Player Matchup

Odin
Odin
C0mbi
Odin
Level 8
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Richard3732
Ra
Level 46
God Stats
0W - 4L
1,327 SR
Queue Stats
86W - 108L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
SheeshBd
Danzaburou
Level 29
God Stats
10W - 6L
1,565 SR
Queue Stats
73W - 93L
1,414 Elo+
Party 1
Team Averages
Level 28
1,384 SR
1,436 Elo+

VS

Team Averages
Level 89
1,597 SR
1,529 Elo+
Anubis
Anubis
D3athsSmil3s
Anubis
Level 155
God Stats
31W - 29L
1,552 SR
Queue Stats
200W - 194L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Derdach
Cthulhu
Level 26
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 5L
1,402 Elo+
Solo
Cliodhna
Cliodhna
DhawksFTW123
Cliodhna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 70L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
C0mbi
Odin
10
3 / 3 / 1
7,230
723
5,404
9,113
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 5 / 2
6,170
617
3,156
8,402
1,925
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SheeshBd
Danzaburou
11
1 / 5 / 3
6,918
692
7,324
9,737
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 2 / 9
7,698
770
7,487
9,058
4,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Derdach
Cthulhu
13
5 / 1 / 7
8,687
869
5,749
7,394
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
DhawksFTW123
Cliodhna
13
6 / 1 / 7
8,242
824
10,490
6,464
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
C0mbi
Odin
3
3
1
1.17
W
Anubis
2
2
9
3.25
W
Cthulhu
Derdach
Cthulhu
5
1
7
8.5
W
Cliodhna
DhawksFTW123
Cliodhna
6
1
7
9.5
L
0
5
2
0.2
L
Danzaburou
SheeshBd
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
23,726
27,252
Taken
22,916
9,123
Mitigated
14,218
3,637
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
C0mbi
Odin
5,404
1,716
0
737
9,113
4,983
0
4,389
4,724
152
7,912
W
Anubis
7,487
92
0
3,838
9,058
4,955
0
1,195
7,652
34,759
0
W
Cthulhu
Derdach
Cthulhu
5,749
288
178
1,608
7,394
6,687
194
1,032
5,954
17,433
0
W
Cliodhna
DhawksFTW123
Cliodhna
10,490
688
0
1,625
6,464
2,576
1,036
1,673
4,750
0
27,369
L
3,156
48
338
1,298
8,402
1,925
0
4,194
4,208
19,199
0
L
Danzaburou
SheeshBd
Danzaburou
7,324
3,785
0
1,264
9,737
2,215
0
4,957
4,780
0
25,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,318
Gold Earned
24,627
98
Minions Killed
131
3
Camps Cleared
6
462,344
Distance Traveled
570,537
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,230
723
10
1
0
146,918
1
W
Anubis
7,698
770
72
7
3
165,674
4
W
Cthulhu
8,687
869
28
3
1
188,331
3
W
Cliodhna
8,242
824
31
3
2
216,532
2
L
Ra
6,170
617
42
4
2
174,934
3
L
Danzaburou
6,918
692
46
5
1
140,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role