Player Matchup

Cliodhna
Cliodhna
AAspecT
Cliodhna
Level 123
God Stats
2W - 0L
1,740 SR
Queue Stats
70W - 70L
1,515 Elo+
Party 3
Izanami
Izanami
Finchy17
Izanami
Level 85
God Stats
1W - 1L
1,567 SR
Queue Stats
108W - 103L
1,526 Elo+
Party 3
Kuzenbo
Kuzenbo
Todlex
Kuzenbo
Level 145
God Stats
27W - 17L
1,527 SR
Queue Stats
442W - 439L
1,520 Elo+
Solo
Sol
Sol
lycuss
Sol
Level 109
God Stats
3W - 2L
1,814 SR
Queue Stats
153W - 163L
1,530 Elo+
Party 3
Hun Batz
Hun Batz
p1ut01337
Hun Batz
Level 66
God Stats
5W - 5L
1,499 SR
Queue Stats
353W - 361L
1,519 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,522 Elo+

VS

Team Averages
Level 83
1,436 SR
1,527 Elo+
Neith
Neith
Bigbadwolf94
Neith
Level 24
God Stats
8W - 11L
1,427 SR
Queue Stats
34W - 50L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
Cooooies
Cliodhna
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 15L
1,531 Elo+
Solo
Chang'e
Chang'e
KusanJr
Chang'e
Level 89
God Stats
21W - 20L
1,500 SR
Queue Stats
223W - 226L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
Mawrs
Sylvanus
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
34W - 41L
1,542 Elo+
Party 1
King Arthur
King Arthur
hisyden
King Arthur
Level 104
God Stats
11W - 13L
1,493 SR
Queue Stats
269W - 249L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AAspecT
Cliodhna
19
10 / 5 / 11
12,762
608
20,364
15,343
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Finchy17
Izanami
20
13 / 2 / 12
14,521
691
23,271
15,548
6,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Todlex
Kuzenbo
18
4 / 2 / 22
12,104
576
10,079
17,446
26,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
lycuss
Sol
20
13 / 2 / 6
13,580
647
21,863
20,401
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
p1ut01337
Hun Batz
20
6 / 5 / 6
13,735
654
11,489
18,432
8,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
9,326
444
7,426
15,850
5,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Cooooies
Cliodhna
17
7 / 8 / 3
11,487
547
18,165
22,667
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
KusanJr
Chang'e
17
3 / 9 / 5
11,178
532
8,793
21,615
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Mawrs
Sylvanus
15
5 / 8 / 4
9,891
471
7,180
18,319
21,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
hisyden
King Arthur
15
0 / 12 / 3
9,586
456
8,811
26,952
20,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
46
Kills
16
16
Deaths
46
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AAspecT
Cliodhna
10
5
11
3.1
L
1
9
3
0.28
L
Cliodhna
Cooooies
Cliodhna
7
8
3
1.06
W
Izanami
Finchy17
Izanami
13
2
12
9.5
L
Chang'e
KusanJr
Chang'e
3
9
5
0.61
L
Sylvanus
Mawrs
Sylvanus
5
8
4
0.88
W
Kuzenbo
Todlex
Kuzenbo
4
2
22
7.5
L
King Arthur
hisyden
King Arthur
0
12
3
0.13
W
Sol
lycuss
Sol
13
2
6
8
W
Hun Batz
p1ut01337
Hun Batz
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,066
Damage
50,375
87,170
Taken
105,403
57,761
Mitigated
62,074
33,686
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AAspecT
Cliodhna
20,364
2,843
0
2,315
15,343
7,771
788
4,045
11,298
0
67,193
L
7,426
4,405
0
1,464
15,850
5,242
0
4,466
11,240
0
48,681
L
Cliodhna
Cooooies
Cliodhna
18,165
2,816
0
5,253
22,667
8,041
0
3,824
18,793
0
80,764
W
Izanami
Finchy17
Izanami
23,271
17,018
0
4,723
15,548
6,777
7,614
3,111
12,437
0
130,797
L
Chang'e
KusanJr
Chang'e
8,793
457
1,292
7,615
21,615
6,930
90
6,577
14,894
52,421
0
L
Sylvanus
Mawrs
Sylvanus
7,180
1,313
548
3,867
18,319
21,035
0
6,289
11,966
28,101
8,186
W
Kuzenbo
Todlex
Kuzenbo
10,079
3,531
0
5,157
17,446
26,313
185
4,398
13,048
37,786
0
L
King Arthur
hisyden
King Arthur
8,811
416
0
3,043
26,952
20,826
0
9,709
16,568
0
62,417
W
Sol
lycuss
Sol
21,863
7,129
214
13,753
20,401
8,351
3,847
3,940
16,461
91,424
0
W
Hun Batz
p1ut01337
Hun Batz
11,489
4,736
0
7,524
18,432
8,549
0
1,724
16,708
0
111,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,702
Gold Earned
51,468
644
Minions Killed
483
0
Camps Cleared
0
2,127,016
Distance Traveled
1,724,870
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,762
608
83
4
0
457,056
1
L
Neith
9,326
444
82
4
0
330,674
0
L
Cliodhna
11,487
547
137
7
0
416,951
1
W
Izanami
14,521
691
210
10
0
409,339
3
L
Chang'e
11,178
532
91
4
0
311,506
3
L
Sylvanus
9,891
471
57
3
0
331,208
4
W
Kuzenbo
12,104
576
54
3
0
435,473
9
L
King Arthur
9,586
456
116
6
0
334,531
2
W
Sol
13,580
647
130
6
0
379,378
0
W
Hun Batz
13,735
654
167
8
0
445,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role