Player Matchup

Danzaburou
Danzaburou
Lauramania49
Danzaburou
Level 74
God Stats
118W - 149L
1,488 SR
Queue Stats
460W - 441L
1,481 Elo+
Solo
Chaac
Chaac
Tostado619
Chaac
Level 27
God Stats
9W - 9L
1,606 SR
Queue Stats
97W - 109L
1,432 Elo+
Solo
Set
Set
shuttlebottom
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Team Averages
Level 35
1,532 SR
1,380 Elo+

VS

Team Averages
Level 116
1,367 SR
1,428 Elo+
Poseidon
Poseidon
Magiczny_Przemek
Poseidon
Level 68
God Stats
42W - 76L
1,328 SR
Queue Stats
406W - 589L
1,285 Elo+
Solo
Hercules
Hercules
Springtrapgam3r
Hercules
Level 147
God Stats
1W - 3L
1,449 SR
Queue Stats
335W - 303L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
TheMachine827
Cliodhna
Level 133
God Stats
0W - 3L
1,323 SR
Queue Stats
246W - 238L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lauramania49
Danzaburou
18
9 / 5 / 6
15,156
689
21,725
18,314
6,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
18
8 / 4 / 9
15,036
683
23,812
31,747
41,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 12 / 9
12,679
576
5,924
27,106
22,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 7
13,648
620
12,390
15,085
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
17
5 / 3 / 13
14,155
643
22,354
32,437
41,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
TheMachine827
Cliodhna
18
10 / 7 / 8
15,358
698
22,861
22,248
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
18
Kills
20
21
Deaths
19
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Lauramania49
Danzaburou
9
5
6
2.4
L
5
9
7
0.94
L
Hercules
5
3
13
3.83
L
Cliodhna
TheMachine827
Cliodhna
10
7
8
2
W
Chaac
8
4
9
3.13
W
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
57,605
77,167
Taken
69,770
70,820
Mitigated
53,739
25,061
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Lauramania49
Danzaburou
21,725
3,958
0
4,334
18,314
6,964
1,837
2,653
15,066
0
81,786
L
12,390
1,703
281
313
15,085
3,835
806
439
14,309
47,501
0
L
Hercules
22,354
7,314
1,083
15,848
32,437
41,642
238
0
30,950
3,003
45,573
L
Cliodhna
TheMachine827
Cliodhna
22,861
4,291
742
3,232
22,248
8,262
1,383
402
21,196
0
55,881
W
Chaac
23,812
4,250
820
15,483
31,747
41,818
850
4,312
26,084
0
46,227
W
5,924
3,337
79
4,345
27,106
22,038
164
7,098
19,169
526
17,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
43,161
178
Minions Killed
189
4
Camps Cleared
9
1,154,428
Distance Traveled
1,091,764
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,156
689
102
5
4
416,145
2
L
Poseidon
13,648
620
69
3
4
321,321
0
L
Hercules
14,155
643
56
3
0
393,809
0
L
Cliodhna
15,358
698
64
3
5
376,634
0
W
Chaac
15,036
683
51
2
0
437,410
8
W
Set
12,679
576
25
1
0
300,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role