Player Matchup

Jing Wei
Jing Wei
Chocotsuki
Jing Wei
Level 6
God Stats
2W - 5L
1,381 SR
Queue Stats
9W - 16L
1,315 Elo+
Party 1
Merlin
Merlin
Spaceboi9
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,073 Elo+
Party 1
Cthulhu
Cthulhu
Xanonbile
Cthulhu
Level 7
God Stats
7W - 12L
1,351 SR
Queue Stats
9W - 19L
1,241 Elo+
Party 1
Team Averages
Level 7
1,411 SR
1,209 Elo+

VS

Team Averages
Level 111
1,552 SR
1,564 Elo+
Ra
Ra
Cαbecitα
Ra
Level 147
God Stats
8W - 8L
1,692 SR
Queue Stats
122W - 100L
1,729 Elo+
Party 2
Cliodhna
Cliodhna
MaYrAs
Cliodhna
Level 143
God Stats
2W - 4L
1,231 SR
Queue Stats
220W - 199L
1,568 Elo+
Party 2
Cerberus
Cerberus
lLike1212
Cerberus
Level 44
God Stats
2W - 0L
1,732 SR
Queue Stats
16W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chocotsuki
Jing Wei
14
2 / 7 / 6
10,282
571
9,828
16,227
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Spaceboi9
Merlin
14
4 / 7 / 4
10,596
589
11,065
14,310
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Xanonbile
Cthulhu
15
5 / 2 / 6
11,769
654
15,795
20,684
24,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,921
662
14,184
11,453
8,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
MaYrAs
Cliodhna
17
10 / 2 / 6
13,035
724
26,231
16,922
7,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
lLike1212
Cerberus
13
2 / 7 / 10
10,770
598
4,415
17,622
7,457
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
16
16
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chocotsuki
Jing Wei
2
7
6
0.71
W
4
2
8
4
W
Cliodhna
MaYrAs
Cliodhna
10
2
6
6.5
L
Merlin
Spaceboi9
Merlin
4
7
4
0.86
L
Cthulhu
Xanonbile
Cthulhu
5
2
6
4
W
Cerberus
lLike1212
Cerberus
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
44,830
51,221
Taken
45,997
36,501
Mitigated
23,437
5,135
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chocotsuki
Jing Wei
9,828
9,529
0
1,406
16,227
6,160
0
4,551
11,548
0
32,513
W
14,184
738
5,020
4,499
11,453
8,379
593
7,005
4,448
63,016
0
W
Cliodhna
MaYrAs
Cliodhna
26,231
1,412
0
6,243
16,922
7,601
1,103
9,242
7,680
0
61,642
L
Merlin
Spaceboi9
Merlin
11,065
778
669
683
14,310
5,627
0
4,201
9,929
40,718
0
L
Cthulhu
Xanonbile
Cthulhu
15,795
1,201
195
2,182
20,684
24,714
0
9,374
10,694
37,885
0
W
Cerberus
lLike1212
Cerberus
4,415
263
446
2,450
17,622
7,457
549
10,980
6,642
10,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
35,726
174
Minions Killed
199
9
Camps Cleared
6
906,751
Distance Traveled
1,032,406
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,282
571
61
3
4
303,439
6
W
Ra
11,921
662
117
7
4
351,502
4
W
Cliodhna
13,035
724
69
4
2
371,300
5
L
Merlin
10,596
589
59
3
3
269,874
3
L
Cthulhu
11,769
654
54
3
2
333,438
0
W
Cerberus
10,770
598
13
1
0
309,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role