Player Matchup

Tsukuyomi
Tsukuyomi
FallenKin0804
Tsukuyomi
Level 96
God Stats
6W - 8L
1,610 SR
Queue Stats
115W - 148L
1,421 Elo+
Party 2
Ymir
Ymir
GrimTato
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 45L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
Maskaraid
Kukulkan
Level 22
God Stats
1W - 3L
1,157 SR
Queue Stats
22W - 35L
1,383 Elo+
Party 2
Team Averages
Level 41
1,422 SR
1,355 Elo+

VS

Team Averages
Level 77
1,497 SR
1,396 Elo+
Horus
Horus
Depucellator
Horus
Level 63
God Stats
0W - 1L
1,242 SR
Queue Stats
9W - 18L
1,376 Elo+
Solo
Awilix
Awilix
JayM_M16
Awilix
Level 125
God Stats
3W - 5L
1,652 SR
Queue Stats
145W - 199L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
yikes420
Jormungandr
Level 42
God Stats
39W - 29L
1,596 SR
Queue Stats
127W - 161L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FallenKin0804
Tsukuyomi
19
17 / 5 / 4
15,383
810
38,681
19,156
12,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
0 / 3 / 20
11,953
629
6,902
17,024
18,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Maskaraid
Kukulkan
16
4 / 7 / 12
12,248
645
11,526
12,337
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
10,886
573
5,986
23,407
25,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
JayM_M16
Awilix
15
11 / 9 / 4
13,158
693
15,820
20,550
8,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
yikes420
Jormungandr
14
2 / 7 / 11
11,727
617
19,440
27,476
26,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
21
Kills
15
15
Deaths
21
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Tsukuyomi
FallenKin0804
Tsukuyomi
17
5
4
3.8
W
Ymir
0
3
20
3.33
L
Awilix
JayM_M16
Awilix
11
9
4
1.44
W
Kukulkan
Maskaraid
Kukulkan
4
7
12
1.43
L
Jormungandr
yikes420
Jormungandr
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,109
Damage
41,246
48,517
Taken
71,433
36,976
Mitigated
61,184
5,765
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,986
1,979
4,587
7,812
23,407
25,343
568
7,453
15,954
0
16,536
W
Tsukuyomi
FallenKin0804
Tsukuyomi
38,681
13,728
0
3,482
19,156
12,122
1,398
8,675
9,805
0
83,877
W
Ymir
6,902
1,494
216
440
17,024
18,981
187
6,246
10,084
14,811
0
L
Awilix
JayM_M16
Awilix
15,820
5,205
0
1,671
20,550
8,856
115
4,244
16,306
0
38,677
W
Kukulkan
Maskaraid
Kukulkan
11,526
850
516
1,111
12,337
5,873
682
3,509
8,570
46,973
0
L
Jormungandr
yikes420
Jormungandr
19,440
4,000
0
4,723
27,476
26,985
794
6,731
20,745
44,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
35,771
183
Minions Killed
133
7
Camps Cleared
3
1,045,080
Distance Traveled
879,914
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,886
573
26
1
0
301,995
4
W
Tsukuyomi
15,383
810
82
4
6
365,262
0
W
Ymir
11,953
629
15
1
0
345,143
5
L
Awilix
13,158
693
50
3
3
276,671
5
W
Kukulkan
12,248
645
86
5
1
334,675
6
L
Jormungandr
11,727
617
57
3
0
301,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role