Player Matchup

Sun Wukong
Sun Wukong
GrimlockOFF
Sun Wukong
Level 15
God Stats
16W - 16L
1,418 SR
Queue Stats
45W - 40L
1,201 Elo+
Solo
Awilix
Awilix
M8ustafa
Awilix
Level 28
God Stats
5W - 5L
1,559 SR
Queue Stats
189W - 178L
1,538 Elo+
Solo
Xing Tian
Xing Tian
RelativZEW
Xing Tian
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
142W - 169L
1,471 Elo+
Solo
Izanami
Izanami
Tianshi07
Izanami
Level 28
God Stats
23W - 22L
1,688 SR
Queue Stats
324W - 340L
1,423 Elo+
Solo
Kukulkan
Kukulkan
xxHAWKGODxx
Kukulkan
Level 28
God Stats
18W - 13L
1,611 SR
Queue Stats
34W - 29L
1,475 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,422 Elo+

VS

Team Averages
Level 24
1,553 SR
1,472 Elo+
Cliodhna
Cliodhna
Ghosty6547
Cliodhna
Level 29
God Stats
13W - 10L
1,819 SR
Queue Stats
101W - 113L
1,405 Elo+
Solo
Sylvanus
Sylvanus
Groverlord9047
Sylvanus
Level 7
God Stats
9W - 1L
1,842 SR
Queue Stats
12W - 3L
1,729 Elo+
Solo
Aphrodite
Aphrodite
Nanda0614
Aphrodite
Level 27
God Stats
1W - 0L
1,165 SR
Queue Stats
67W - 58L
1,516 Elo+
Solo
Hades
Hades
deltamind2
Hades
Level 29
God Stats
29W - 20L
1,525 SR
Queue Stats
168W - 155L
1,415 Elo+
Solo
Loki
Loki
reyes221
Loki
Level 28
God Stats
10W - 8L
1,412 SR
Queue Stats
48W - 81L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrimlockOFF
Sun Wukong
16
4 / 2 / 2
10,077
458
9,917
15,484
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
M8ustafa
Awilix
17
11 / 6 / 1
11,355
516
17,441
16,554
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
RelativZEW
Xing Tian
14
3 / 4 / 3
9,109
414
4,832
18,736
19,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Tianshi07
Izanami
15
0 / 7 / 5
9,294
422
10,584
14,147
4,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xxHAWKGODxx
Kukulkan
15
1 / 7 / 2
9,923
451
2,543
8,178
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ghosty6547
Cliodhna
16
4 / 4 / 8
10,386
472
9,134
12,559
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
20
13 / 3 / 7
13,290
604
16,032
20,863
12,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Nanda0614
Aphrodite
18
5 / 1 / 10
12,089
550
12,147
20,529
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
17
1 / 6 / 2
10,594
482
6,961
14,663
5,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
16
3 / 6 / 7
10,442
475
5,836
10,300
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
19
Kills
26
26
Deaths
20
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ghosty6547
Cliodhna
4
4
8
2
L
Sun Wukong
GrimlockOFF
Sun Wukong
4
2
2
2.5
W
Sylvanus
13
3
7
5.5
L
Awilix
M8ustafa
Awilix
11
6
1
1.92
W
Aphrodite
Nanda0614
Aphrodite
5
1
10
10
L
Xing Tian
RelativZEW
Xing Tian
3
4
3
1.13
L
Izanami
Tianshi07
Izanami
0
7
5
0.36
W
Hades
1
6
2
0.33
W
Loki
3
6
7
1.08
L
Kukulkan
xxHAWKGODxx
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,317
Damage
50,110
73,099
Taken
78,914
41,409
Mitigated
37,281
11,884
Healing
41,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ghosty6547
Cliodhna
9,134
959
0
2,860
12,559
4,063
194
1,067
11,341
0
56,070
L
Sun Wukong
GrimlockOFF
Sun Wukong
9,917
1,754
0
5,997
15,484
8,990
732
7,561
7,875
0
51,957
W
Sylvanus
16,032
2,274
3,530
9,867
20,863
12,310
674
526
20,286
79,737
0
L
Awilix
M8ustafa
Awilix
17,441
7,369
0
2,037
16,554
6,312
0
8,098
8,203
0
86,344
W
Aphrodite
Nanda0614
Aphrodite
12,147
1,036
4,756
13,868
20,529
10,882
1,740
3,418
17,111
74,866
0
L
Xing Tian
RelativZEW
Xing Tian
4,832
480
0
1,512
18,736
19,665
0
7,120
11,576
29,641
0
L
Izanami
Tianshi07
Izanami
10,584
5,429
0
1,060
14,147
4,348
0
5,882
8,059
0
74,032
W
Hades
6,961
91
558
5,857
14,663
5,844
278
385
13,585
62,807
0
W
Loki
5,836
1,579
0
303
10,300
4,182
0
1,979
8,029
0
32,751
L
Kukulkan
xxHAWKGODxx
Kukulkan
2,543
0
552
726
8,178
2,094
344
5,727
2,073
44,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,758
Gold Earned
56,801
513
Minions Killed
538
0
Camps Cleared
0
1,933,374
Distance Traveled
2,102,303
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,386
472
84
4
0
491,459
0
L
Sun Wukong
10,077
458
103
5
0
387,051
0
W
Sylvanus
13,290
604
132
6
0
357,311
4
L
Awilix
11,355
516
125
6
0
434,155
2
W
Aphrodite
12,089
550
128
6
0
413,895
0
L
Xing Tian
9,109
414
34
2
0
378,572
1
L
Izanami
9,294
422
131
6
0
367,409
3
W
Hades
10,594
482
118
5
0
386,668
0
W
Loki
10,442
475
76
3
0
452,970
0
L
Kukulkan
9,923
451
120
5
0
366,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role