Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BIackGanja
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
994 Elo+
Solo
Ra
Ra
JiiraiyaSensei
Ra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 80L
1,625 Elo+
Solo
Neith
Neith
Omaninfr
Neith
Level 13
God Stats
17W - 34L
1,332 SR
Queue Stats
86W - 107L
1,417 Elo+
Solo
Loki
Loki
reptz
Loki
Level 8
God Stats
4W - 4L
1,542 SR
Queue Stats
18W - 18L
1,352 Elo+
Solo
Team Averages
Level 8
1,475 SR
1,378 Elo+

VS

Team Averages
Level 20
1,570 SR
1,525 Elo+
Kali
Kali
DeadPoolR
Kali
Level 27
God Stats
23W - 18L
1,816 SR
Queue Stats
71W - 66L
1,495 Elo+
Solo
Artemis
Artemis
R1NN3GANN
Artemis
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 2L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Raostaos
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,719 Elo+
Solo
Discordia
Discordia
RustProofHippo
Discordia
Level 25
God Stats
17W - 10L
1,758 SR
Queue Stats
174W - 141L
1,640 Elo+
Solo
Jing Wei
Jing Wei
megapepinillo
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 90L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 6 / 1
9,471
412
7,871
17,030
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
BIackGanja
Bellona
14
5 / 9 / 3
9,812
427
8,989
18,577
14,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
4 / 6 / 4
12,891
560
11,483
18,833
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Omaninfr
Neith
14
0 / 6 / 2
8,537
371
5,143
10,525
3,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
reptz
Loki
18
7 / 5 / 5
11,397
496
10,351
19,534
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
6 / 7 / 7
12,152
528
8,951
17,599
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
R1NN3GANN
Artemis
20
7 / 3 / 1
13,336
580
12,264
12,337
5,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Raostaos
Cthulhu
16
2 / 7 / 10
10,539
458
7,172
14,208
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
RustProofHippo
Discordia
20
10 / 1 / 2
14,474
629
20,288
11,984
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
megapepinillo
Jing Wei
19
7 / 3 / 3
12,615
548
11,389
15,912
6,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
19
Kills
32
32
Deaths
21
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
1
0.58
L
Bellona
BIackGanja
Bellona
5
9
3
0.72
W
Kali
6
7
7
1.36
L
4
6
4
1
L
Neith
Omaninfr
Neith
0
6
2
0.17
W
Artemis
R1NN3GANN
Artemis
7
3
1
2.5
W
Cthulhu
Raostaos
Cthulhu
2
7
10
1
W
Discordia
RustProofHippo
Discordia
10
1
2
11
W
Jing Wei
megapepinillo
Jing Wei
7
3
3
2.83
L
Loki
reptz
Loki
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,837
Damage
60,064
84,499
Taken
72,040
37,955
Mitigated
33,850
18,569
Healing
26,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,871
1,113
0
2,695
17,030
6,095
0
7,107
9,923
60,471
0
L
Bellona
BIackGanja
Bellona
8,989
3,000
0
761
18,577
14,644
80
6,393
12,184
0
34,298
W
Kali
8,951
4,369
0
6,776
17,599
7,156
499
5,653
11,722
0
61,490
L
11,483
889
153
7,530
18,833
7,118
251
6,266
12,567
94,705
0
L
Neith
Omaninfr
Neith
5,143
2,358
0
1,334
10,525
3,469
0
1,247
9,278
0
40,143
W
Artemis
R1NN3GANN
Artemis
12,264
6,007
0
5,088
12,337
5,196
3,284
5,923
6,414
0
94,834
W
Cthulhu
Raostaos
Cthulhu
7,172
624
0
2,201
14,208
10,375
474
2,909
11,193
27,106
0
W
Discordia
RustProofHippo
Discordia
20,288
1,785
0
5,635
11,984
4,680
1,231
3,090
8,694
137,092
0
W
Jing Wei
megapepinillo
Jing Wei
11,389
7,267
0
6,591
15,912
6,443
3,155
1,203
14,663
0
88,389
L
Loki
reptz
Loki
10,351
2,763
0
6,096
19,534
6,629
916
6,447
13,087
0
69,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,108
Gold Earned
63,116
548
Minions Killed
648
0
Camps Cleared
0
1,985,104
Distance Traveled
2,105,271
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,471
412
104
5
0
375,942
6
L
Bellona
9,812
427
51
2
0
399,325
2
W
Kali
12,152
528
100
4
0
454,575
0
L
Ra
12,891
560
175
8
0
403,526
4
L
Neith
8,537
371
100
4
0
365,752
0
W
Artemis
13,336
580
154
7
0
388,513
4
W
Cthulhu
10,539
458
46
2
0
399,023
5
W
Discordia
14,474
629
202
9
0
436,212
2
W
Jing Wei
12,615
548
146
6
0
426,948
3
L
Loki
11,397
496
118
5
0
440,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role