Player Matchup

Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Hidden0212002120
Zeus
Level 133
God Stats
9W - 2L
1,634 SR
Queue Stats
345W - 334L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
Inkognit0
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,504 Elo+
Solo
Mercury
Mercury
UnseenCloud6399
Mercury
Level 127
God Stats
17W - 15L
1,649 SR
Queue Stats
1,651W - 1,730L
1,429 Elo+
Solo
Cerberus
Cerberus
bastek182
Cerberus
Level 66
God Stats
12W - 8L
1,560 SR
Queue Stats
340W - 359L
1,379 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,445 Elo+

VS

Team Averages
Level 93
1,514 SR
1,448 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JarLewiS
Vamana
Level 37
God Stats
0W - 1L
1,759 SR
Queue Stats
8W - 10L
1,345 Elo+
Solo
Guan Yu
Guan Yu
MaerLing30
Guan Yu
Level 108
God Stats
7W - 6L
1,692 SR
Queue Stats
334W - 342L
1,539 Elo+
Solo
Da Ji
Da Ji
scalar080lottery
Da Ji
Level 83
God Stats
3W - 11L
1,119 SR
Queue Stats
533W - 581L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 4 / 13
8,821
882
15,405
17,998
13,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
8 / 2 / 11
9,374
937
15,172
8,759
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Inkognit0
Sylvanus
15
1 / 2 / 22
8,926
893
6,148
14,423
13,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 9
7,896
790
3,788
9,812
4,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
bastek182
Cerberus
16
7 / 2 / 13
9,717
972
12,358
16,476
13,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 5 / 4
8,871
887
14,879
11,192
4,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
 
The Morrigan
14
3 / 5 / 5
7,612
761
11,621
7,886
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
JarLewiS
Vamana
14
2 / 5 / 5
8,288
829
10,931
15,563
13,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
MaerLing30
Guan Yu
14
2 / 2 / 8
7,464
746
7,176
11,433
10,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 8 / 8
6,820
682
6,788
12,353
8,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
25
Kills
12
12
Deaths
25
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
4
13
3.38
L
Persephone
 
Persephone
4
5
4
1.2
L
The Morrigan
 
The Morrigan
3
5
5
1.1
W
8
2
11
6.75
W
Sylvanus
Inkognit0
Sylvanus
1
2
22
6
L
Vamana
JarLewiS
Vamana
2
5
5
0.9
L
Guan Yu
MaerLing30
Guan Yu
2
2
8
3
W
2
2
9
3.25
W
Cerberus
bastek182
Cerberus
7
2
13
6.75
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,871
Damage
51,395
67,468
Taken
58,427
49,729
Mitigated
40,836
39,682
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,405
1,706
1,301
6,635
17,998
13,982
1,198
5,857
11,851
0
22,707
L
Persephone
 
Persephone
14,879
1,898
625
2,276
11,192
4,382
0
6,577
4,343
23,867
0
L
The Morrigan
 
The Morrigan
11,621
1,526
305
650
7,886
3,178
0
4,631
3,070
19,358
0
W
15,172
1,328
1,664
1,910
8,759
3,882
240
4,648
3,951
27,346
0
W
Sylvanus
Inkognit0
Sylvanus
6,148
1,724
7,278
6,599
14,423
13,895
438
5,698
8,441
13,347
0
L
Vamana
JarLewiS
Vamana
10,931
4,304
1,071
4,121
15,563
13,557
0
8,107
7,278
0
21,794
L
Guan Yu
MaerLing30
Guan Yu
7,176
350
4,651
4,899
11,433
10,865
0
5,494
5,669
0
10,459
W
3,788
1,151
1,837
3,585
9,812
4,174
158
2,735
7,007
0
16,903
W
Cerberus
bastek182
Cerberus
12,358
732
1,845
7,028
16,476
13,796
356
6,482
9,718
32,057
0
L
6,788
1,971
804
281
12,353
8,854
0
8,866
3,356
0
8,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,734
Gold Earned
39,055
121
Minions Killed
84
0
Camps Cleared
0
933,810
Distance Traveled
864,555
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,821
882
17
2
0
193,143
3
L
Persephone
8,871
887
32
3
0
177,345
1
L
The Morrigan
7,612
761
21
2
0
165,296
0
W
Zeus
9,374
937
37
4
0
170,932
0
W
Sylvanus
8,926
893
14
1
0
150,241
4
L
Vamana
8,288
829
20
2
0
220,780
4
L
Guan Yu
7,464
746
10
1
0
178,451
4
W
Mercury
7,896
790
18
2
0
223,892
0
W
Cerberus
9,717
972
35
4
0
195,602
3
L
Da Ji
6,820
682
1
0
0
122,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role