Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeadlyParadox
Geb
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 33L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
LupinTh3Wolf
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,469 Elo+
Solo
Bellona
Bellona
RedSilkSnow
Bellona
Level 27
God Stats
45W - 35L
1,510 SR
Queue Stats
93W - 80L
1,465 Elo+
Solo
Artemis
Artemis
Slippy626
Artemis
Level 14
God Stats
20W - 26L
1,519 SR
Queue Stats
55W - 50L
1,522 Elo+
Party 2
Team Averages
Level 29
1,506 SR
1,496 Elo+

VS

Team Averages
Level 28
1,545 SR
1,500 Elo+
Gilgamesh
Gilgamesh
FlavorousShawty
Gilgamesh
Level 45
God Stats
4W - 3L
1,569 SR
Queue Stats
19W - 15L
1,443 Elo+
Party 1
Medusa
Medusa
NiftiestBiscuit
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 64L
1,488 Elo+
Party 1
Merlin
Merlin
SoMuchSnow
Merlin
Level 15
God Stats
12W - 3L
1,745 SR
Queue Stats
18W - 13L
1,457 Elo+
Party 1
Osiris
Osiris
choco142001
Osiris
Level 29
God Stats
3W - 5L
1,232 SR
Queue Stats
302W - 291L
1,499 Elo+
Solo
Cliodhna
Cliodhna
iEsoteric
Cliodhna
Level 27
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 0L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 8 / 3
8,207
410
5,076
12,355
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 3
8,236
412
8,196
19,800
14,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
LupinTh3Wolf
Cliodhna
14
5 / 9 / 2
9,711
486
13,667
19,816
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
RedSilkSnow
Bellona
14
0 / 4 / 1
8,262
413
5,483
14,945
7,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Slippy626
Artemis
12
3 / 7 / 1
8,210
411
6,322
11,758
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlavorousShawty
Gilgamesh
13
0 / 2 / 6
8,500
425
4,815
15,687
11,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 7
8,592
430
5,162
13,225
4,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SoMuchSnow
Merlin
16
5 / 5 / 6
10,880
544
15,294
15,971
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
0 / 0 / 7
11,818
591
8,588
13,680
12,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
iEsoteric
Cliodhna
20
25 / 1 / 0
13,635
682
26,135
16,082
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
30
30
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
3
0.31
L
2
2
3
1.75
W
Gilgamesh
FlavorousShawty
Gilgamesh
0
2
6
1.5
L
Cliodhna
LupinTh3Wolf
Cliodhna
5
9
2
0.67
W
0
3
7
1.17
L
Bellona
RedSilkSnow
Bellona
0
4
1
0.13
L
Artemis
Slippy626
Artemis
3
7
1
0.5
W
Merlin
SoMuchSnow
Merlin
5
5
6
1.6
W
Osiris
0
0
7
3.5
W
Cliodhna
iEsoteric
Cliodhna
25
1
0
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
59,994
78,674
Taken
74,645
35,241
Mitigated
40,852
12,314
Healing
30,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,076
482
231
1,293
12,355
3,576
0
5,629
6,726
39,793
0
L
8,196
718
1,815
3,193
19,800
14,850
0
4,348
15,452
27,295
0
W
Gilgamesh
FlavorousShawty
Gilgamesh
4,815
752
0
3,660
15,687
11,707
215
3,603
12,048
8,597
25,084
L
Cliodhna
LupinTh3Wolf
Cliodhna
13,667
1,767
0
3,300
19,816
5,662
0
3,900
15,916
0
56,921
W
5,162
1,358
0
3,979
13,225
4,203
1,168
3,778
9,433
0
46,391
L
Bellona
RedSilkSnow
Bellona
5,483
2,284
0
1,464
14,945
7,908
0
685
14,260
0
42,549
L
Artemis
Slippy626
Artemis
6,322
2,626
0
1,018
11,758
3,245
0
2,052
9,706
0
39,268
W
Merlin
SoMuchSnow
Merlin
15,294
369
0
5,843
15,971
5,275
1,092
3,360
12,239
76,004
0
W
Osiris
8,588
1,919
0
7,633
13,680
12,784
2,020
86
13,526
0
80,182
W
Cliodhna
iEsoteric
Cliodhna
26,135
5,522
0
9,167
16,082
6,883
1,614
2,190
13,818
0
119,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
53,425
355
Minions Killed
572
0
Camps Cleared
0
1,825,811
Distance Traveled
1,968,641
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,207
410
74
4
0
355,807
5
L
Geb
8,236
412
25
1
0
392,768
10
W
Gilgamesh
8,500
425
51
3
0
377,273
3
L
Cliodhna
9,711
486
92
5
0
371,726
2
W
Medusa
8,592
430
75
4
0
396,404
6
L
Bellona
8,262
413
70
4
0
370,262
5
L
Artemis
8,210
411
94
5
0
335,248
0
W
Merlin
10,880
544
119
6
0
339,149
4
W
Osiris
11,818
591
162
8
0
400,225
6
W
Cliodhna
13,635
682
165
8
0
455,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role