Player Matchup

Ymir
Ymir
TheGrimeyQ
Ymir
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 11L
1,312 Elo+
Party 2
Achilles
Achilles
TripleIrish
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ra
Ra
fredobob323
Ra
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
7W - 11L
1,312 Elo+
Party 2
Team Averages
Level 12
1,431 SR
1,375 Elo+

VS

Team Averages
Level 23
1,438 SR
1,316 Elo+
Kukulkan
Kukulkan
GrandKam
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 27L
1,323 Elo+
Party 1
Chaac
Chaac
RyuOhev
Chaac
Level 24
God Stats
1W - 2L
1,281 SR
Queue Stats
19W - 29L
1,312 Elo+
Party 1
Hou Yi
Hou Yi
Unclepress666
Hou Yi
Level 23
God Stats
1W - 3L
1,532 SR
Queue Stats
19W - 29L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 3
6,077
608
1,261
15,945
13,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TripleIrish
Achilles
8
0 / 9 / 1
5,847
585
5,185
12,891
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 9 / 1
6,786
679
3,707
11,541
4,229
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrandKam
Kukulkan
13
10 / 0 / 14
9,361
936
10,342
4,589
1,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
RyuOhev
Chaac
13
10 / 3 / 15
9,435
944
13,176
11,348
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 0 / 16
8,738
874
8,059
3,409
1,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
2
Kills
26
27
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GrandKam
Kukulkan
10
0
14
17
W
Chaac
RyuOhev
Chaac
10
3
15
5.83
L
0
9
3
0.17
L
Achilles
TripleIrish
Achilles
0
9
1
0.06
W
6
0
16
14
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,153
Damage
31,577
40,377
Taken
19,346
27,331
Mitigated
9,479
1,656
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GrandKam
Kukulkan
10,342
1,175
162
923
4,589
1,743
924
1,616
2,806
28,601
0
W
Chaac
RyuOhev
Chaac
13,176
3,253
0
3,829
11,348
6,564
798
2,462
8,719
0
32,682
L
1,261
408
0
0
15,945
13,467
36
5,447
10,498
9,331
0
L
Achilles
TripleIrish
Achilles
5,185
1,044
0
538
12,891
9,635
0
1,674
11,217
0
10,144
W
8,059
5,536
0
0
3,409
1,172
1,058
1,028
2,254
0
22,733
L
3,707
1,021
396
722
11,541
4,229
0
3,960
7,581
27,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,710
Gold Earned
27,534
77
Minions Killed
124
1
Camps Cleared
4
417,933
Distance Traveled
562,783
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,361
936
45
5
1
180,043
1
W
Chaac
9,435
944
48
5
2
192,052
0
L
Ymir
6,077
608
22
2
1
145,012
0
L
Achilles
5,847
585
13
1
0
147,403
0
W
Hou Yi
8,738
874
31
3
1
190,688
2
L
Ra
6,786
679
42
4
0
125,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role