Player Matchup

Thanatos
Thanatos
CantSeeMyELO
Thanatos
Level 22
God Stats
15W - 20L
1,480 SR
Queue Stats
38W - 47L
1,420 Elo+
Solo
Artemis
Artemis
Jaeger190
Artemis
Level 7
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 1L
1,121 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Resuky
Morgan Le Fay
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
93W - 77L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rynekkqt
Cu Chulainn
Level 11
God Stats
1W - 1L
1,292 SR
Queue Stats
8W - 5L
1,225 Elo+
Solo
Scylla
Scylla
janüüüs
Scylla
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
158W - 112L
1,636 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,384 Elo+

VS

Team Averages
Level 16
1,538 SR
1,562 Elo+
Chernobog
Chernobog
 
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sildger
Yemoja
Level 6
God Stats
4W - 3L
1,684 SR
Queue Stats
4W - 6L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
TodesKuenstler
Cliodhna
Level 26
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 2
Cupid
Cupid
TodesUrsache
Cupid
Level 18
God Stats
1W - 1L
1,525 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 2
Amaterasu
Amaterasu
pavlovkf
Amaterasu
Level 14
God Stats
5W - 7L
1,414 SR
Queue Stats
20W - 26L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CantSeeMyELO
Thanatos
15
5 / 1 / 8
9,797
490
5,000
10,263
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Jaeger190
Artemis
9
0 / 8 / 7
7,177
359
2,293
7,946
2,005
Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Resuky
Morgan Le Fay
18
7 / 4 / 5
10,970
549
16,021
11,816
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Rynekkqt
Cu Chulainn
16
6 / 1 / 5
9,811
491
6,609
12,177
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
janüüüs
Scylla
20
14 / 5 / 4
12,734
637
17,933
15,964
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 8 / 3
9,541
477
6,755
13,972
5,065
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Sildger
Yemoja
12
0 / 2 / 4
8,271
414
3,259
9,317
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
15
8 / 8 / 4
10,715
536
12,508
13,784
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 8 / 3
10,571
529
10,328
13,424
5,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
pavlovkf
Amaterasu
15
2 / 6 / 2
9,267
463
4,640
15,843
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
32
Kills
19
19
Deaths
32
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
8
3
0.44
W
Thanatos
CantSeeMyELO
Thanatos
5
1
8
9
W
Artemis
Jaeger190
Artemis
0
8
7
0.44
W
Morgan Le Fay
Resuky
Morgan Le Fay
7
4
5
2.38
W
Cu Chulainn
Rynekkqt
Cu Chulainn
6
1
5
8.5
L
Yemoja
Sildger
Yemoja
0
2
4
1
L
Cliodhna
8
8
4
1.25
L
7
8
3
1.06
W
Scylla
janüüüs
Scylla
14
5
4
3.2
L
Amaterasu
pavlovkf
Amaterasu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
37,490
58,166
Taken
66,340
25,950
Mitigated
31,163
19,196
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,755
3,862
0
1,257
13,972
5,065
46
6,842
6,764
0
56,357
W
Thanatos
CantSeeMyELO
Thanatos
5,000
1,462
0
8,621
10,263
4,810
807
283
9,980
0
54,589
W
Artemis
Jaeger190
Artemis
2,293
1,464
0
619
7,946
2,005
381
711
7,235
0
8,061
W
Morgan Le Fay
Resuky
Morgan Le Fay
16,021
1,222
88
4,167
11,816
4,955
483
738
11,078
70,653
0
W
Cu Chulainn
Rynekkqt
Cu Chulainn
6,609
956
0
1,262
12,177
8,011
1,023
872
11,305
1,013
45,688
L
Yemoja
Sildger
Yemoja
3,259
232
739
948
9,317
6,188
270
5,826
3,073
20,109
0
L
Cliodhna
12,508
3,034
0
1,248
13,784
5,619
133
4,695
8,644
0
44,900
L
10,328
5,279
0
1,738
13,424
5,011
914
6,004
7,152
0
50,998
W
Scylla
janüüüs
Scylla
17,933
2,523
81
4,358
15,964
6,169
1,037
655
15,309
100,733
0
L
Amaterasu
pavlovkf
Amaterasu
4,640
1,383
0
5,118
15,843
9,280
0
9,599
5,601
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,489
Gold Earned
48,365
509
Minions Killed
391
0
Camps Cleared
0
1,615,011
Distance Traveled
1,773,120
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,541
477
102
5
0
366,831
2
W
Thanatos
9,797
490
103
5
0
350,542
8
W
Artemis
7,177
359
11
1
0
225,080
0
W
Morgan Le Fay
10,970
549
127
6
0
292,893
5
W
Cu Chulainn
9,811
491
87
4
0
401,596
1
L
Yemoja
8,271
414
35
2
0
375,085
2
L
Cliodhna
10,715
536
51
3
0
386,889
4
L
Cupid
10,571
529
100
5
0
324,713
0
W
Scylla
12,734
637
181
9
0
344,900
7
L
Amaterasu
9,267
463
103
5
0
319,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role