Player Matchup

Neith
Neith
FrostyMule
Neith
Level 5
God Stats
2W - 0L
1,774 SR
Queue Stats
41W - 33L
1,747 Elo+
Solo
Bellona
Bellona
Haise-uwu
Bellona
Level 25
God Stats
27W - 18L
1,493 SR
Queue Stats
107W - 76L
1,445 Elo+
Solo
Merlin
Merlin
Obito Racer
Merlin
Level 28
God Stats
3W - 1L
1,788 SR
Queue Stats
160W - 78L
1,686 Elo+
Solo
Yemoja
Yemoja
Tornshadow128
Yemoja
Level 26
God Stats
1W - 1L
1,571 SR
Queue Stats
113W - 104L
1,339 Elo+
Solo
Cliodhna
Cliodhna
tututututu-arroz
Cliodhna
Level 27
God Stats
16W - 18L
1,272 SR
Queue Stats
105W - 105L
1,440 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,531 Elo+

VS

Team Averages
Level 12
1,592 SR
1,622 Elo+
Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
daitoryoauro
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
ghostride1245
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,786 Elo+
Solo
Geb
Geb
iron-solo4
Geb
Level 7
God Stats
5W - 3L
1,835 SR
Queue Stats
14W - 5L
1,728 Elo+
Party 1
Thoth
Thoth
lospollos014
Thoth
Level 18
God Stats
22W - 14L
1,626 SR
Queue Stats
43W - 33L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
6 / 0 / 2
6,193
619
5,343
4,279
1,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Haise-uwu
Bellona
8
0 / 3 / 1
5,360
536
4,817
6,759
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
5 / 0 / 3
6,823
682
5,900
3,914
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 6
5,734
573
1,297
4,220
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 4
6,413
641
4,182
7,122
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 2 / 0
5,545
555
4,174
8,865
5,015
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
daitoryoauro
Artemis
6
0 / 5 / 0
4,146
415
946
5,459
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 5 / 1
3,772
377
1,049
3,351
819
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
5,063
506
3,384
7,090
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
6,078
608
3,642
4,659
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
0
1.5
W
Neith
6
0
2
7
W
Bellona
Haise-uwu
Bellona
0
3
1
0.17
W
Merlin
5
0
3
6.5
W
0
0
6
3
L
Artemis
daitoryoauro
Artemis
0
5
0
0
L
0
5
1
0.1
L
0
0
1
0.5
L
1
2
0
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
13,195
26,294
Taken
29,424
11,662
Mitigated
11,993
9,992
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,174
943
0
4,268
8,865
5,015
0
531
8,334
0
24,870
W
Neith
5,343
2,877
0
1,666
4,279
1,323
710
919
3,360
0
40,940
W
Bellona
Haise-uwu
Bellona
4,817
1,527
0
693
6,759
5,340
264
0
6,027
4,591
20,362
W
Merlin
5,900
206
73
1,464
3,914
1,192
0
2,288
1,626
47,825
0
W
1,297
260
1,145
1,714
4,220
1,900
551
1,577
2,643
11,815
0
L
Artemis
daitoryoauro
Artemis
946
587
0
605
5,459
1,114
0
1,601
3,858
0
12,675
L
1,049
625
0
61
3,351
819
0
1,967
1,384
0
3,513
L
3,384
408
0
2,084
7,090
3,728
0
1,699
5,391
19,933
0
L
3,642
0
0
1,975
4,659
1,317
366
2,027
2,632
40,726
0
W
4,182
867
0
3,237
7,122
1,907
0
2,304
4,778
0
29,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
24,604
296
Minions Killed
213
0
Camps Cleared
0
977,183
Distance Traveled
960,908
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,545
555
55
6
0
195,965
4
W
Neith
6,193
619
67
7
0
181,990
0
W
Bellona
5,360
536
53
5
0
202,454
0
W
Merlin
6,823
682
92
9
0
202,068
1
W
Yemoja
5,734
573
29
3
0
167,243
0
L
Artemis
4,146
415
27
3
0
189,421
1
L
Neith
3,772
377
5
1
0
154,132
2
L
Geb
5,063
506
33
3
0
210,209
1
L
Thoth
6,078
608
93
9
0
211,181
7
W
Cliodhna
6,413
641
55
6
0
223,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role