Player Matchup

Athena
Athena
Culturegeist
Athena
Level 44
God Stats
6W - 3L
1,378 SR
Queue Stats
19W - 16L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Zub0isida
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,456 Elo+
Party 1
Sol
Sol
womstalker
Sol
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 42L
1,485 Elo+
Solo
Team Averages
Level 37
1,459 SR
1,451 Elo+

VS

Team Averages
Level 38
1,242 SR
1,401 Elo+
Anhur
Anhur
Balboer
Anhur
Level 74
God Stats
0W - 1L
1,358 SR
Queue Stats
30W - 40L
1,446 Elo+
Solo
Merlin
Merlin
RIP3200_
Merlin
Level 29
God Stats
4W - 8L
1,305 SR
Queue Stats
95W - 131L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Reaper330011
Cthulhu
Level 12
God Stats
0W - 5L
1,062 SR
Queue Stats
2W - 7L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 1 / 15
8,162
816
5,583
7,858
3,077
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zub0isida
Gilgamesh
13
10 / 1 / 7
9,430
943
10,003
12,463
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 0 / 10
9,083
908
10,222
8,626
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Balboer
Anhur
9
0 / 3 / 2
6,023
602
3,344
6,740
2,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
RIP3200_
Merlin
11
1 / 5 / 1
6,596
660
7,636
11,532
4,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Reaper330011
Cthulhu
8
1 / 12 / 1
6,309
631
3,993
13,229
5,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
2
2
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Balboer
Anhur
0
3
2
0.33
W
Athena
3
1
15
10.5
L
Merlin
RIP3200_
Merlin
1
5
1
0.3
L
Cthulhu
Reaper330011
Cthulhu
1
12
1
0.13
W
Gilgamesh
Zub0isida
Gilgamesh
10
1
7
13.5
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
14,973
28,947
Taken
31,501
16,890
Mitigated
11,972
11,193
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Balboer
Anhur
3,344
1,031
0
188
6,740
2,244
100
3,679
3,061
0
10,511
W
Athena
5,583
1,081
0
1,714
7,858
3,077
208
4,114
3,744
17,034
0
L
Merlin
RIP3200_
Merlin
7,636
548
75
1,401
11,532
4,416
0
5,814
5,718
29,083
0
L
Cthulhu
Reaper330011
Cthulhu
3,993
468
70
0
13,229
5,312
0
5,638
7,591
11,956
0
W
Gilgamesh
Zub0isida
Gilgamesh
10,003
2,894
390
3,237
12,463
10,302
22
3,993
7,818
0
19,014
W
10,222
4,906
0
5,852
8,626
3,511
2,637
4,042
4,584
42,357
5,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
18,928
118
Minions Killed
81
6
Camps Cleared
2
612,730
Distance Traveled
443,393
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,023
602
17
2
1
127,006
2
W
Athena
8,162
816
31
3
1
193,745
4
L
Merlin
6,596
660
46
5
1
178,253
2
L
Cthulhu
6,309
631
18
2
0
138,134
0
W
Gilgamesh
9,430
943
18
2
1
230,077
1
W
Sol
9,083
908
69
7
4
188,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role