Player Matchup

Nu Wa
Nu Wa
AngularSaucer71
Nu Wa
Level 120
God Stats
17W - 12L
1,745 SR
Queue Stats
195W - 241L
1,515 Elo+
Solo
Hachiman
Hachiman
RJLunarWolf
Hachiman
Level 98
God Stats
11W - 28L
1,471 SR
Queue Stats
241W - 335L
1,315 Elo+
Solo
Cliodhna
Cliodhna
dutchm5trchief
Cliodhna
Level 118
God Stats
11W - 26L
1,092 SR
Queue Stats
544W - 662L
1,436 Elo+
Solo
Team Averages
Level 112
1,436 SR
1,422 Elo+

VS

Team Averages
Level 75
1,361 SR
1,298 Elo+
Hel
Hel
Helbound666
Hel
Level 89
God Stats
125W - 148L
1,453 SR
Queue Stats
661W - 948L
1,241 Elo+
Solo
Fenrir
Fenrir
Jakahn01
Fenrir
Level 126
God Stats
99W - 118L
1,487 SR
Queue Stats
651W - 758L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Noah1UPS
Jormungandr
Level 11
God Stats
0W - 1L
1,144 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
9,719
748
11,207
7,340
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
RJLunarWolf
Hachiman
14
8 / 0 / 6
9,841
757
8,169
4,277
1,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
12
3 / 4 / 6
8,589
661
8,679
8,223
2,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
7,463
574
3,501
9,251
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Jakahn01
Fenrir
11
4 / 5 / 0
7,999
615
4,366
13,175
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Noah1UPS
Jormungandr
9
0 / 10 / 1
6,952
535
2,712
13,417
6,785
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
4
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
0
1
2
1
L
Fenrir
Jakahn01
Fenrir
4
5
0
0.8
L
Jormungandr
Noah1UPS
Jormungandr
0
10
1
0.05
W
Hachiman
RJLunarWolf
Hachiman
8
0
6
11
W
Cliodhna
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
10,579
19,840
Taken
35,843
6,674
Mitigated
23,246
5,276
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,207
3,102
54
2,485
7,340
2,556
823
3,275
3,936
41,922
0
L
3,501
0
903
3,092
9,251
8,642
0
3,448
5,803
26,832
0
L
Fenrir
Jakahn01
Fenrir
4,366
753
0
3,356
13,175
7,819
0
4,005
9,170
0
16,588
L
Jormungandr
Noah1UPS
Jormungandr
2,712
916
0
0
13,417
6,785
0
4,194
9,223
17,950
0
W
Hachiman
RJLunarWolf
Hachiman
8,169
4,175
0
1,836
4,277
1,425
834
2,210
2,027
0
30,216
W
Cliodhna
8,679
314
0
901
8,223
2,693
584
1,808
6,090
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
22,414
134
Minions Killed
99
9
Camps Cleared
2
731,920
Distance Traveled
573,303
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,719
748
64
5
5
247,931
5
L
Hel
7,463
574
48
4
1
199,648
0
L
Fenrir
7,999
615
27
2
1
221,753
1
L
Jormungandr
6,952
535
24
2
0
151,902
0
W
Hachiman
9,841
757
30
2
1
232,498
5
W
Cliodhna
8,589
661
40
3
3
251,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role