Player Matchup

Susano
Susano
Canniebal
Susano
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,499 Elo+
Solo
Hades
Hades
DrvnkHades
Hades
Level 67
God Stats
2W - 2L
1,674 SR
Queue Stats
37W - 48L
1,350 Elo+
Party 2
Bacchus
Bacchus
P1nkCactus
Bacchus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
Tonyphobia
Cthulhu
Level 109
God Stats
6W - 0L
1,552 SR
Queue Stats
97W - 121L
1,308 Elo+
Party 2
Chang'e
Chang'e
kîtsunemorî
Chang'e
Level 126
God Stats
10W - 8L
1,541 SR
Queue Stats
767W - 798L
1,397 Elo+
Solo
Team Averages
Level 90
1,553 SR
1,383 Elo+

VS

Team Averages
Level 116
1,463 SR
1,402 Elo+
Thoth
Thoth
A Cunning kiwi
Thoth
Level 116
God Stats
1W - 3L
1,169 SR
Queue Stats
142W - 150L
1,487 Elo+
Party 1
Izanami
Izanami
IYB DAVEO
Izanami
Level 84
God Stats
0W - 1L
1,616 SR
Queue Stats
31W - 20L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
Is1andtim3
Guan Yu
Level 112
God Stats
1W - 2L
1,416 SR
Queue Stats
50W - 63L
1,446 Elo+
Party 1
Rama
Rama
Kwinu_
Rama
Level 113
God Stats
0W - 2L
1,756 SR
Queue Stats
165W - 153L
1,406 Elo+
Solo
Ah Puch
Ah Puch
axikshaman
Ah Puch
Level 156
God Stats
4W - 6L
1,360 SR
Queue Stats
309W - 354L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Canniebal
Susano
15
1 / 5 / 13
10,266
684
17,463
14,504
8,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
19
9 / 1 / 9
11,919
795
17,995
16,680
9,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
P1nkCactus
Bacchus
17
4 / 3 / 11
11,277
752
6,855
16,206
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Tonyphobia
Cthulhu
19
9 / 3 / 14
12,823
855
22,235
22,575
24,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
19
3 / 1 / 16
11,351
757
7,209
16,046
7,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
10,046
670
13,937
11,549
4,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IYB DAVEO
Izanami
17
3 / 7 / 8
10,101
673
12,988
17,697
6,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Is1andtim3
Guan Yu
17
4 / 5 / 7
10,397
693
4,319
20,379
23,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Kwinu_
Rama
15
2 / 7 / 7
9,363
624
7,636
14,954
5,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
axikshaman
Ah Puch
16
2 / 4 / 10
9,815
654
20,377
13,092
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
26
Kills
12
13
Deaths
27
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
W
Susano
Canniebal
Susano
1
5
13
1.5
W
Hades
9
1
9
13.5
L
Izanami
IYB DAVEO
Izanami
3
7
8
1
L
Guan Yu
Is1andtim3
Guan Yu
4
5
7
1.5
L
Rama
Kwinu_
Rama
2
7
7
0.79
W
Bacchus
P1nkCactus
Bacchus
4
3
11
3.17
W
Cthulhu
Tonyphobia
Cthulhu
9
3
14
5.33
L
Ah Puch
axikshaman
Ah Puch
2
4
10
1.75
W
Chang'e
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,757
Damage
59,257
86,011
Taken
77,671
70,417
Mitigated
44,552
47,848
Healing
33,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,937
1,164
2,176
3,085
11,549
4,213
0
8,942
2,607
36,176
0
W
Susano
Canniebal
Susano
17,463
1,867
2,474
1,230
14,504
8,572
170
6,328
8,176
0
33,031
W
Hades
17,995
481
3,995
6,351
16,680
9,530
1,605
7,836
8,844
32,124
0
L
Izanami
IYB DAVEO
Izanami
12,988
7,772
845
3,446
17,697
6,532
1,218
13,923
3,774
0
27,887
L
Guan Yu
Is1andtim3
Guan Yu
4,319
323
8,430
8,854
20,379
23,514
175
10,195
10,184
0
10,281
L
Rama
Kwinu_
Rama
7,636
3,850
1,790
1,158
14,954
5,203
429
12,179
2,775
0
15,362
W
Bacchus
P1nkCactus
Bacchus
6,855
434
2,642
2,695
16,206
20,814
90
5,122
11,084
15,612
0
W
Cthulhu
Tonyphobia
Cthulhu
22,235
592
5,206
6,247
22,575
24,017
355
6,994
15,581
40,189
0
L
Ah Puch
axikshaman
Ah Puch
20,377
1,685
266
3,704
13,092
5,090
66
9,055
4,037
29,814
0
W
Chang'e
7,209
1,257
10,142
6,866
16,046
7,484
2,227
8,034
8,012
23,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,636
Gold Earned
49,722
158
Minions Killed
125
0
Camps Cleared
0
1,575,014
Distance Traveled
1,252,534
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,046
670
39
3
0
274,988
3
W
Susano
10,266
684
21
1
0
308,172
4
W
Hades
11,919
795
34
2
0
333,501
2
L
Izanami
10,101
673
30
2
0
238,779
1
L
Guan Yu
10,397
693
11
1
0
321,088
0
L
Rama
9,363
624
20
1
0
216,290
2
W
Bacchus
11,277
752
19
1
0
326,442
0
W
Cthulhu
12,823
855
28
2
0
300,416
1
L
Ah Puch
9,815
654
25
2
0
201,389
0
W
Chang'e
11,351
757
56
4
0
306,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role