Player Matchup

Achilles
Achilles
JDaWay
Achilles
Level 109
God Stats
4W - 1L
1,449 SR
Queue Stats
465W - 434L
1,473 Elo+
Party 1
Geb
Geb
TheKommandaH
Geb
Level 62
God Stats
57W - 40L
1,498 SR
Queue Stats
182W - 211L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
thegrannycoconut
Cliodhna
Level 108
God Stats
3W - 1L
1,741 SR
Queue Stats
375W - 329L
1,529 Elo+
Party 1
Team Averages
Level 93
1,562 SR
1,470 Elo+

VS

Team Averages
Level 52
1,472 SR
1,377 Elo+
Kukulkan
Kukulkan
Higl
Kukulkan
Level 21
God Stats
5W - 4L
1,600 SR
Queue Stats
20W - 41L
1,258 Elo+
Solo
Odin
Odin
Ljösalfheim
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cliodhna
Cliodhna
YashaPositive
Cliodhna
Level 86
God Stats
3W - 14L
1,315 SR
Queue Stats
272W - 351L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JDaWay
Achilles
14
10 / 0 / 8
9,576
798
15,974
9,022
7,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 3 / 14
8,737
728
4,923
12,220
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
8 / 5 / 9
9,736
811
14,760
9,793
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Higl
Kukulkan
13
6 / 6 / 2
8,937
745
7,514
9,186
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 5
7,578
632
5,764
17,751
6,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
YashaPositive
Cliodhna
9
0 / 10 / 6
6,973
581
6,360
12,627
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
8
8
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Higl
Kukulkan
6
6
2
1.17
W
Achilles
JDaWay
Achilles
10
0
8
14
L
2
3
5
1.5
W
1
3
14
2.67
L
Cliodhna
YashaPositive
Cliodhna
0
10
6
0.3
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,657
Damage
19,638
31,035
Taken
39,564
24,187
Mitigated
13,560
6,358
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Higl
Kukulkan
7,514
1,409
0
283
9,186
3,257
180
1,028
8,158
27,841
0
W
Achilles
JDaWay
Achilles
15,974
4,640
0
1,774
9,022
7,646
284
1,532
7,490
0
25,554
L
5,764
3,491
0
4,115
17,751
6,645
240
2,317
15,434
0
10,194
W
4,923
1,186
0
2,218
12,220
12,736
407
4,080
8,140
19,161
0
L
Cliodhna
YashaPositive
Cliodhna
6,360
697
520
2,024
12,627
3,658
0
1,578
11,049
0
12,374
W
14,760
2,334
0
2,366
9,793
3,805
39
2,425
7,368
0
36,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
23,488
94
Minions Killed
92
7
Camps Cleared
0
717,650
Distance Traveled
622,943
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,937
745
62
5
0
202,877
0
W
Achilles
9,576
798
17
1
0
269,523
1
L
Odin
7,578
632
10
1
0
215,027
1
W
Geb
8,737
728
28
2
2
229,120
2
L
Cliodhna
6,973
581
20
2
0
205,039
3
W
Cliodhna
9,736
811
49
4
5
219,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role