Player Matchup

Ullr
Ullr
AbyssObserver
Ullr
Level 17
God Stats
18W - 7L
1,698 SR
Queue Stats
90W - 37L
1,659 Elo+
Solo
Guan Yu
Guan Yu
BigGirl2003
Guan Yu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 62L
1,518 Elo+
Solo
Kali
Kali
ByOdinsMercy
Kali
Level 29
God Stats
10W - 3L
1,801 SR
Queue Stats
134W - 142L
1,628 Elo+
Solo
Thoth
Thoth
CauzeBljad
Thoth
Level 29
God Stats
9W - 6L
1,724 SR
Queue Stats
200W - 179L
1,626 Elo+
Solo
Thor
Thor
urmomVSO
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,516 Elo+
Solo
Team Averages
Level 22
1,645 SR
1,589 Elo+

VS

Team Averages
Level 21
1,596 SR
1,610 Elo+
Izanami
Izanami
AvaiiUchiha
Izanami
Level 8
God Stats
11W - 7L
1,692 SR
Queue Stats
12W - 8L
1,626 Elo+
Solo
Kali
Kali
carrascosa13
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,586 Elo+
Solo
Sol
Sol
kaosw
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 242L
1,568 Elo+
Solo
Persephone
Persephone
mrtyr33
Persephone
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 128L
1,574 Elo+
Solo
Medusa
Medusa
ω1vs9ω
Medusa
Level 15
God Stats
29W - 6L
1,787 SR
Queue Stats
67W - 31L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 10
15,665
653
25,831
17,118
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
BigGirl2003
Guan Yu
20
4 / 2 / 16
13,586
566
12,345
21,780
28,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 0 / 14
14,765
615
14,396
19,007
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
19
8 / 3 / 14
12,822
534
12,398
11,286
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
18 / 3 / 12
14,452
602
21,355
17,766
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvaiiUchiha
Izanami
17
2 / 13 / 2
10,988
458
9,773
21,459
5,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 11 / 1
8,218
342
2,691
18,132
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
kaosw
Sol
13
1 / 14 / 1
8,873
370
9,820
18,743
2,567
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
mrtyr33
Persephone
16
4 / 10 / 1
11,724
489
8,908
24,331
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ω1vs9ω
Medusa
17
3 / 11 / 0
11,129
464
14,034
20,073
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
15
60
Kills
10
10
Deaths
59
66
Assists
5
Player
Kills
Deaths
Assists
KDA
W
20
2
10
12.5
L
Izanami
AvaiiUchiha
Izanami
2
13
2
0.23
W
Guan Yu
BigGirl2003
Guan Yu
4
2
16
6
W
10
0
14
17
W
Thoth
8
3
14
5
L
0
11
1
0.05
L
Sol
kaosw
Sol
1
14
1
0.11
L
Persephone
mrtyr33
Persephone
4
10
1
0.45
W
Thor
18
3
12
8
L
Medusa
ω1vs9ω
Medusa
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,325
Damage
45,226
86,957
Taken
102,738
57,222
Mitigated
26,381
39,202
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,831
12,291
0
4,272
17,118
7,448
5,973
7,570
9,374
0
123,533
L
Izanami
AvaiiUchiha
Izanami
9,773
5,779
0
2,772
21,459
5,347
0
1,693
19,734
0
76,405
W
Guan Yu
BigGirl2003
Guan Yu
12,345
1,885
4,271
10,152
21,780
28,938
582
3,194
18,524
19,098
65,954
W
14,396
6,591
0
13,363
19,007
10,128
289
1,320
17,553
0
109,968
W
Thoth
12,398
133
0
1,625
11,286
3,952
394
3,610
7,540
63,693
0
L
2,691
1,041
0
2,843
18,132
6,585
0
2,470
15,574
0
46,505
L
Sol
kaosw
Sol
9,820
2,586
0
2,451
18,743
2,567
0
1,041
17,668
35,948
0
L
Persephone
mrtyr33
Persephone
8,908
142
0
2,070
24,331
5,232
0
6,931
17,016
62,655
0
W
Thor
21,355
3,781
0
5,519
17,766
6,756
1,937
3,148
13,761
0
81,208
L
Medusa
ω1vs9ω
Medusa
14,034
5,980
0
1,206
20,073
6,650
198
2,352
17,639
0
74,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,290
Gold Earned
50,932
703
Minions Killed
533
0
Camps Cleared
0
2,255,738
Distance Traveled
1,797,914
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,665
653
187
8
0
390,415
4
L
Izanami
10,988
458
137
6
0
380,419
2
W
Guan Yu
13,586
566
144
6
0
506,043
6
W
Kali
14,765
615
161
7
0
476,341
3
W
Thoth
12,822
534
104
4
0
429,737
1
L
Kali
8,218
342
94
4
0
303,845
2
L
Sol
8,873
370
60
3
0
395,129
1
L
Persephone
11,724
489
114
5
0
393,923
5
W
Thor
14,452
602
107
4
0
453,202
2
L
Medusa
11,129
464
128
5
0
324,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role