Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DrWankDank
Zeus
Level 123
God Stats
22W - 20L
1,503 SR
Queue Stats
218W - 261L
1,436 Elo+
Solo
Geb
Geb
Israffle
Geb
Level 149
God Stats
34W - 22L
1,687 SR
Queue Stats
313W - 223L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
KIepto
Sun Wukong
Level 137
God Stats
4W - 3L
1,446 SR
Queue Stats
411W - 485L
1,512 Elo+
Solo
Ullr
Ullr
Nanamoe
Ullr
Level 120
God Stats
4W - 7L
1,462 SR
Queue Stats
392W - 400L
1,516 Elo+
Solo
Team Averages
Level 127
1,519 SR
1,501 Elo+

VS

Team Averages
Level 79
1,447 SR
1,470 Elo+
Achilles
Achilles
CaptainWill273
Achilles
Level 109
God Stats
0W - 1L
1,233 SR
Queue Stats
20W - 16L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Lorsbeldivin
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Peckermanskitzer
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
lulwaitwhat
Cliodhna
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 34L
1,493 Elo+
Party 1
Izanami
Izanami
meBODU
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
5 / 0 / 3
6,462
646
3,938
3,890
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,771
577
6,596
5,402
1,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 7
6,176
618
1,276
4,019
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
KIepto
Sun Wukong
12
4 / 0 / 1
6,862
686
7,478
7,398
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Nanamoe
Ullr
11
2 / 1 / 0
6,204
620
3,226
3,307
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 5 / 0
4,872
487
2,726
8,479
5,375
Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Lorsbeldivin
Cthulhu
7
0 / 0 / 0
4,387
439
902
4,423
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 2 / 0
5,005
501
3,822
7,248
2,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
lulwaitwhat
Cliodhna
10
1 / 2 / 1
5,789
579
3,848
8,335
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
meBODU
Izanami
6
0 / 3 / 0
4,317
432
429
4,389
865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
0
3
6.5
L
Achilles
0
5
0
0
W
1
2
0
0.5
W
0
0
7
3.5
W
Sun Wukong
KIepto
Sun Wukong
4
0
1
4.5
L
Cthulhu
Lorsbeldivin
Cthulhu
0
0
0
0
W
Ullr
Nanamoe
Ullr
2
1
0
2
L
2
2
0
1
L
Cliodhna
lulwaitwhat
Cliodhna
1
2
1
0.75
L
Izanami
meBODU
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
11,727
24,016
Taken
32,874
13,188
Mitigated
13,463
8,073
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,938
637
0
1,630
3,890
1,556
0
0
3,890
0
37,872
L
Achilles
2,726
512
0
1,276
8,479
5,375
0
1,798
6,065
0
18,614
W
6,596
1,043
0
1,534
5,402
1,640
552
3,677
1,427
34,059
0
W
1,276
78
0
1,429
4,019
2,523
0
158
3,833
21,337
0
W
Sun Wukong
KIepto
Sun Wukong
7,478
1,071
0
3,403
7,398
6,434
0
0
7,398
9,316
27,369
L
Cthulhu
Lorsbeldivin
Cthulhu
902
64
0
351
4,423
2,361
0
1,387
3,036
10,241
0
W
Ullr
Nanamoe
Ullr
3,226
912
0
77
3,307
1,035
921
649
2,658
0
39,381
L
3,822
642
24
870
7,248
2,361
0
4,947
2,301
20,738
0
L
Cliodhna
lulwaitwhat
Cliodhna
3,848
819
0
2,376
8,335
2,501
0
1,190
6,920
0
37,160
L
Izanami
meBODU
Izanami
429
218
0
713
4,389
865
0
506
3,883
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
24,370
346
Minions Killed
235
0
Camps Cleared
0
1,000,007
Distance Traveled
879,188
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,462
646
76
8
0
235,120
0
L
Achilles
4,872
487
47
5
0
156,085
0
W
Zeus
5,771
577
79
8
0
162,601
0
W
Geb
6,176
618
19
2
0
208,607
1
W
Sun Wukong
6,862
686
82
8
0
208,541
1
L
Cthulhu
4,387
439
15
2
0
164,575
0
W
Ullr
6,204
620
90
9
0
185,138
4
L
Yemoja
5,005
501
42
4
0
178,021
2
L
Cliodhna
5,789
579
86
9
0
208,267
2
L
Izanami
4,317
432
45
5
0
172,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role