Player Matchup

Fenrir
Fenrir
CharlesHardwood
Fenrir
Level 20
God Stats
24W - 39L
1,477 SR
Queue Stats
61W - 84L
1,376 Elo+
Solo
Olorun
Olorun
JestemKurfaDobry
Olorun
Level 26
God Stats
4W - 1L
1,682 SR
Queue Stats
60W - 38L
1,578 Elo+
Solo
Cliodhna
Cliodhna
Schmimui
Cliodhna
Level 22
God Stats
5W - 2L
1,838 SR
Queue Stats
48W - 41L
1,515 Elo+
Solo
The Morrigan
The Morrigan
Ulanyy
The Morrigan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,673 Elo+
Solo
Guan Yu
Guan Yu
arteqfake
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,599 SR
1,529 Elo+

VS

Team Averages
Level 20
1,476 SR
1,451 Elo+
Loki
Loki
Amid228
Loki
Level 28
God Stats
6W - 5L
1,527 SR
Queue Stats
8W - 6L
1,527 Elo+
Solo
Cabrakan
Cabrakan
FutaFurric
Cabrakan
Level 29
God Stats
0W - 1L
1,695 SR
Queue Stats
2W - 7L
1,233 Elo+
Party 1
Ra
Ra
HandsomeJack77
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Kimonruy
Rama
Level 13
God Stats
1W - 3L
1,384 SR
Queue Stats
11W - 14L
1,336 Elo+
Party 1
Tyr
Tyr
ædáı
Tyr
Level 26
God Stats
0W - 1L
1,272 SR
Queue Stats
64W - 36L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,738
677
1,397
3,273
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 1
4,825
689
4,224
3,584
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
Schmimui
Cliodhna
6
1 / 0 / 1
4,152
593
2,220
3,258
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Ulanyy
The Morrigan
9
4 / 0 / 1
5,329
761
3,377
2,956
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
arteqfake
Guan Yu
6
0 / 3 / 0
3,670
524
1,876
4,101
2,611
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Amid228
Loki
3
0 / 0 / 0
3,366
481
471
2,183
397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
FutaFurric
Cabrakan
5
0 / 2 / 0
3,558
508
1,182
4,575
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 5 / 0
3,849
550
1,173
4,481
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
5
0 / 2 / 0
3,447
492
1,415
3,088
874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
9
3 / 0 / 0
5,103
729
2,444
5,999
2,310

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
3
3
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
Amid228
Loki
0
0
0
0
W
1
0
3
2.5
L
Cabrakan
FutaFurric
Cabrakan
0
2
0
0
L
0
5
0
0
W
3
0
1
3.5
L
Rama
0
2
0
0
W
Cliodhna
Schmimui
Cliodhna
1
0
1
1.5
W
The Morrigan
Ulanyy
The Morrigan
4
0
1
4.5
W
Guan Yu
arteqfake
Guan Yu
0
3
0
0
L
Tyr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,094
Damage
6,685
17,172
Taken
20,326
6,402
Mitigated
8,085
6,740
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Amid228
Loki
471
152
0
200
2,183
397
0
563
1,576
0
7,944
W
1,397
289
0
1,132
3,273
1,191
60
652
2,621
0
6,465
L
Cabrakan
FutaFurric
Cabrakan
1,182
274
0
1,133
4,575
3,238
0
2,171
2,404
4,324
0
L
1,173
532
0
822
4,481
1,266
32
2,738
1,343
14,313
0
W
4,224
1,821
139
2,175
3,584
1,027
1,133
498
3,086
28,791
0
L
Rama
1,415
1,308
0
1,090
3,088
874
0
1,685
1,403
0
10,378
W
Cliodhna
Schmimui
Cliodhna
2,220
337
0
1,900
3,258
729
0
392
2,856
0
15,785
W
The Morrigan
Ulanyy
The Morrigan
3,377
627
0
730
2,956
844
0
715
2,153
28,204
0
W
Guan Yu
arteqfake
Guan Yu
1,876
412
50
614
4,101
2,611
0
0
4,101
0
7,665
L
Tyr
2,444
502
0
2,567
5,999
2,310
0
0
5,999
0
23,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
19,323
159
Minions Killed
124
0
Camps Cleared
0
776,715
Distance Traveled
659,180
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,366
481
23
3
0
90,352
0
W
Fenrir
4,738
677
18
3
0
158,655
2
L
Cabrakan
3,558
508
8
1
0
141,874
2
L
Ra
3,849
550
21
3
0
123,973
0
W
Olorun
4,825
689
43
6
0
132,906
2
L
Rama
3,447
492
21
3
0
132,263
0
W
Cliodhna
4,152
593
32
5
0
172,529
1
W
The Morrigan
5,329
761
55
8
0
152,427
2
W
Guan Yu
3,670
524
11
2
0
160,198
1
L
Tyr
5,103
729
51
7
0
170,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role