Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GeraltTheThicc
Tsukuyomi
Level 40
God Stats
3W - 0L
1,876 SR
Queue Stats
7W - 0L
1,915 Elo+
Party 1
Susano
Susano
LasbrasBoyfriend
Susano
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 1
Guan Yu
Guan Yu
Vbourne
Guan Yu
Level 147
God Stats
7W - 2L
1,694 SR
Queue Stats
154W - 155L
1,693 Elo+
Party 1
Team Averages
Level 94
1,614 SR
1,670 Elo+

VS

Team Averages
Level 89
1,504 SR
1,494 Elo+
Zeus
Zeus
CoomerWaifu69
Zeus
Level 44
God Stats
5W - 3L
1,415 SR
Queue Stats
177W - 209L
1,448 Elo+
Solo
Cliodhna
Cliodhna
Odinson124
Cliodhna
Level 158
God Stats
14W - 17L
1,565 SR
Queue Stats
665W - 645L
1,523 Elo+
Solo
Loki
Loki
lordgummybear
Loki
Level 85
God Stats
18W - 17L
1,602 SR
Queue Stats
136W - 172L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
millsy3
Baron Samedi
Level 89
God Stats
13W - 13L
1,448 SR
Queue Stats
373W - 376L
1,519 Elo+
Party 2
King Arthur
King Arthur
wilesy24
King Arthur
Level 68
God Stats
10W - 10L
1,492 SR
Queue Stats
207W - 198L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 3 / 3
8,692
621
8,427
8,994
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
 
Khepri
11
0 / 2 / 8
6,798
486
2,782
8,407
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
GeraltTheThicc
Tsukuyomi
13
10 / 4 / 0
8,504
607
7,961
8,078
2,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 3 / 9
8,562
612
8,510
10,759
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Vbourne
Guan Yu
14
4 / 1 / 4
7,997
571
11,183
19,982
17,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,685
478
3,336
7,764
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Odinson124
Cliodhna
12
6 / 6 / 3
7,549
539
10,635
13,042
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 4
6,652
475
3,253
8,501
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
millsy3
Baron Samedi
11
4 / 7 / 2
6,956
497
8,087
11,267
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
wilesy24
King Arthur
12
1 / 2 / 0
7,104
507
13,285
14,083
10,603
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
24
Kills
13
13
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
3
3
2.17
W
Khepri
 
Khepri
0
2
8
2
L
0
6
1
0.08
W
Tsukuyomi
GeraltTheThicc
Tsukuyomi
10
4
0
2.5
W
5
3
9
3.17
L
Cliodhna
Odinson124
Cliodhna
6
6
3
1.25
W
Guan Yu
Vbourne
Guan Yu
4
1
4
6
L
2
4
4
1
L
Baron Samedi
millsy3
Baron Samedi
4
7
2
0.71
L
King Arthur
wilesy24
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
38,596
56,220
Taken
54,657
33,430
Mitigated
22,555
20,792
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,427
1,461
0
3,174
8,994
4,144
78
2,429
6,354
55,825
0
W
Khepri
 
Khepri
2,782
391
590
2,017
8,407
5,203
147
2,892
5,290
13,897
0
L
3,336
719
0
1,215
7,764
1,805
0
2,279
5,303
40,555
0
W
Tsukuyomi
GeraltTheThicc
Tsukuyomi
7,961
950
0
1,753
8,078
2,648
33
3,082
4,735
0
47,093
W
8,510
1,924
0
2,712
10,759
4,195
850
1,706
8,989
0
49,025
L
Cliodhna
Odinson124
Cliodhna
10,635
1,749
0
3,813
13,042
3,967
0
4,514
8,314
0
42,779
W
Guan Yu
Vbourne
Guan Yu
11,183
3,178
978
9,568
19,982
17,240
52
545
19,429
0
46,487
L
3,253
838
183
2,125
8,501
2,588
0
1,007
7,494
0
36,326
L
Baron Samedi
millsy3
Baron Samedi
8,087
1,400
389
3,024
11,267
3,592
0
2,923
8,272
36,386
0
L
King Arthur
wilesy24
King Arthur
13,285
2,772
0
4,975
14,083
10,603
0
18
14,065
0
56,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
34,946
399
Minions Killed
397
0
Camps Cleared
0
1,422,452
Distance Traveled
1,206,304
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,692
621
119
9
0
250,474
2
W
Khepri
6,798
486
17
1
0
263,290
4
L
Zeus
6,685
478
98
7
0
232,945
6
W
Tsukuyomi
8,504
607
76
5
0
295,755
4
W
Susano
8,562
612
100
7
0
303,848
5
L
Cliodhna
7,549
539
74
5
0
254,359
3
W
Guan Yu
7,997
571
87
6
0
309,085
8
L
Loki
6,652
475
74
5
0
259,489
0
L
Baron Samedi
6,956
497
61
4
0
211,445
0
L
King Arthur
7,104
507
90
6
0
248,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role