Player Matchup

Ymir
Ymir
F1L3_x
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
IceKraz
Charybdis
Level 27
God Stats
69W - 61L
1,527 SR
Queue Stats
82W - 78L
1,380 Elo+
Solo
Ra
Ra
Kevinbm00001
Ra
Level 3
God Stats
5W - 1L
1,710 SR
Queue Stats
5W - 1L
1,643 Elo+
Solo
Kukulkan
Kukulkan
jmejiaass
Kukulkan
Level 18
God Stats
2W - 5L
1,488 SR
Queue Stats
83W - 79L
1,283 Elo+
Solo
Merlin
Merlin
vadimk777
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,461 Elo+

VS

Team Averages
Level 21
1,480 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
DnSTSpikey
Tsukuyomi
Level 28
God Stats
12W - 5L
1,609 SR
Queue Stats
110W - 129L
1,369 Elo+
Party 1
Anubis
Anubis
LaTouz1
Anubis
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 14L
1,581 Elo+
Solo
Rama
Rama
Naomie_gameuse__
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,163 Elo+
Solo
King Arthur
King Arthur
YaseenYaseen07
King Arthur
Level 27
God Stats
3W - 3L
1,293 SR
Queue Stats
113W - 121L
1,331 Elo+
Party 1
Osiris
Osiris
bikey72tmn
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 175L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
F1L3_x
Ymir
11
1 / 10 / 0
6,901
383
2,747
16,116
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
IceKraz
Charybdis
12
1 / 4 / 5
7,819
434
7,055
12,767
2,544
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 5 / 1
9,648
536
13,321
11,578
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
jmejiaass
Kukulkan
15
4 / 5 / 1
9,274
515
8,690
11,921
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
vadimk777
Merlin
4
0 / 1 / 0
5,466
304
624
1,849
276
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DnSTSpikey
Tsukuyomi
17
5 / 2 / 4
10,729
596
6,532
14,509
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
LaTouz1
Anubis
20
12 / 0 / 2
12,944
719
17,115
11,341
5,940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 2
9,079
504
5,205
10,842
4,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
YaseenYaseen07
King Arthur
14
0 / 1 / 2
8,010
445
3,548
10,693
6,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
bikey72tmn
Osiris
14
5 / 6 / 4
9,514
529
5,972
13,245
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
13
Kills
25
25
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DnSTSpikey
Tsukuyomi
5
2
4
3.5
L
Ymir
F1L3_x
Ymir
1
10
0
0.1
L
Charybdis
IceKraz
Charybdis
1
4
5
0.88
L
7
5
1
1.5
W
Anubis
LaTouz1
Anubis
12
0
2
13
W
3
4
2
1
W
King Arthur
YaseenYaseen07
King Arthur
0
1
2
1
W
Osiris
bikey72tmn
Osiris
5
6
4
1.17
L
Kukulkan
jmejiaass
Kukulkan
4
5
1
0.9
L
Merlin
vadimk777
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
38,372
54,231
Taken
60,630
20,246
Mitigated
28,665
12,792
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DnSTSpikey
Tsukuyomi
6,532
960
0
7,223
14,509
5,410
278
4,052
10,333
0
79,908
L
Ymir
F1L3_x
Ymir
2,747
444
0
869
16,116
11,226
56
6,591
9,525
25,247
0
L
Charybdis
IceKraz
Charybdis
7,055
6,555
0
3,196
12,767
2,544
427
3,889
8,878
0
35,535
L
13,321
1,448
1,172
3,745
11,578
2,617
394
4,281
7,297
63,346
0
W
Anubis
LaTouz1
Anubis
17,115
1,190
0
10,187
11,341
5,940
2,071
4,079
7,150
111,595
0
W
5,205
4,724
0
4,120
10,842
4,324
1,211
4,491
6,079
0
34,439
W
King Arthur
YaseenYaseen07
King Arthur
3,548
455
0
1,971
10,693
6,027
125
4,509
6,184
0
31,810
W
Osiris
bikey72tmn
Osiris
5,972
2,776
0
674
13,245
6,964
1,814
7,649
5,502
0
39,101
L
Kukulkan
jmejiaass
Kukulkan
8,690
1,506
0
3,764
11,921
3,583
1,019
2,354
9,567
59,163
0
L
Merlin
vadimk777
Merlin
624
40
0
46
1,849
276
85
0
1,849
3,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
50,276
337
Minions Killed
487
0
Camps Cleared
0
1,333,766
Distance Traveled
1,762,403
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,729
596
126
7
0
410,016
6
L
Ymir
6,901
383
26
1
0
306,575
5
L
Charybdis
7,819
434
79
4
0
324,849
0
L
Ra
9,648
536
95
5
0
337,128
2
W
Anubis
12,944
719
197
11
0
309,529
2
W
Rama
9,079
504
54
3
0
309,468
0
W
King Arthur
8,010
445
46
3
0
360,770
0
W
Osiris
9,514
529
64
4
0
372,620
0
L
Kukulkan
9,274
515
125
7
0
275,233
2
L
Merlin
5,466
304
12
1
0
89,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role