Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GhostDreNica
Fenrir
Level 84
God Stats
14W - 16L
1,507 SR
Queue Stats
316W - 344L
1,401 Elo+
Solo
Bellona
Bellona
fni_da
Bellona
Level 121
God Stats
35W - 40L
1,519 SR
Queue Stats
411W - 548L
1,326 Elo+
Solo
Jing Wei
Jing Wei
scorpio3232
Jing Wei
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,439 Elo+
Solo
Poseidon
Poseidon
x23-xxgamermaste
Poseidon
Level 64
God Stats
1W - 1L
1,425 SR
Queue Stats
2W - 6L
1,100 Elo+
Solo
Team Averages
Level 87
1,490 SR
1,353 Elo+

VS

Team Averages
Level 87
1,431 SR
1,369 Elo+
Medusa
Medusa
David_mot
Medusa
Level 89
God Stats
0W - 2L
1,518 SR
Queue Stats
58W - 57L
1,366 Elo+
Party 1
Kuzenbo
Kuzenbo
Estyx
Kuzenbo
Level 68
God Stats
4W - 3L
1,505 SR
Queue Stats
293W - 350L
1,347 Elo+
Solo
Cliodhna
Cliodhna
NoMoreMrIceGuy
Cliodhna
Level 62
God Stats
16W - 18L
1,272 SR
Queue Stats
279W - 265L
1,319 Elo+
Solo
Osiris
Osiris
rickybrosh
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,433 Elo+
Party 1
Discordia
Discordia
yeniche38550
Discordia
Level 109
God Stats
0W - 2L
1,362 SR
Queue Stats
269W - 294L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 3 / 6
7,697
453
9,050
12,362
4,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
16
8 / 3 / 4
9,805
577
10,931
12,062
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
fni_da
Bellona
17
3 / 1 / 3
9,909
583
6,005
13,637
12,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
scorpio3232
Jing Wei
13
3 / 1 / 3
8,011
471
3,405
7,707
2,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 5
9,229
543
6,595
9,460
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
David_mot
Medusa
14
3 / 3 / 1
7,876
463
7,391
10,775
3,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Kuzenbo
Estyx
Kuzenbo
11
1 / 4 / 3
7,108
418
5,848
12,252
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
11
3 / 5 / 3
7,609
448
7,524
9,928
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
rickybrosh
Osiris
12
1 / 3 / 1
7,251
427
4,662
10,079
9,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
yeniche38550
Discordia
16
3 / 5 / 3
9,310
548
10,554
11,427
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
11
11
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
3
6
1.67
L
Medusa
David_mot
Medusa
3
3
1
1.17
L
Kuzenbo
Estyx
Kuzenbo
1
4
3
0.63
W
Fenrir
8
3
4
3.33
L
Cliodhna
3
5
3
0.9
W
Bellona
fni_da
Bellona
3
1
3
4.5
L
Osiris
rickybrosh
Osiris
1
3
1
0.5
W
Jing Wei
scorpio3232
Jing Wei
3
1
3
4.5
W
4
3
5
2.17
L
Discordia
yeniche38550
Discordia
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
35,979
55,228
Taken
54,461
27,407
Mitigated
31,578
16,262
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,050
674
126
3,186
12,362
4,345
439
3,648
8,680
0
38,542
L
Medusa
David_mot
Medusa
7,391
3,051
0
3,565
10,775
3,348
52
1,252
9,523
0
49,092
L
Kuzenbo
Estyx
Kuzenbo
5,848
1,627
0
1,506
12,252
12,838
0
1,164
11,088
30,433
0
W
Fenrir
10,931
2,770
0
1,119
12,062
5,283
85
3,080
8,852
0
61,593
L
Cliodhna
7,524
960
0
1,900
9,928
2,838
0
1,572
8,356
0
38,411
W
Bellona
fni_da
Bellona
6,005
1,324
0
7,800
13,637
12,461
801
2,816
10,703
14,960
53,655
L
Osiris
rickybrosh
Osiris
4,662
1,058
0
2,780
10,079
9,084
0
2,006
8,073
6,077
25,372
W
Jing Wei
scorpio3232
Jing Wei
3,405
1,974
0
787
7,707
2,407
0
2,863
4,802
0
48,028
W
6,595
1,318
0
3,244
9,460
2,911
438
4,286
4,780
51,295
0
L
Discordia
yeniche38550
Discordia
10,554
937
92
3,002
11,427
3,470
0
2,209
9,218
68,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
39,154
515
Minions Killed
404
0
Camps Cleared
0
1,665,056
Distance Traveled
1,489,715
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,697
453
66
4
0
326,670
4
L
Medusa
7,876
463
88
5
0
300,556
0
L
Kuzenbo
7,108
418
44
3
0
323,550
9
W
Fenrir
9,805
577
93
5
0
374,444
0
L
Cliodhna
7,609
448
78
5
0
233,334
0
W
Bellona
9,909
583
163
10
0
301,986
4
L
Osiris
7,251
427
58
3
0
320,175
3
W
Jing Wei
8,011
471
84
5
0
337,289
3
W
Poseidon
9,229
543
109
6
0
324,667
2
L
Discordia
9,310
548
136
8
0
312,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role