Player Matchup

Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DarkElder
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,439 Elo+
Solo
Olorun
Olorun
Devil Pasi
Olorun
Level 45
God Stats
1W - 1L
1,554 SR
Queue Stats
32W - 24L
1,578 Elo+
Party 1
Nemesis
Nemesis
Nepuri
Nemesis
Level 81
God Stats
1W - 1L
1,432 SR
Queue Stats
28W - 32L
1,475 Elo+
Party 1
Team Averages
Level 110
1,497 SR
1,498 Elo+

VS

Team Averages
Level 122
1,485 SR
1,501 Elo+
Arachne
Arachne
Goreeleon
Arachne
Level 121
God Stats
0W - 2L
1,322 SR
Queue Stats
318W - 320L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
Mississipio
Baron Samedi
Level 145
God Stats
2W - 4L
1,325 SR
Queue Stats
347W - 366L
1,484 Elo+
Solo
Hun Batz
Hun Batz
XNuRvoNHiNtEnX
Hun Batz
Level 107
God Stats
3W - 1L
1,896 SR
Queue Stats
221W - 241L
1,498 Elo+
Solo
Freya
Freya
Yuno_Queen
Freya
Level 109
God Stats
7W - 16L
1,394 SR
Queue Stats
285W - 289L
1,483 Elo+
Solo
Apollo
Apollo
tokcs
Apollo
Level 127
God Stats
1W - 3L
1,490 SR
Queue Stats
105W - 118L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 2 / 8
11,592
773
19,413
9,171
4,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
 
Morgan Le Fay
17
2 / 3 / 13
10,299
687
21,925
14,425
8,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DarkElder
Erlang Shen
16
1 / 1 / 11
10,562
704
9,148
17,390
17,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Devil Pasi
Olorun
19
6 / 2 / 9
11,697
780
13,241
14,408
8,424
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Nepuri
Nemesis
16
1 / 3 / 9
10,133
676
7,258
16,057
21,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goreeleon
Arachne
17
4 / 3 / 4
9,393
626
7,161
17,382
22,232
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Mississipio
Baron Samedi
17
1 / 1 / 9
9,608
641
16,180
11,468
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
16
1 / 5 / 7
9,116
608
11,208
13,493
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
15
2 / 5 / 2
9,165
611
12,877
16,815
7,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
tokcs
Apollo
17
3 / 4 / 4
9,600
640
10,546
16,389
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
17
Kills
11
11
Deaths
18
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
8
5.5
W
Morgan Le Fay
 
Morgan Le Fay
2
3
13
2.83
W
Erlang Shen
DarkElder
Erlang Shen
1
1
11
6.5
W
Olorun
Devil Pasi
Olorun
6
2
9
5.25
L
Arachne
Goreeleon
Arachne
4
3
4
2
L
Baron Samedi
Mississipio
Baron Samedi
1
1
9
5.5
W
Nemesis
Nepuri
Nemesis
1
3
9
1.83
L
Hun Batz
1
5
7
0.9
L
Freya
2
5
2
0.6
L
Apollo
tokcs
Apollo
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,985
Damage
57,972
71,451
Taken
75,547
59,997
Mitigated
53,489
29,388
Healing
39,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,413
9,277
893
1,717
9,171
4,842
2,437
3,375
5,796
0
49,891
W
Morgan Le Fay
 
Morgan Le Fay
21,925
1,034
2,753
3,458
14,425
8,362
705
4,057
10,368
46,600
0
W
Erlang Shen
DarkElder
Erlang Shen
9,148
1,594
2,276
4,483
17,390
17,018
169
8,464
8,926
0
12,490
W
Olorun
Devil Pasi
Olorun
13,241
4,395
4,160
6,620
14,408
8,424
2,154
7,321
7,087
37,434
0
L
Arachne
Goreeleon
Arachne
7,161
3,874
0
2,963
17,382
22,232
0
6,276
11,106
0
7,662
L
Baron Samedi
Mississipio
Baron Samedi
16,180
1,457
10,127
5,843
11,468
10,275
0
5,981
5,487
34,287
0
W
Nemesis
Nepuri
Nemesis
7,258
1,443
1,529
1,499
16,057
21,351
31
5,840
10,217
0
10,696
L
Hun Batz
11,208
1,282
4,644
2,816
13,493
5,558
0
6,100
7,393
0
21,249
L
Freya
12,877
3,680
2,071
5,241
16,815
7,267
188
8,928
7,887
27,646
0
L
Apollo
tokcs
Apollo
10,546
6,720
2,066
3,354
16,389
8,157
317
7,881
8,508
0
31,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,283
Gold Earned
46,882
187
Minions Killed
154
0
Camps Cleared
0
1,427,803
Distance Traveled
1,379,896
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,592
773
66
4
0
245,224
1
W
Morgan Le Fay
10,299
687
36
2
0
283,120
4
W
Erlang Shen
10,562
704
9
1
0
307,358
5
W
Olorun
11,697
780
67
4
0
280,017
1
L
Arachne
9,393
626
2
0
0
286,519
0
L
Baron Samedi
9,608
641
49
3
0
264,386
6
W
Nemesis
10,133
676
9
1
0
312,084
3
L
Hun Batz
9,116
608
19
1
0
304,061
4
L
Freya
9,165
611
29
2
0
258,297
3
L
Apollo
9,600
640
55
4
0
266,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role