Player Matchup

Neith
Neith
Ashez_Anarchy
Neith
Level 46
God Stats
6W - 6L
1,319 SR
Queue Stats
99W - 96L
1,444 Elo+
Solo
Fenrir
Fenrir
LjWeber
Fenrir
Level 81
God Stats
48W - 53L
1,430 SR
Queue Stats
248W - 310L
1,347 Elo+
Party 2
He Bo
He Bo
RlW90
He Bo
Level 86
God Stats
7W - 9L
1,313 SR
Queue Stats
442W - 506L
1,393 Elo+
Party 2
Ares
Ares
maaaaa_kun_dayo
Ares
Level 49
God Stats
2W - 0L
1,699 SR
Queue Stats
103W - 126L
1,266 Elo+
Party 3
Vamana
Vamana
yaya-hernia
Vamana
Level 39
God Stats
20W - 13L
1,451 SR
Queue Stats
172W - 162L
1,347 Elo+
Party 3
Team Averages
Level 60
1,442 SR
1,360 Elo+

VS

Team Averages
Level 96
1,465 SR
1,377 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaJayWeaver
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,393 Elo+
Solo
Fafnir
Fafnir
SnApKrAcKLePoP18
Fafnir
Level 92
God Stats
5W - 2L
1,697 SR
Queue Stats
45W - 56L
1,314 Elo+
Party 1
Rama
Rama
Tony_Pahjamas
Rama
Level 27
God Stats
1W - 3L
1,419 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 1
Cliodhna
Cliodhna
mellizo-guerrero
Cliodhna
Level 97
God Stats
6W - 4L
1,208 SR
Queue Stats
198W - 263L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 2
12,891
516
18,298
15,723
8,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LjWeber
Fenrir
19
6 / 3 / 5
12,376
495
12,080
17,626
11,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
RlW90
He Bo
20
8 / 2 / 4
12,902
516
14,558
14,751
6,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 1 / 7
11,492
460
10,336
21,173
23,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
20
2 / 1 / 6
12,834
513
14,760
22,711
14,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
2 / 1 / 0
12,480
499
13,574
21,414
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
DaJayWeaver
Morgan Le Fay
18
2 / 7 / 1
11,131
445
12,979
16,987
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 2 / 0
11,203
448
9,318
24,608
33,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 0
9,804
392
13,153
19,362
5,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 9 / 0
10,189
408
5,779
18,223
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
25
Kills
8
8
Deaths
26
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
W
7
1
2
8
L
Morgan Le Fay
DaJayWeaver
Morgan Le Fay
2
7
1
0.36
W
Fenrir
LjWeber
Fenrir
6
3
5
2.83
W
He Bo
RlW90
He Bo
8
2
4
5
L
1
2
0
0.5
L
2
7
0
0.29
W
2
1
7
5.5
L
1
9
0
0.11
W
Vamana
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,032
Damage
54,803
91,984
Taken
100,594
64,093
Mitigated
73,802
44,227
Healing
26,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,574
2,821
0
10,711
21,414
18,648
1,893
2,875
16,965
340
92,387
W
18,298
10,450
0
6,833
15,723
8,184
2,948
7,736
7,987
0
115,387
L
Morgan Le Fay
DaJayWeaver
Morgan Le Fay
12,979
1,747
0
2,857
16,987
7,397
0
6,340
10,543
82,535
0
W
Fenrir
LjWeber
Fenrir
12,080
2,680
89
7,998
17,626
11,261
1,261
2,749
14,705
0
96,101
W
He Bo
RlW90
He Bo
14,558
808
1,431
8,777
14,751
6,338
2,172
4,332
10,168
76,220
0
L
9,318
3,095
0
7,323
24,608
33,943
0
5,929
18,569
37,294
0
L
13,153
7,668
0
3,013
19,362
5,926
0
6,639
12,723
0
70,372
W
10,336
350
3,240
5,742
21,173
23,781
203
8,068
13,105
30,292
0
L
5,779
1,157
0
2,933
18,223
7,888
0
3,403
14,365
0
77,622
W
Vamana
14,760
5,360
0
10,117
22,711
14,529
3,034
240
21,101
0
83,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,495
Gold Earned
54,807
621
Minions Killed
611
0
Camps Cleared
0
2,300,666
Distance Traveled
2,197,770
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,480
499
179
7
0
427,915
2
W
Neith
12,891
516
184
7
0
418,714
4
L
Morgan Le Fay
11,131
445
141
6
0
418,499
0
W
Fenrir
12,376
495
133
5
0
461,074
1
W
He Bo
12,902
516
117
5
0
487,120
3
L
Fafnir
11,203
448
46
2
0
462,906
3
L
Rama
9,804
392
124
5
0
427,223
0
W
Ares
11,492
460
33
1
0
457,054
5
L
Cliodhna
10,189
408
121
5
0
461,227
2
W
Vamana
12,834
513
154
6
0
476,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role