Player Matchup

Amaterasu
Amaterasu
ACE C3
Amaterasu
Level 27
God Stats
91W - 74L
1,585 SR
Queue Stats
289W - 327L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
CooniesTYB
Cthulhu
Level 8
God Stats
23W - 13L
1,719 SR
Queue Stats
42W - 28L
1,494 Elo+
Party 1
Skadi
Skadi
Jager Muster
Skadi
Level 18
God Stats
6W - 4L
1,666 SR
Queue Stats
279W - 216L
1,531 Elo+
Party 1
Camazotz
Camazotz
Newtsicle
Camazotz
Level 154
God Stats
11W - 3L
1,699 SR
Queue Stats
146W - 120L
1,573 Elo+
Party 1
Zeus
Zeus
We shoot opps
Zeus
Level 26
God Stats
145W - 125L
1,670 SR
Queue Stats
300W - 283L
1,535 Elo+
Party 1
Team Averages
Level 47
1,668 SR
1,524 Elo+

VS

Team Averages
Level 17
1,542 SR
1,417 Elo+
Danzaburou
Danzaburou
Real el
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,444 Elo+
Party 2
Arachne
Arachne
RioGigas
Arachne
Level 28
God Stats
21W - 17L
1,709 SR
Queue Stats
201W - 152L
1,523 Elo+
Solo
Yemoja
Yemoja
TheRapHoSath
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,117 Elo+
Solo
Ra
Ra
Weehippohippo
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
forsakenjuggalo9
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ACE C3
Amaterasu
18
8 / 1 / 16
11,089
1,109
11,082
14,756
7,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
CooniesTYB
Cthulhu
17
5 / 3 / 20
10,845
1,085
7,780
14,400
8,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 4 / 22
10,676
1,068
23,507
9,264
3,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Newtsicle
Camazotz
20
28 / 1 / 16
16,365
1,637
40,568
18,144
11,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 20
10,683
1,068
12,032
8,590
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Real el
Danzaburou
14
1 / 3 / 2
8,760
876
6,996
15,368
6,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
RioGigas
Arachne
17
12 / 12 / 1
13,113
1,311
30,328
29,941
17,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
15
0 / 11 / 3
8,338
834
1,019
18,161
14,142
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 15 / 1
8,047
805
3,679
16,787
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 12 / 4
8,773
877
12,356
18,921
7,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
24
53
Kills
13
13
Deaths
53
94
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ACE C3
Amaterasu
8
1
16
16
W
Cthulhu
CooniesTYB
Cthulhu
5
3
20
5
W
8
4
22
4.75
W
Camazotz
Newtsicle
Camazotz
28
1
16
36
L
Danzaburou
Real el
Danzaburou
1
3
2
0.67
L
Arachne
RioGigas
Arachne
12
12
1
1.04
L
Yemoja
0
11
3
0.14
W
4
4
20
3.5
L
0
15
1
0.03
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,969
Damage
54,378
65,154
Taken
99,178
34,014
Mitigated
51,300
21,139
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ACE C3
Amaterasu
11,082
6,317
1,242
2,914
14,756
7,365
0
626
14,130
0
27,409
W
Cthulhu
CooniesTYB
Cthulhu
7,780
1,285
1,171
508
14,400
8,446
0
1,241
13,159
15,796
0
W
23,507
10,193
0
0
9,264
3,538
0
1,533
7,731
0
39,653
W
Camazotz
Newtsicle
Camazotz
40,568
20,657
1,638
13,332
18,144
11,584
0
438
17,706
0
60,636
L
Danzaburou
Real el
Danzaburou
6,996
1,182
124
741
15,368
6,599
0
1,475
13,893
0
24,141
L
Arachne
RioGigas
Arachne
30,328
21,735
15
11,263
29,941
17,360
0
7,370
22,571
0
44,503
L
Yemoja
1,019
271
143
0
18,161
14,142
0
3,099
15,062
3,804
0
W
12,032
1,447
0
334
8,590
3,081
0
860
7,730
24,892
0
L
3,679
1,042
0
0
16,787
5,835
0
3,683
13,104
8,982
0
L
12,356
6,568
0
498
18,921
7,364
0
4,185
14,736
0
25,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,658
Gold Earned
47,031
177
Minions Killed
96
6
Camps Cleared
5
898,150
Distance Traveled
780,114
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,089
1,109
49
5
4
210,978
0
W
Cthulhu
10,845
1,085
19
2
0
174,653
0
W
Skadi
10,676
1,068
31
3
0
149,366
0
W
Camazotz
16,365
1,637
44
4
1
208,795
0
L
Danzaburou
8,760
876
29
3
2
185,295
0
L
Arachne
13,113
1,311
29
3
3
191,992
4
L
Yemoja
8,338
834
5
1
0
118,016
1
W
Zeus
10,683
1,068
34
3
1
154,358
0
L
Ra
8,047
805
10
1
0
137,762
0
L
Artemis
8,773
877
23
2
0
147,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role