Player Matchup

Janus
Janus
EtherealSerpent
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 89L
1,375 Elo+
Solo
Geb
Geb
Kaatd
Geb
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
129W - 81L
1,553 Elo+
Solo
Raijin
Raijin
MrMcbootleg
Raijin
Level 26
God Stats
10W - 7L
1,431 SR
Queue Stats
56W - 46L
1,419 Elo+
Solo
Cerberus
Cerberus
Psycho Space326
Cerberus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Medusa
Medusa
spiral_tank94
Medusa
Level 7
God Stats
3W - 0L
1,807 SR
Queue Stats
26W - 5L
1,694 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,508 Elo+

VS

Team Averages
Level 10
1,298 SR
1,254 Elo+
Ah Puch
Ah Puch
BLU3240
Ah Puch
Level 12
God Stats
0W - 3L
1,227 SR
Queue Stats
14W - 21L
1,351 Elo+
Solo
Thor
Thor
Rublev4396
Thor
Level 4
God Stats
0W - 3L
1,236 SR
Queue Stats
3W - 4L
1,167 Elo+
Solo
Fenrir
Fenrir
Xx_ClEmEnt-_xX
Fenrir
Level 5
God Stats
0W - 3L
1,192 SR
Queue Stats
0W - 3L
1,014 Elo+
Solo
Kukulkan
Kukulkan
ixMETEOxi
Kukulkan
Level 23
God Stats
14W - 13L
1,334 SR
Queue Stats
188W - 194L
1,391 Elo+
Solo
Cthulhu
Cthulhu
nikval2005
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 18
10,477
1,164
13,918
6,794
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Kaatd
Geb
18
11 / 1 / 15
11,033
1,226
12,529
8,995
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
14
1 / 0 / 2
7,831
870
792
3,038
1,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
18
4 / 1 / 19
10,420
1,158
12,204
9,409
6,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
25 / 0 / 8
13,514
1,502
30,524
7,235
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BLU3240
Ah Puch
14
1 / 9 / 2
8,454
939
8,236
16,035
4,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 15 / 3
7,942
882
5,738
19,266
6,228
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 1
7,823
869
3,549
3,870
1,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ixMETEOxi
Kukulkan
14
3 / 9 / 1
9,068
1,008
7,971
16,493
4,966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
nikval2005
Cthulhu
13
0 / 10 / 2
7,773
864
1,554
20,140
15,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
46
Kills
5
5
Deaths
46
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BLU3240
Ah Puch
1
9
2
0.22
W
5
3
18
4.67
W
Geb
Kaatd
Geb
11
1
15
18.5
W
Raijin
1
0
2
2
W
Cerberus
4
1
19
13.5
L
0
15
3
0.1
L
1
3
1
0.5
L
Kukulkan
ixMETEOxi
Kukulkan
3
9
1
0.39
L
Cthulhu
nikval2005
Cthulhu
0
10
2
0.1
W
25
0
8
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,967
Damage
27,048
35,471
Taken
75,804
23,173
Mitigated
32,721
3,083
Healing
1,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BLU3240
Ah Puch
8,236
301
0
405
16,035
4,431
0
9,783
6,184
26,384
0
W
13,918
190
64
594
6,794
2,386
0
4,869
1,925
29,463
0
W
Geb
Kaatd
Geb
12,529
2,279
0
428
8,995
9,185
0
2,564
5,813
19,948
0
W
Raijin
792
160
0
6
3,038
1,021
0
2,097
941
2,116
0
W
Cerberus
12,204
383
0
1,512
9,409
6,870
0
4,944
4,465
32,693
0
L
5,738
1,683
0
0
19,266
6,228
0
8,216
10,990
0
11,600
L
3,549
1,788
0
532
3,870
1,334
0
2,464
1,366
0
5,911
L
Kukulkan
ixMETEOxi
Kukulkan
7,971
671
0
257
16,493
4,966
0
7,354
8,937
19,479
0
L
Cthulhu
nikval2005
Cthulhu
1,554
715
0
0
20,140
15,762
0
10,868
8,884
5,782
0
W
30,524
16,910
0
479
7,235
3,711
0
3,287
3,948
0
57,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
41,060
197
Minions Killed
100
14
Camps Cleared
1
808,620
Distance Traveled
628,286
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,454
939
39
4
0
141,361
0
W
Janus
10,477
1,164
44
5
1
166,021
0
W
Geb
11,033
1,226
24
3
1
214,164
0
W
Raijin
7,831
870
2
0
0
58,100
0
W
Cerberus
10,420
1,158
71
8
0
193,163
0
L
Thor
7,942
882
12
1
1
133,588
0
L
Fenrir
7,823
869
5
1
0
62,523
1
L
Kukulkan
9,068
1,008
33
4
0
158,459
0
L
Cthulhu
7,773
864
11
1
0
132,355
0
W
Medusa
13,514
1,502
56
6
12
177,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role