Player Matchup

Medusa
Medusa
Hellmoonek
Medusa
Level 29
God Stats
1W - 3L
1,520 SR
Queue Stats
122W - 116L
1,513 Elo+
Solo
Cthulhu
Cthulhu
JACK123537
Cthulhu
Level 7
God Stats
0W - 4L
1,265 SR
Queue Stats
1W - 4L
1,705 Elo+
Solo
Agni
Agni
Ronya
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,800 Elo+
Solo
Bellona
Bellona
TheRealSouI
Bellona
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
161W - 148L
1,605 Elo+
Solo
Nemesis
Nemesis
lorddefolen
Nemesis
Level 14
God Stats
0W - 2L
1,325 SR
Queue Stats
9W - 11L
1,427 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,610 Elo+

VS

Team Averages
Level 13
1,523 SR
1,554 Elo+
Izanami
Izanami
BigGirl2003
Izanami
Level 15
God Stats
4W - 2L
1,595 SR
Queue Stats
87W - 62L
1,516 Elo+
Solo
Geb
Geb
JiiraiyaSensei
Geb
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 80L
1,597 Elo+
Solo
Ra
Ra
Kyoci
Ra
Level 27
God Stats
46W - 45L
1,470 SR
Queue Stats
142W - 151L
1,427 Elo+
Solo
Horus
Horus
Needforur
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Árvimαsteɾ
Camazotz
Level 8
God Stats
2W - 1L
1,550 SR
Queue Stats
72W - 34L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hellmoonek
Medusa
16
0 / 15 / 3
10,621
379
7,631
28,447
6,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
JACK123537
Cthulhu
17
3 / 19 / 4
11,201
400
11,803
53,401
39,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Ronya
Agni
15
3 / 15 / 2
10,727
383
8,657
21,575
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
TheRealSouI
Bellona
18
1 / 9 / 2
11,197
400
13,766
51,795
38,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
lorddefolen
Nemesis
15
5 / 16 / 3
11,287
403
11,799
47,167
12,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigGirl2003
Izanami
20
30 / 2 / 9
18,865
674
83,238
30,286
15,195
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 4 / 27
13,700
489
17,018
29,788
30,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
18
4 / 7 / 7
13,341
476
11,199
18,785
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Needforur
Horus
4
0 / 0 / 0
8,483
303
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Árvimαsteɾ
Camazotz
20
38 / 2 / 17
18,509
661
69,661
41,634
22,383
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
134
12
Kills
74
74
Deaths
15
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigGirl2003
Izanami
30
2
9
17.25
L
Medusa
Hellmoonek
Medusa
0
15
3
0.1
L
Cthulhu
JACK123537
Cthulhu
3
19
4
0.26
W
2
4
27
3.88
W
Ra
4
7
7
1.07
W
Horus
Needforur
Horus
0
0
0
0
L
Agni
Ronya
Agni
3
15
2
0.27
L
Bellona
TheRealSouI
Bellona
1
9
2
0.22
L
Nemesis
lorddefolen
Nemesis
5
16
3
0.41
W
Camazotz
Árvimαsteɾ
Camazotz
38
2
17
23.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,656
Damage
181,116
202,385
Taken
120,493
100,382
Mitigated
75,786
12,731
Healing
63,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigGirl2003
Izanami
83,238
72,892
0
15,369
30,286
15,195
3,085
2,812
27,474
0
220,669
L
Medusa
Hellmoonek
Medusa
7,631
3,939
0
1,755
28,447
6,495
0
1,623
26,824
0
65,414
L
Cthulhu
JACK123537
Cthulhu
11,803
1,017
190
842
53,401
39,241
0
5,920
47,481
39,134
0
W
17,018
1,935
0
12,495
29,788
30,675
930
5,781
23,629
63,884
0
W
Ra
11,199
993
1,050
8,439
18,785
7,533
1,818
4,988
13,407
81,854
0
W
Horus
Needforur
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Agni
Ronya
Agni
8,657
851
74
1,248
21,575
2,969
498
2,122
19,453
40,470
0
L
Bellona
TheRealSouI
Bellona
13,766
4,556
0
5,103
51,795
38,754
53
8,446
43,349
0
79,059
L
Nemesis
lorddefolen
Nemesis
11,799
5,293
0
3,519
47,167
12,923
0
10,285
36,882
297
49,501
W
Camazotz
Árvimαsteɾ
Camazotz
69,661
11,852
0
26,225
41,634
22,383
2,539
7,420
26,987
0
180,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
72,898
468
Minions Killed
615
0
Camps Cleared
0
1,980,371
Distance Traveled
2,041,651
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,865
674
219
8
0
536,820
7
L
Medusa
10,621
379
118
4
0
330,441
2
L
Cthulhu
11,201
400
62
2
0
412,062
0
W
Geb
13,700
489
81
3
0
527,672
3
W
Ra
13,341
476
130
5
0
361,178
4
W
Horus
8,483
303
0
0
0
0
0
L
Agni
10,727
383
84
3
0
342,762
4
L
Bellona
11,197
400
126
5
0
459,864
3
L
Nemesis
11,287
403
78
3
0
435,242
0
W
Camazotz
18,509
661
185
7
0
615,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role