Player Matchup

Heimdallr
Heimdallr
DoctorJakell
Heimdallr
Level 42
God Stats
2W - 0L
1,463 SR
Queue Stats
38W - 35L
1,526 Elo+
Solo
Chang'e
Chang'e
JackyAki
Chang'e
Level 100
God Stats
4W - 11L
1,822 SR
Queue Stats
550W - 526L
1,478 Elo+
Solo
Osiris
Osiris
Piotrof
Osiris
Level 83
God Stats
4W - 2L
1,257 SR
Queue Stats
184W - 206L
1,476 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,493 Elo+

VS

Team Averages
Level 54
1,442 SR
1,457 Elo+
Cthulhu
Cthulhu
JACK123537
Cthulhu
Level 7
God Stats
1W - 2L
1,328 SR
Queue Stats
1W - 2L
1,547 Elo+
Solo
Kukulkan
Kukulkan
joaosinho
Kukulkan
Level 35
God Stats
1W - 7L
1,443 SR
Queue Stats
243W - 383L
1,340 Elo+
Solo
Cliodhna
Cliodhna
redwan1414
Cliodhna
Level 120
God Stats
7W - 5L
1,555 SR
Queue Stats
199W - 212L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoctorJakell
Heimdallr
13
3 / 5 / 19
10,195
728
11,993
15,269
5,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JackyAki
Chang'e
16
8 / 1 / 20
11,302
807
17,525
16,448
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Piotrof
Osiris
17
19 / 0 / 9
12,397
886
14,984
14,739
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JACK123537
Cthulhu
11
1 / 10 / 4
8,660
619
10,105
22,245
14,135
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
joaosinho
Kukulkan
12
1 / 10 / 4
8,605
615
11,171
11,907
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
redwan1414
Cliodhna
13
4 / 10 / 2
9,412
672
12,422
14,211
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
30
Kills
6
6
Deaths
30
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DoctorJakell
Heimdallr
3
5
19
2.5
L
Cthulhu
JACK123537
Cthulhu
1
10
4
0.3
W
Chang'e
JackyAki
Chang'e
8
1
20
18
W
Osiris
Piotrof
Osiris
19
0
9
23.5
L
Kukulkan
joaosinho
Kukulkan
1
10
4
0.3
L
Cliodhna
redwan1414
Cliodhna
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
33,698
46,456
Taken
48,363
25,255
Mitigated
23,257
26,085
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DoctorJakell
Heimdallr
11,993
6,682
0
3,748
15,269
5,143
1,426
7,901
7,368
0
25,954
L
Cthulhu
JACK123537
Cthulhu
10,105
998
0
1,034
22,245
14,135
0
8,730
12,887
19,647
0
W
Chang'e
JackyAki
Chang'e
17,525
1,785
5,643
11,665
16,448
5,324
1,054
7,763
8,685
56,709
0
W
Osiris
Piotrof
Osiris
14,984
7,621
0
5,029
14,739
14,788
372
6,740
7,999
267
34,281
L
Kukulkan
joaosinho
Kukulkan
11,171
477
0
86
11,907
4,148
0
3,668
7,824
36,930
0
L
Cliodhna
redwan1414
Cliodhna
12,422
491
0
1,172
14,211
4,974
0
5,725
8,186
0
30,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
26,677
151
Minions Killed
123
7
Camps Cleared
4
883,084
Distance Traveled
708,409
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,195
728
25
2
0
259,517
1
L
Cthulhu
8,660
619
12
1
0
215,812
2
W
Chang'e
11,302
807
92
7
2
304,610
3
W
Osiris
12,397
886
34
2
5
318,957
2
L
Kukulkan
8,605
615
71
5
3
253,693
2
L
Cliodhna
9,412
672
40
3
1
238,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role