cthulhu
Cthulhu
DestGan
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,389 Elo+
Solo
Cliodhna
Cliodhna
M7mdShaRK
Cliodhna
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 103L
1,462 Elo+
Solo
Tiamat
Tiamat
Mardekai
Tiamat
Level 18
God Stats
4W - 4L
1,681 SR
Queue Stats
28W - 21L
1,483 Elo+
Solo
Xbalanque
Xbalanque
Wiewich
Xbalanque
Level 28
God Stats
9W - 11L
1,265 SR
Queue Stats
166W - 197L
1,418 Elo+
Solo
Poseidon
Poseidon
ZlovemyScope
Poseidon
Level 13
God Stats
3W - 8L
1,726 SR
Queue Stats
194W - 198L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 3 / 4
9,408
428
5,521
12,674
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
FlegCz
Tiamat
17
1 / 7 / 3
10,971
499
11,046
16,685
8,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Fusionss
Sun Wukong
20
14 / 1 / 4
14,247
648
24,153
23,944
27,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Zohan888
Jing Wei
19
7 / 6 / 2
12,188
554
13,741
21,138
7,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
vvhytea
Susano
16
3 / 7 / 4
10,735
488
5,784
19,877
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DestGan
Cthulhu
14
1 / 6 / 10
8,730
397
8,681
19,555
16,230
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
M7mdShaRK
Cliodhna
18
11 / 5 / 5
11,989
545
16,302
18,837
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Mardekai
Tiamat
17
1 / 5 / 2
10,374
472
13,417
14,928
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Wiewich
Xbalanque
16
4 / 7 / 6
10,545
479
9,590
15,504
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ZlovemyScope
Poseidon
18
7 / 5 / 11
11,849
539
18,563
13,574
4,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
27
Kills
24
24
Deaths
28
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
4
1.33
L
Cthulhu
DestGan
Cthulhu
1
6
10
1
W
Tiamat
FlegCz
Tiamat
1
7
3
0.36
W
Sun Wukong
Fusionss
Sun Wukong
14
1
4
16
L
Cliodhna
M7mdShaRK
Cliodhna
11
5
5
2.7
L
Tiamat
Mardekai
Tiamat
1
5
2
0.4
L
Xbalanque
Wiewich
Xbalanque
4
7
6
1
L
Poseidon
ZlovemyScope
Poseidon
7
5
11
2.5
W
Jing Wei
Zohan888
Jing Wei
7
6
2
1.33
W
Susano
vvhytea
Susano
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,245
Damage
66,553
94,318
Taken
82,398
61,049
Mitigated
43,831
27,693
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,521
2,120
0
1,353
12,674
10,505
0
7,574
4,868
17,765
0
L
Cthulhu
DestGan
Cthulhu
8,681
1,305
0
4,117
19,555
16,230
281
6,442
12,861
30,000
0
W
Tiamat
FlegCz
Tiamat
11,046
1,501
457
7,677
16,685
8,169
1,084
6,792
9,893
73,107
0
W
Sun Wukong
Fusionss
Sun Wukong
24,153
5,316
0
6,246
23,944
27,647
175
9,884
12,985
0
90,177
L
Cliodhna
M7mdShaRK
Cliodhna
16,302
4,276
0
3,348
18,837
7,903
0
3,194
15,016
0
88,997
L
Tiamat
Mardekai
Tiamat
13,417
2,079
220
5,826
14,928
10,113
448
245
14,019
59,866
0
L
Xbalanque
Wiewich
Xbalanque
9,590
5,393
0
4,478
15,504
5,117
2,856
3,131
12,116
0
59,856
L
Poseidon
ZlovemyScope
Poseidon
18,563
2,600
0
3,961
13,574
4,468
239
3,728
9,846
79,234
0
W
Jing Wei
Zohan888
Jing Wei
13,741
10,648
0
6,319
21,138
7,618
2,230
8,546
12,443
0
99,734
W
Susano
vvhytea
Susano
5,784
1,753
0
5,641
19,877
7,110
0
6,249
13,392
0
63,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,549
Gold Earned
53,487
577
Minions Killed
529
0
Camps Cleared
0
2,049,355
Distance Traveled
2,004,082
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,408
428
32
1
0
405,926
1
L
Cthulhu
8,730
397
36
2
0
437,668
0
W
Tiamat
10,971
499
147
7
0
383,984
2
W
Sun Wukong
14,247
648
134
6
0
416,547
3
L
Cliodhna
11,989
545
126
6
0
415,556
0
L
Tiamat
10,374
472
138
6
0
361,586
0
L
Xbalanque
10,545
479
115
5
0
364,048
4
L
Poseidon
11,849
539
114
5
0
425,224
6
W
Jing Wei
12,188
554
148
7
0
429,639
0
W
Susano
10,735
488
116
5
0
413,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role