Player Matchup

Bacchus
Bacchus
Darkchriss
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Demomory
Cliodhna
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,505 Elo+
Solo
Artemis
Artemis
Monaliska
Artemis
Level 7
God Stats
8W - 6L
1,557 SR
Queue Stats
43W - 37L
1,420 Elo+
Solo
Skadi
Skadi
adzina12
Skadi
Level 24
God Stats
9W - 10L
1,373 SR
Queue Stats
22W - 18L
1,494 Elo+
Solo
Ymir
Ymir
Фуруктич
Ymir
Level 27
God Stats
1W - 1L
1,233 SR
Queue Stats
11W - 19L
1,377 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,442 Elo+

VS

Team Averages
Level 26
1,529 SR
1,482 Elo+
Bakasura
Bakasura
MCFanatyk
Bakasura
Level 27
God Stats
4W - 7L
1,499 SR
Queue Stats
73W - 72L
1,431 Elo+
Solo
Sol
Sol
PrinceSoulzay
Sol
Level 28
God Stats
19W - 17L
1,484 SR
Queue Stats
57W - 57L
1,442 Elo+
Solo
Cliodhna
Cliodhna
kapib101
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
serega1302
Kuzenbo
Level 21
God Stats
1W - 2L
1,461 SR
Queue Stats
22W - 18L
1,503 Elo+
Solo
Nu Wa
Nu Wa
以熊之名
Nu Wa
Level 28
God Stats
8W - 8L
1,701 SR
Queue Stats
149W - 143L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkchriss
Bacchus
17
7 / 2 / 18
11,497
1,150
12,953
11,081
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Demomory
Cliodhna
17
9 / 1 / 13
11,460
1,146
13,612
8,757
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Monaliska
Artemis
17
4 / 3 / 15
9,757
976
10,726
10,126
3,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
adzina12
Skadi
17
7 / 3 / 16
11,197
1,120
20,247
10,864
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 1 / 11
9,638
964
4,890
8,565
9,763
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

288

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MCFanatyk
Bakasura
15
1 / 10 / 4
8,984
898
7,172
17,097
7,272
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 3
9,740
974
11,078
14,584
5,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
kapib101
Cliodhna
15
4 / 6 / 1
9,305
931
5,628
7,307
2,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
serega1302
Kuzenbo
16
1 / 5 / 4
9,395
940
10,714
16,799
26,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 7 / 8
9,431
943
10,590
12,640
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
30
Kills
10
10
Deaths
30
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Darkchriss
Bacchus
7
2
18
8
W
Cliodhna
Demomory
Cliodhna
9
1
13
15.5
L
Bakasura
MCFanatyk
Bakasura
1
10
4
0.3
W
Artemis
Monaliska
Artemis
4
3
15
3.83
L
3
2
3
2.25
W
Skadi
adzina12
Skadi
7
3
16
5
L
Cliodhna
kapib101
Cliodhna
4
6
1
0.75
L
Kuzenbo
serega1302
Kuzenbo
1
5
4
0.6
W
3
1
11
8.5
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,428
Damage
45,182
49,393
Taken
68,427
32,176
Mitigated
46,010
5,657
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Darkchriss
Bacchus
12,953
1,776
0
756
11,081
13,198
0
7,468
3,073
21,042
0
W
Cliodhna
Demomory
Cliodhna
13,612
1,136
0
543
8,757
3,306
0
4,755
3,787
0
33,998
L
Bakasura
MCFanatyk
Bakasura
7,172
4,676
0
679
17,097
7,272
0
2,672
14,425
0
13,432
W
Artemis
Monaliska
Artemis
10,726
4,601
0
1,432
10,126
3,119
0
6,676
3,169
0
34,178
L
11,078
4,919
0
3,159
14,584
5,630
0
4,199
10,385
38,513
0
W
Skadi
adzina12
Skadi
20,247
11,962
0
2,806
10,864
2,790
0
6,687
3,463
0
49,770
L
Cliodhna
kapib101
Cliodhna
5,628
401
0
591
7,307
2,642
0
2,257
5,050
0
9,661
L
Kuzenbo
serega1302
Kuzenbo
10,714
2,675
0
0
16,799
26,280
0
4,459
12,340
23,811
0
W
4,890
175
0
120
8,565
9,763
0
5,776
1,987
15,585
0
L
10,590
3,159
49
633
12,640
4,186
0
4,256
8,384
21,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,549
Gold Earned
46,855
207
Minions Killed
150
4
Camps Cleared
5
934,179
Distance Traveled
786,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,497
1,150
15
2
1
201,918
0
W
Cliodhna
11,460
1,146
44
4
0
195,857
0
L
Bakasura
8,984
898
23
2
2
172,000
0
W
Artemis
9,757
976
49
5
0
152,112
0
L
Sol
9,740
974
49
5
2
185,671
0
W
Skadi
11,197
1,120
72
7
3
196,717
1
L
Cliodhna
9,305
931
16
2
0
84,489
0
L
Kuzenbo
9,395
940
31
3
0
183,588
0
W
Ymir
9,638
964
27
3
0
187,575
0
L
Nu Wa
9,431
943
31
3
1
160,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role