Player Matchup

Tiamat
Tiamat
Fenfear
Tiamat
Level 156
God Stats
33W - 13L
1,721 SR
Queue Stats
155W - 92L
1,758 Elo+
Party 1
Kuzenbo
Kuzenbo
Zerveris
Kuzenbo
Level 126
God Stats
12W - 8L
1,567 SR
Queue Stats
54W - 42L
1,643 Elo+
Party 1
Thor
Thor
aStreb
Thor
Level 154
God Stats
2W - 2L
1,414 SR
Queue Stats
170W - 100L
1,711 Elo+
Party 1
Team Averages
Level 145
1,568 SR
1,704 Elo+

VS

Team Averages
Level 124
1,518 SR
1,514 Elo+
Cliodhna
Cliodhna
ECHOsemaj
Cliodhna
Level 118
God Stats
8W - 7L
1,613 SR
Queue Stats
93W - 80L
1,519 Elo+
Solo
Sobek
Sobek
Lanixete
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
warhero7891526
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,441 SR
Queue Stats
26W - 35L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fenfear
Tiamat
13
8 / 1 / 7
8,372
837
8,145
6,247
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Zerveris
Kuzenbo
11
1 / 1 / 13
7,639
764
4,718
8,890
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
aStreb
Thor
11
6 / 0 / 7
7,936
794
7,998
6,788
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ECHOsemaj
Cliodhna
10
2 / 4 / 0
6,737
674
5,937
7,051
2,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Lanixete
Sobek
9
0 / 6 / 1
6,207
621
3,989
10,816
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
warhero7891526
Morgan Le Fay
9
0 / 5 / 2
6,093
609
4,668
7,694
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ECHOsemaj
Cliodhna
2
4
0
0.5
W
Tiamat
Fenfear
Tiamat
8
1
7
11.5
L
Sobek
Lanixete
Sobek
0
6
1
0.08
W
Kuzenbo
Zerveris
Kuzenbo
1
1
13
7.5
W
Thor
aStreb
Thor
6
0
7
9.5
L
Morgan Le Fay
warhero7891526
Morgan Le Fay
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
14,594
21,925
Taken
25,561
17,848
Mitigated
13,083
3,392
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ECHOsemaj
Cliodhna
5,937
603
0
178
7,051
2,192
0
3,353
3,612
0
19,380
W
Tiamat
Fenfear
Tiamat
8,145
522
0
1,467
6,247
3,990
444
2,385
3,769
34,615
0
L
Sobek
Lanixete
Sobek
3,989
243
0
1,924
10,816
8,531
0
5,915
4,683
16,498
0
W
Kuzenbo
Zerveris
Kuzenbo
4,718
1,792
355
1,309
8,890
10,471
184
2,840
5,860
11,647
0
W
Thor
aStreb
Thor
7,998
2,928
0
261
6,788
3,387
316
3,219
3,333
137
16,164
L
Morgan Le Fay
warhero7891526
Morgan Le Fay
4,668
339
0
819
7,694
2,360
0
3,550
3,960
15,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
19,037
112
Minions Killed
111
6
Camps Cleared
3
563,216
Distance Traveled
504,480
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,737
674
42
4
2
177,344
4
W
Tiamat
8,372
837
73
7
4
191,593
1
L
Sobek
6,207
621
29
3
0
167,297
2
W
Kuzenbo
7,639
764
20
2
1
194,386
3
W
Thor
7,936
794
19
2
1
177,237
3
L
Morgan Le Fay
6,093
609
40
4
1
159,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role