Player Matchup

Gilgamesh
Gilgamesh
GVSmurflord
Gilgamesh
Level 29
God Stats
5W - 0L
1,814 SR
Queue Stats
98W - 19L
1,891 Elo+
Party 1
Cliodhna
Cliodhna
OctoOG
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xylan55
Morgan Le Fay
Level 116
God Stats
1W - 3L
1,671 SR
Queue Stats
108W - 85L
1,543 Elo+
Party 1
Team Averages
Level 71
1,662 SR
1,670 Elo+

VS

Team Averages
Level 63
1,407 SR
1,444 Elo+
Cthulhu
Cthulhu
JACK123537
Cthulhu
Level 6
God Stats
1W - 2L
1,221 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
MastaZeK
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,311 Elo+
Solo
Olorun
Olorun
Velderon
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GVSmurflord
Gilgamesh
17
13 / 1 / 17
13,482
793
24,562
24,358
31,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
OctoOG
Cliodhna
14
7 / 6 / 19
12,151
715
12,212
13,034
4,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Xylan55
Morgan Le Fay
17
12 / 2 / 16
13,084
770
25,725
14,016
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JACK123537
Cthulhu
13
3 / 12 / 2
10,984
646
9,323
23,040
14,993
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
MastaZeK
Charybdis
13
1 / 9 / 3
9,882
581
10,056
20,022
5,903
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Velderon
Olorun
16
5 / 11 / 2
12,053
709
15,973
26,793
10,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
32
Kills
9
9
Deaths
32
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GVSmurflord
Gilgamesh
13
1
17
21.5
L
Cthulhu
JACK123537
Cthulhu
3
12
2
0.33
L
Charybdis
MastaZeK
Charybdis
1
9
3
0.28
W
Cliodhna
OctoOG
Cliodhna
7
6
19
2.75
L
Olorun
Velderon
Olorun
5
11
2
0.55
W
Morgan Le Fay
Xylan55
Morgan Le Fay
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,499
Damage
35,352
51,408
Taken
69,855
42,484
Mitigated
30,918
12,100
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GVSmurflord
Gilgamesh
24,562
8,216
0
6,834
24,358
31,996
513
10,171
13,992
0
54,477
L
Cthulhu
JACK123537
Cthulhu
9,323
699
32
379
23,040
14,993
0
8,873
13,751
20,837
0
L
Charybdis
MastaZeK
Charybdis
10,056
6,755
0
0
20,022
5,903
660
7,345
12,287
0
30,393
W
Cliodhna
OctoOG
Cliodhna
12,212
1,125
0
998
13,034
4,765
154
7,279
5,635
0
26,302
L
Olorun
Velderon
Olorun
15,973
9,026
684
8,289
26,793
10,022
0
8,561
17,846
54,895
0
W
Morgan Le Fay
Xylan55
Morgan Le Fay
25,725
931
0
4,268
14,016
5,723
1,647
8,044
5,735
71,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
32,919
182
Minions Killed
150
11
Camps Cleared
2
989,599
Distance Traveled
751,454
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,482
793
54
3
8
354,937
1
L
Cthulhu
10,984
646
23
1
0
238,543
1
L
Charybdis
9,882
581
43
3
0
257,218
4
W
Cliodhna
12,151
715
30
2
1
291,588
0
L
Olorun
12,053
709
84
5
2
255,693
1
W
Morgan Le Fay
13,084
770
98
6
2
343,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role