Player Matchup

Morgan Le Fay
Morgan Le Fay
DaNii948
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,284 SR
Queue Stats
235W - 258L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
Juggernaut Lowe
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 182L
1,516 Elo+
Solo
Amaterasu
Amaterasu
da gamerfail
Amaterasu
Level 101
God Stats
5W - 6L
1,635 SR
Queue Stats
189W - 219L
1,487 Elo+
Solo
Cliodhna
Cliodhna
sergyag13
Cliodhna
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 312L
1,450 Elo+
Party 2
Sol
Sol
smite_sevarog
Sol
Level 78
God Stats
43W - 21L
1,744 SR
Queue Stats
463W - 458L
1,497 Elo+
Solo
Team Averages
Level 81
1,533 SR
1,484 Elo+

VS

Team Averages
Level 77
1,436 SR
1,452 Elo+
Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Djoorf_
Hercules
Level 58
God Stats
1W - 1L
1,295 SR
Queue Stats
152W - 182L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
OAazza
Cliodhna
Level 89
God Stats
6W - 5L
1,438 SR
Queue Stats
326W - 318L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
Level 105
God Stats
38W - 38L
1,465 SR
Queue Stats
648W - 690L
1,484 Elo+
Party 1
Set
Set
UEF-Silver
Set
Level 66
God Stats
2W - 0L
1,482 SR
Queue Stats
36W - 46L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaNii948
Morgan Le Fay
12
0 / 5 / 1
7,307
457
5,492
9,098
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Juggernaut Lowe
Jormungandr
12
1 / 2 / 3
7,508
469
8,819
11,797
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
da gamerfail
Amaterasu
12
2 / 5 / 1
7,988
499
4,976
15,098
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
sergyag13
Cliodhna
12
2 / 5 / 2
7,583
474
5,811
12,754
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 1
8,864
554
9,329
9,851
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 0 / 3
8,868
554
6,399
10,338
2,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Djoorf_
Hercules
11
0 / 3 / 4
7,143
446
2,567
11,213
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
OAazza
Cliodhna
17
5 / 3 / 6
9,845
615
8,422
9,542
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
TPFC_Iggy_98__
Zhong Kui
16
3 / 1 / 9
9,401
588
11,875
12,232
9,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 1
10,081
630
10,719
7,559
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
19
19
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
3
7.5
L
Morgan Le Fay
DaNii948
Morgan Le Fay
0
5
1
0.1
W
Hercules
Djoorf_
Hercules
0
3
4
0.67
L
Jormungandr
Juggernaut Lowe
Jormungandr
1
2
3
1.25
W
Cliodhna
OAazza
Cliodhna
5
3
6
2.67
W
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
3
1
9
7.5
W
5
1
1
5.5
L
Amaterasu
da gamerfail
Amaterasu
2
5
1
0.5
L
Cliodhna
sergyag13
Cliodhna
2
5
2
0.6
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
39,982
58,598
Taken
50,884
27,838
Mitigated
29,436
17,548
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,399
2,400
0
4,657
10,338
2,977
237
6,472
3,830
0
49,530
L
Morgan Le Fay
DaNii948
Morgan Le Fay
5,492
159
0
1,248
9,098
3,300
0
2,362
6,736
44,650
0
W
Hercules
Djoorf_
Hercules
2,567
573
366
2,716
11,213
7,824
23
7,913
3,076
0
14,760
L
Jormungandr
Juggernaut Lowe
Jormungandr
8,819
1,680
0
2,558
11,797
10,141
20
4,525
7,272
35,768
0
W
Cliodhna
OAazza
Cliodhna
8,422
352
0
4,626
9,542
3,669
0
1,064
8,424
0
76,948
W
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
11,875
526
0
6,608
12,232
9,077
408
7,577
4,355
64,034
0
W
10,719
4,709
0
2,464
7,559
5,889
2,274
0
7,559
0
74,828
L
Amaterasu
da gamerfail
Amaterasu
4,976
1,899
0
5,894
15,098
6,969
0
1,426
13,672
0
34,908
L
Cliodhna
sergyag13
Cliodhna
5,811
513
0
3,396
12,754
4,342
0
2,100
10,654
0
42,333
L
9,329
3,727
0
4,452
9,851
3,086
1,072
1,530
8,321
72,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
45,338
462
Minions Killed
515
0
Camps Cleared
0
1,557,638
Distance Traveled
1,718,906
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,868
554
91
6
0
355,948
3
L
Morgan Le Fay
7,307
457
106
7
0
297,048
2
W
Hercules
7,143
446
26
2
0
374,747
4
L
Jormungandr
7,508
469
60
4
0
296,338
4
W
Cliodhna
9,845
615
136
9
0
364,609
10
W
Zhong Kui
9,401
588
114
7
0
319,733
4
W
Set
10,081
630
148
9
0
303,869
3
L
Amaterasu
7,988
499
85
5
0
327,858
0
L
Cliodhna
7,583
474
82
5
0
343,585
4
L
Sol
8,864
554
129
8
0
292,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role