Player Matchup

Kukulkan
Kukulkan
ACEFRIEDRICE
Kukulkan
Level 4
God Stats
10W - 10L
1,743 SR
Queue Stats
20W - 28L
1,548 Elo+
Party 1
Hel
Hel
ArmyGuy2844
Hel
Level 107
God Stats
5W - 5L
1,618 SR
Queue Stats
307W - 340L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
RoninsKeep
Nu Wa
Level 18
God Stats
9W - 9L
1,612 SR
Queue Stats
208W - 221L
1,351 Elo+
Party 1
Nemesis
Nemesis
SpazmaticTV
Nemesis
Level 18
God Stats
12W - 17L
1,186 SR
Queue Stats
41W - 58L
1,319 Elo+
Party 1
Neith
Neith
WolfieG33
Neith
Level 12
God Stats
41W - 43L
1,543 SR
Queue Stats
71W - 79L
1,461 Elo+
Party 1
Team Averages
Level 32
1,540 SR
1,405 Elo+

VS

Team Averages
Level 14
1,463 SR
1,272 Elo+
Agni
Agni
BlasterMlind
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,170 Elo+
Solo
Achilles
Achilles
DrKoalaMD
Achilles
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 23L
1,469 Elo+
Solo
He Bo
He Bo
RanWizard
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,091 Elo+
Solo
Ares
Ares
RatedRVall
Ares
Level 5
God Stats
2W - 3L
1,235 SR
Queue Stats
47W - 45L
1,212 Elo+
Solo
Baron Samedi
Baron Samedi
Torchlight5579
Baron Samedi
Level 28
God Stats
9W - 7L
1,578 SR
Queue Stats
51W - 58L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACEFRIEDRICE
Kukulkan
17
5 / 5 / 10
10,600
964
15,141
11,193
4,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 15
10,115
920
8,327
7,870
3,763
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
2 / 1 / 14
10,224
929
14,756
9,396
3,585
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SpazmaticTV
Nemesis
17
6 / 2 / 9
10,768
979
9,200
11,372
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
WolfieG33
Neith
18
10 / 0 / 12
11,786
1,071
17,930
8,451
3,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

233

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,366
851
4,266
10,922
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DrKoalaMD
Achilles
16
3 / 2 / 5
10,118
920
9,799
14,218
14,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
RanWizard
He Bo
16
0 / 13 / 2
8,980
816
2,267
17,267
5,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 6
10,462
951
11,158
12,480
14,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Torchlight5579
Baron Samedi
17
3 / 3 / 5
10,775
980
19,074
16,674
8,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
24
Kills
9
9
Deaths
24
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ACEFRIEDRICE
Kukulkan
5
5
10
2
W
1
1
15
8.5
L
0
6
5
0.42
L
Achilles
DrKoalaMD
Achilles
3
2
5
2.75
L
He Bo
RanWizard
He Bo
0
13
2
0.08
L
3
0
6
6
W
Nu Wa
2
1
14
9
W
Nemesis
SpazmaticTV
Nemesis
6
2
9
5.25
L
Baron Samedi
Torchlight5579
Baron Samedi
3
3
5
1.83
W
Neith
WolfieG33
Neith
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,354
Damage
46,564
48,282
Taken
71,561
20,576
Mitigated
46,661
7,385
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ACEFRIEDRICE
Kukulkan
15,141
1,942
0
534
11,193
4,489
0
8,811
2,382
38,244
0
W
8,327
226
1,401
1,269
7,870
3,763
0
6,217
1,653
19,518
0
L
4,266
258
0
851
10,922
3,082
0
6,540
4,382
21,975
0
L
Achilles
DrKoalaMD
Achilles
9,799
2,868
0
920
14,218
14,705
0
8,396
5,822
0
22,087
L
He Bo
RanWizard
He Bo
2,267
469
0
0
17,267
5,628
0
9,704
7,563
13,959
0
L
11,158
174
0
227
12,480
14,602
0
6,024
6,456
28,034
0
W
Nu Wa
14,756
4,109
0
0
9,396
3,585
0
7,002
2,394
37,598
0
W
Nemesis
SpazmaticTV
Nemesis
9,200
3,519
0
1,257
11,372
5,214
0
7,759
3,613
228
16,612
L
Baron Samedi
Torchlight5579
Baron Samedi
19,074
838
3,125
5,473
16,674
8,644
0
7,776
8,898
55,321
0
W
Neith
WolfieG33
Neith
17,930
11,399
519
2,405
8,451
3,525
0
6,976
1,475
0
36,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
49,701
203
Minions Killed
196
8
Camps Cleared
4
1,060,110
Distance Traveled
868,462
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,600
964
76
7
1
184,878
0
W
Hel
10,115
920
22
2
0
229,085
0
L
Agni
9,366
851
43
4
1
128,792
0
L
Achilles
10,118
920
20
2
0
195,289
0
L
He Bo
8,980
816
19
2
1
147,890
0
L
Ares
10,462
951
24
2
1
209,602
0
W
Nu Wa
10,224
929
43
4
3
222,816
3
W
Nemesis
10,768
979
17
2
3
243,079
1
L
Baron Samedi
10,775
980
90
8
1
186,889
0
W
Neith
11,786
1,071
45
4
1
180,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role