Player Matchup

Gilgamesh
Gilgamesh
Dυcεrε
Gilgamesh
Level 7
God Stats
3W - 1L
1,904 SR
Queue Stats
59W - 14L
1,860 Elo+
Party 1
Hachiman
Hachiman
Genpopo
Hachiman
Level 13
God Stats
6W - 7L
1,207 SR
Queue Stats
37W - 35L
1,393 Elo+
Solo
Thanatos
Thanatos
PelleGrus
Thanatos
Level 15
God Stats
3W - 4L
1,261 SR
Queue Stats
42W - 33L
1,218 Elo+
Solo
Cliodhna
Cliodhna
Tanjuiko
Cliodhna
Level 64
God Stats
12W - 2L
1,731 SR
Queue Stats
437W - 131L
1,808 Elo+
Party 1
Cerberus
Cerberus
TruthOfTheAbyss
Cerberus
Level 25
God Stats
20W - 6L
1,576 SR
Queue Stats
41W - 31L
1,415 Elo+
Solo
Team Averages
Level 25
1,536 SR
1,539 Elo+

VS

Team Averages
Level 16
1,533 SR
1,353 Elo+
Cthulhu
Cthulhu
Derdach
Cthulhu
Level 26
God Stats
1W - 3L
1,811 SR
Queue Stats
127W - 133L
1,549 Elo+
Solo
Artemis
Artemis
RadkeFelipe
Artemis
Level 26
God Stats
20W - 25L
1,558 SR
Queue Stats
48W - 71L
1,275 Elo+
Party 2
Thor
Thor
TorugoHCX
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 2
Kukulkan
Kukulkan
UnclePtoughneigh
Kukulkan
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
15W - 13L
1,437 Elo+
Solo
Osiris
Osiris
zhukin1
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 279L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dυcεrε
Gilgamesh
15
10 / 0 / 2
9,378
670
10,270
8,524
8,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Genpopo
Hachiman
11
1 / 2 / 3
6,643
475
4,561
7,994
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
PelleGrus
Thanatos
12
3 / 2 / 1
7,375
527
2,618
6,461
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Tanjuiko
Cliodhna
16
5 / 0 / 2
9,261
662
5,643
7,196
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
10
0 / 5 / 3
6,198
443
4,123
13,746
8,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derdach
Cthulhu
10
3 / 4 / 2
6,511
465
7,174
11,273
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
RadkeFelipe
Artemis
7
0 / 3 / 3
5,343
382
4,115
4,743
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
8
1 / 4 / 0
5,791
414
1,138
6,800
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 4 / 1
7,257
518
9,332
8,817
2,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
zhukin1
Osiris
11
0 / 5 / 1
6,052
432
1,099
8,377
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
19
Kills
9
9
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Derdach
Cthulhu
3
4
2
1
W
Gilgamesh
Dυcεrε
Gilgamesh
10
0
2
11
W
Hachiman
Genpopo
Hachiman
1
2
3
1.25
W
Thanatos
PelleGrus
Thanatos
3
2
1
1.75
L
Artemis
RadkeFelipe
Artemis
0
3
3
0.5
W
Cliodhna
Tanjuiko
Cliodhna
5
0
2
6
L
Thor
1
4
0
0.25
W
Cerberus
0
5
3
0.3
L
5
4
1
1.38
L
Osiris
zhukin1
Osiris
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
22,858
43,921
Taken
40,010
24,935
Mitigated
19,690
19,158
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Derdach
Cthulhu
7,174
273
172
735
11,273
8,832
0
2,597
8,676
25,744
0
W
Gilgamesh
Dυcεrε
Gilgamesh
10,270
2,546
0
3,125
8,524
8,277
0
2,064
6,460
9,731
45,686
W
Hachiman
Genpopo
Hachiman
4,561
3,337
0
2,905
7,994
2,524
1,967
4,864
3,130
0
22,200
W
Thanatos
PelleGrus
Thanatos
2,618
238
0
4,058
6,461
2,618
683
3,693
2,768
0
20,661
L
Artemis
RadkeFelipe
Artemis
4,115
1,973
0
584
4,743
1,200
0
1,177
3,566
0
17,302
W
Cliodhna
Tanjuiko
Cliodhna
5,643
1,012
0
5,180
7,196
2,525
0
702
6,494
0
82,342
L
Thor
1,138
541
0
578
6,800
2,367
0
346
6,454
0
15,430
W
Cerberus
4,123
223
173
3,717
13,746
8,991
911
5,183
8,563
24,921
0
L
9,332
1,123
0
1,155
8,817
2,664
171
1,246
7,571
41,723
0
L
Osiris
zhukin1
Osiris
1,099
157
0
904
8,377
4,627
0
703
7,674
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
30,954
412
Minions Killed
240
0
Camps Cleared
0
1,280,164
Distance Traveled
1,160,740
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,511
465
42
3
0
246,433
2
W
Gilgamesh
9,378
670
110
8
0
271,578
0
W
Hachiman
6,643
475
46
3
0
246,417
0
W
Thanatos
7,375
527
58
4
0
251,919
0
L
Artemis
5,343
382
28
2
0
181,346
0
W
Cliodhna
9,261
662
144
10
0
304,800
0
L
Thor
5,791
414
32
2
0
223,176
0
W
Cerberus
6,198
443
54
4
0
205,450
1
L
Kukulkan
7,257
518
76
5
0
241,136
3
L
Osiris
6,052
432
62
4
0
268,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role