Player Matchup

Achilles
Achilles
Mesiate
Achilles
Level 84
God Stats
7W - 4L
1,597 SR
Queue Stats
88W - 79L
1,519 Elo+
Party 2
Cliodhna
Cliodhna
Omena11
Cliodhna
Level 144
God Stats
3W - 2L
1,542 SR
Queue Stats
322W - 298L
1,516 Elo+
Party 2
Anubis
Anubis
kitheth
Anubis
Level 20
God Stats
2W - 0L
1,227 SR
Queue Stats
26W - 35L
1,391 Elo+
Party 2
Team Averages
Level 83
1,455 SR
1,475 Elo+

VS

Team Averages
Level 33
1,358 SR
1,212 Elo+
Yemoja
Yemoja
Koteika17
Yemoja
Level 21
God Stats
0W - 5L
1,359 SR
Queue Stats
9W - 33L
1,197 Elo+
Party 1
Thor
Thor
mixraygod
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,126 Elo+
Party 1
Zeus
Zeus
zemelka
Zeus
Level 61
God Stats
2W - 12L
1,214 SR
Queue Stats
17W - 46L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mesiate
Achilles
15
6 / 2 / 9
12,021
668
4,613
12,208
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Omena11
Cliodhna
18
17 / 3 / 5
14,391
800
33,078
17,317
7,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
kitheth
Anubis
14
0 / 2 / 8
10,958
609
4,517
7,479
3,327
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Koteika17
Yemoja
14
1 / 4 / 5
11,431
635
3,812
20,235
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
12
1 / 11 / 3
9,680
538
2,672
14,398
5,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
zemelka
Zeus
16
5 / 8 / 1
11,980
666
12,631
13,006
2,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
7
7
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Koteika17
Yemoja
1
4
5
0.88
W
Achilles
Mesiate
Achilles
6
2
9
5.25
W
Cliodhna
Omena11
Cliodhna
17
3
5
6.5
W
Anubis
kitheth
Anubis
0
2
8
2
L
Thor
1
11
3
0.23
L
Zeus
zemelka
Zeus
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,208
Damage
19,115
37,004
Taken
47,639
24,719
Mitigated
26,401
12,587
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Koteika17
Yemoja
3,812
507
451
1,154
20,235
18,964
110
3,098
16,289
15,894
0
W
Achilles
Mesiate
Achilles
4,613
489
0
978
12,208
13,708
188
6,006
5,578
0
14,503
W
Cliodhna
Omena11
Cliodhna
33,078
4,668
0
9,378
17,317
7,684
1,254
6,860
10,457
0
87,974
W
Anubis
kitheth
Anubis
4,517
318
0
2,231
7,479
3,327
644
4,049
3,430
30,685
0
L
Thor
2,672
532
197
300
14,398
5,374
0
922
13,375
0
20,094
L
Zeus
zemelka
Zeus
12,631
1,974
120
371
13,006
2,063
104
1,265
11,401
40,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
33,091
188
Minions Killed
119
12
Camps Cleared
4
907,366
Distance Traveled
855,865
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,431
635
26
1
0
307,364
5
W
Achilles
12,021
668
23
1
2
287,039
1
W
Cliodhna
14,391
800
96
5
9
340,373
3
W
Anubis
10,958
609
69
4
1
279,954
0
L
Thor
9,680
538
26
1
2
269,469
2
L
Zeus
11,980
666
67
4
2
279,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role