Player Matchup

Izanami
Izanami
AbyssObserver
Izanami
Level 17
God Stats
4W - 4L
1,529 SR
Queue Stats
90W - 37L
1,677 Elo+
Solo
Janus
Janus
Bullzaye
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,620 Elo+
Solo
Bakasura
Bakasura
F9MinD
Bakasura
Level 4
God Stats
1W - 2L
1,679 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 1
Persephone
Persephone
F9xMadara
Persephone
Level 5
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
VeLasKII
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 1
Team Averages
Level 9
1,577 SR
1,511 Elo+

VS

Team Averages
Level 28
1,578 SR
1,568 Elo+
Cliodhna
Cliodhna
TheBlackRisk
Cliodhna
Level 28
God Stats
17W - 10L
1,618 SR
Queue Stats
95W - 75L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Tom5ter130
Danzaburou
Level 29
God Stats
18W - 4L
1,756 SR
Queue Stats
197W - 206L
1,502 Elo+
Solo
Tyr
Tyr
mrtyr33
Tyr
Level 25
God Stats
16W - 15L
1,516 SR
Queue Stats
133W - 128L
1,565 Elo+
Solo
Tiamat
Tiamat
stangysemans
Tiamat
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 42L
1,546 Elo+
Solo
Yemoja
Yemoja
wael123
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
5 / 5 / 1
7,787
556
11,824
11,554
3,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Bullzaye
Janus
8
0 / 8 / 2
5,580
399
1,296
8,640
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
F9MinD
Bakasura
12
6 / 8 / 1
7,723
552
5,568
12,839
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
F9xMadara
Persephone
10
0 / 5 / 2
6,149
439
3,548
6,415
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
VeLasKII
Cthulhu
9
1 / 6 / 6
5,956
425
4,872
9,003
4,578
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TheBlackRisk
Cliodhna
15
9 / 3 / 6
9,543
682
7,184
8,693
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tom5ter130
Danzaburou
15
5 / 4 / 1
9,280
663
6,246
10,355
2,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
16
5 / 1 / 3
9,696
693
5,413
11,583
10,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
15
11 / 2 / 5
9,871
705
11,505
6,378
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
wael123
Yemoja
12
1 / 3 / 4
7,496
535
4,437
11,623
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
31
32
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
5
1
1.1
L
Janus
Bullzaye
Janus
0
8
2
0.13
L
Bakasura
F9MinD
Bakasura
6
8
1
0.81
L
Persephone
F9xMadara
Persephone
0
5
2
0.2
W
Cliodhna
TheBlackRisk
Cliodhna
9
3
6
4
W
Danzaburou
Tom5ter130
Danzaburou
5
4
1
1.38
L
Cthulhu
VeLasKII
Cthulhu
1
6
6
0.67
W
Tyr
5
1
3
6.5
W
Tiamat
11
2
5
6.75
W
Yemoja
wael123
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
34,785
48,451
Taken
48,632
16,445
Mitigated
27,255
5,008
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,824
8,108
0
2,371
11,554
3,094
964
2,070
9,484
0
64,320
L
Janus
Bullzaye
Janus
1,296
366
0
15
8,640
1,913
0
3,226
5,240
20,469
0
L
Bakasura
F9MinD
Bakasura
5,568
3,330
0
1,829
12,839
5,298
0
3,982
8,631
0
34,056
L
Persephone
F9xMadara
Persephone
3,548
470
0
523
6,415
1,562
0
745
5,627
31,589
0
W
Cliodhna
TheBlackRisk
Cliodhna
7,184
1,212
0
3,605
8,693
3,287
2
1,711
6,744
0
53,631
W
Danzaburou
Tom5ter130
Danzaburou
6,246
3,092
0
3,012
10,355
2,775
1,972
699
9,616
0
67,749
L
Cthulhu
VeLasKII
Cthulhu
4,872
1,186
0
270
9,003
4,578
0
5,368
3,523
7,755
0
W
Tyr
5,413
417
0
5,935
11,583
10,079
0
2,782
8,210
0
65,999
W
Tiamat
11,505
2,073
0
1,480
6,378
4,061
3,171
2,058
3,826
47,202
0
W
Yemoja
wael123
Yemoja
4,437
1,375
424
1,752
11,623
7,053
464
2,387
9,175
17,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
45,886
273
Minions Killed
472
0
Camps Cleared
0
1,153,290
Distance Traveled
1,346,252
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,787
556
120
9
0
207,019
4
L
Janus
5,580
399
29
2
0
191,152
0
L
Bakasura
7,723
552
67
5
0
259,628
0
L
Persephone
6,149
439
44
3
0
228,654
1
W
Cliodhna
9,543
682
92
7
0
281,393
4
W
Danzaburou
9,280
663
116
8
0
254,977
1
L
Cthulhu
5,956
425
13
1
0
266,837
1
W
Tyr
9,696
693
142
10
0
302,284
3
W
Tiamat
9,871
705
104
7
0
266,761
2
W
Yemoja
7,496
535
18
1
0
240,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role