Player Matchup

Da Ji
Da Ji
LSwan7
Da Ji
Level 149
God Stats
1W - 1L
1,750 SR
Queue Stats
131W - 110L
1,596 Elo+
Solo
Nu Wa
Nu Wa
MoneyLefty
Nu Wa
Level 154
God Stats
4W - 5L
1,467 SR
Queue Stats
435W - 444L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
MrCabo
Jing Wei
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 89L
1,537 Elo+
Solo
Chang'e
Chang'e
SadboyprimeX
Chang'e
Level 109
God Stats
2W - 2L
1,654 SR
Queue Stats
354W - 338L
1,587 Elo+
Party 1
Xbalanque
Xbalanque
rezzd
Xbalanque
Level 105
God Stats
4W - 5L
1,475 SR
Queue Stats
240W - 240L
1,534 Elo+
Solo
Team Averages
Level 125
1,569 SR
1,563 Elo+

VS

Team Averages
Level 118
1,606 SR
1,569 Elo+
Guan Yu
Guan Yu
Crackypenguins
Guan Yu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,550 Elo+
Solo
Vulcan
Vulcan
Mr Perkins31
Vulcan
Level 128
God Stats
42W - 22L
1,798 SR
Queue Stats
1,094W - 1,129L
1,541 Elo+
Solo
Heimdallr
Heimdallr
SK00T3RS
Heimdallr
Level 89
God Stats
1W - 2L
1,278 SR
Queue Stats
93W - 75L
1,543 Elo+
Party 2
Poseidon
Poseidon
SenseiRayn
Poseidon
Level 126
God Stats
3W - 2L
1,593 SR
Queue Stats
187W - 177L
1,625 Elo+
Party 2
Amaterasu
Amaterasu
SupraJuice
Amaterasu
Level 129
God Stats
4W - 0L
1,864 SR
Queue Stats
58W - 59L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LSwan7
Da Ji
19
9 / 11 / 12
12,893
716
14,381
19,772
14,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
20
7 / 7 / 21
13,414
745
24,849
19,025
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
MrCabo
Jing Wei
20
6 / 5 / 18
12,850
714
15,517
21,042
6,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SadboyprimeX
Chang'e
20
8 / 4 / 17
13,702
761
14,840
23,869
6,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
rezzd
Xbalanque
19
2 / 8 / 18
12,062
670
17,281
20,298
6,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 11
13,997
778
16,330
24,094
23,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
20
11 / 3 / 19
16,064
892
34,465
14,378
6,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SK00T3RS
Heimdallr
18
5 / 9 / 16
12,273
682
14,085
22,251
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SenseiRayn
Poseidon
17
1 / 7 / 11
11,460
637
11,094
12,393
3,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
SupraJuice
Amaterasu
20
8 / 7 / 21
14,199
789
16,416
31,086
49,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
113
32
Kills
35
35
Deaths
33
86
Assists
78
Player
Kills
Deaths
Assists
KDA
W
10
7
11
2.21
L
Da Ji
LSwan7
Da Ji
9
11
12
1.36
L
Nu Wa
7
7
21
2.5
W
Vulcan
11
3
19
6.83
L
Jing Wei
MrCabo
Jing Wei
6
5
18
3
W
Heimdallr
SK00T3RS
Heimdallr
5
9
16
1.44
L
Chang'e
SadboyprimeX
Chang'e
8
4
17
4.13
W
Poseidon
SenseiRayn
Poseidon
1
7
11
0.93
W
Amaterasu
SupraJuice
Amaterasu
8
7
21
2.64
L
Xbalanque
rezzd
Xbalanque
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,868
Damage
92,390
104,006
Taken
104,202
40,485
Mitigated
91,400
44,378
Healing
45,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,330
2,884
6,936
9,261
24,094
23,548
1,298
9,182
14,912
0
36,196
L
Da Ji
LSwan7
Da Ji
14,381
2,687
1,762
1,802
19,772
14,383
0
8,781
10,991
0
24,351
L
Nu Wa
24,849
5,641
638
2,039
19,025
5,581
1,827
10,564
8,461
54,824
0
W
Vulcan
34,465
9,067
2,983
5,274
14,378
6,794
1,387
5,260
9,118
87,932
0
L
Jing Wei
MrCabo
Jing Wei
15,517
7,720
1,757
4,029
21,042
6,671
1,603
10,440
10,602
0
40,154
W
Heimdallr
SK00T3RS
Heimdallr
14,085
3,869
311
4,690
22,251
8,389
2,384
9,281
12,970
0
33,186
L
Chang'e
SadboyprimeX
Chang'e
14,840
437
14,767
13,812
23,869
6,998
123
8,662
15,207
27,546
0
W
Poseidon
SenseiRayn
Poseidon
11,094
754
1,453
1,139
12,393
3,563
278
5,034
7,359
28,069
0
W
Amaterasu
SupraJuice
Amaterasu
16,416
6,025
2,035
11,805
31,086
49,106
1,497
10,932
20,154
449
29,701
L
Xbalanque
rezzd
Xbalanque
17,281
5,335
1,495
2,277
20,298
6,852
965
7,483
12,815
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,921
Gold Earned
67,993
196
Minions Killed
227
0
Camps Cleared
0
1,586,975
Distance Traveled
1,598,400
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,997
778
37
2
0
350,375
0
L
Da Ji
12,893
716
14
1
0
276,553
0
L
Nu Wa
13,414
745
58
3
0
278,818
0
W
Vulcan
16,064
892
118
7
0
359,168
0
L
Jing Wei
12,850
714
54
3
0
305,997
3
W
Heimdallr
12,273
682
32
2
0
310,605
0
L
Chang'e
13,702
761
31
2
0
367,211
0
W
Poseidon
11,460
637
24
1
0
228,342
0
W
Amaterasu
14,199
789
16
1
0
349,910
0
L
Xbalanque
12,062
670
39
2
0
358,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role