Player Matchup

Hades
Hades
Klevoman_
Hades
Level 77
God Stats
5W - 2L
1,738 SR
Queue Stats
43W - 38L
1,502 Elo+
Party 1
Artio
Artio
Ronaldo174dd
Artio
Level 124
God Stats
2W - 4L
1,299 SR
Queue Stats
58W - 106L
1,333 Elo+
Solo
Cliodhna
Cliodhna
markentoha
Cliodhna
Level 123
God Stats
4W - 2L
1,560 SR
Queue Stats
86W - 87L
1,481 Elo+
Party 1
Team Averages
Level 108
1,532 SR
1,439 Elo+

VS

Team Averages
Level 68
1,475 SR
1,459 Elo+
Discordia
Discordia
Max_jinxx
Discordia
Level 76
God Stats
11W - 8L
1,487 SR
Queue Stats
58W - 61L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
scorpio3232
Ratatoskr
Level 64
God Stats
0W - 5L
1,072 SR
Queue Stats
162W - 194L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
wizualny_mak
Gilgamesh
Level 65
God Stats
2W - 1L
1,868 SR
Queue Stats
12W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Klevoman_
Hades
18
2 / 4 / 10
13,116
656
13,167
20,583
14,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 1 / 0
9,546
477
56
1,428
772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
markentoha
Cliodhna
19
14 / 4 / 2
14,416
721
25,098
19,594
8,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Max_jinxx
Discordia
16
2 / 8 / 5
12,792
640
10,343
11,371
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
scorpio3232
Ratatoskr
17
5 / 3 / 1
13,229
661
8,707
14,542
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
wizualny_mak
Gilgamesh
17
2 / 5 / 5
12,965
648
14,923
25,830
19,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
9
9
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
Klevoman_
Hades
2
4
10
1.75
L
Discordia
Max_jinxx
Discordia
2
8
5
0.56
W
0
1
0
0
W
Cliodhna
markentoha
Cliodhna
14
4
2
3.75
L
Ratatoskr
scorpio3232
Ratatoskr
5
3
1
1.83
L
Gilgamesh
wizualny_mak
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
33,973
41,605
Taken
51,743
24,332
Mitigated
28,384
15,481
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Klevoman_
Hades
13,167
1,224
273
10,726
20,583
14,860
1,004
7,210
13,373
62,363
0
L
Discordia
Max_jinxx
Discordia
10,343
364
0
300
11,371
2,856
652
1,819
9,552
37,019
0
W
56
0
0
259
1,428
772
0
698
730
1,662
0
W
Cliodhna
markentoha
Cliodhna
25,098
2,445
0
4,223
19,594
8,700
1,354
6,635
12,959
0
59,778
L
Ratatoskr
scorpio3232
Ratatoskr
8,707
1,529
0
1,371
14,542
5,806
0
3,661
10,881
0
52,740
L
Gilgamesh
wizualny_mak
Gilgamesh
14,923
2,249
250
3,279
25,830
19,722
87
8,688
17,142
11,287
46,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
38,986
180
Minions Killed
199
8
Camps Cleared
9
792,732
Distance Traveled
1,068,159
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,116
656
110
6
6
350,869
1
L
Discordia
12,792
640
60
3
1
299,077
0
W
Artio
9,546
477
3
0
0
42,394
0
W
Cliodhna
14,416
721
67
3
2
399,469
1
L
Ratatoskr
13,229
661
69
3
4
414,683
3
L
Gilgamesh
12,965
648
70
4
4
354,399
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role