Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ProtoZeroMan
Zhong Kui
Level 106
God Stats
12W - 8L
1,512 SR
Queue Stats
297W - 296L
1,505 Elo+
Party 2
Merlin
Merlin
spartan117woods
Merlin
Level 46
God Stats
3W - 3L
1,365 SR
Queue Stats
59W - 53L
1,361 Elo+
Solo
Team Averages
Level 73
1,459 SR
1,455 Elo+

VS

Team Averages
Level 86
1,425 SR
1,412 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Fade To Time
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,566 Elo+
Party 1
Poseidon
Poseidon
Liverpuddles
Poseidon
Level 45
God Stats
8W - 32L
1,275 SR
Queue Stats
8W - 32L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 1 / 2
7,321
732
6,179
3,551
1,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ProtoZeroMan
Zhong Kui
11
1 / 1 / 3
6,849
685
3,670
5,809
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 5
7,556
756
5,335
3,953
1,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 3 / 0
5,837
584
3,364
7,028
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Fade To Time
Sylvanus
9
0 / 2 / 1
6,273
627
2,423
6,137
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Liverpuddles
Poseidon
9
0 / 2 / 1
5,614
561
1,597
4,940
1,370
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
2
5
L
Cliodhna
 
Cliodhna
1
3
0
0.33
L
Sylvanus
Fade To Time
Sylvanus
0
2
1
0.25
L
Poseidon
Liverpuddles
Poseidon
0
2
1
0.25
W
Zhong Kui
ProtoZeroMan
Zhong Kui
1
1
3
2.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,184
Damage
7,384
13,313
Taken
18,105
6,760
Mitigated
8,659
5,702
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,179
679
358
958
3,551
1,240
0
1,246
2,305
0
20,479
L
Cliodhna
 
Cliodhna
3,364
760
0
241
7,028
2,539
0
2,708
4,275
0
11,366
L
Sylvanus
Fade To Time
Sylvanus
2,423
669
1,699
2,634
6,137
4,750
0
3,502
2,471
8,387
0
L
Poseidon
Liverpuddles
Poseidon
1,597
102
0
250
4,940
1,370
0
2,483
2,333
12,273
0
W
Zhong Kui
ProtoZeroMan
Zhong Kui
3,670
935
212
2,898
5,809
4,239
353
2,072
3,737
27,776
0
W
5,335
306
108
1,168
3,953
1,281
193
1,468
2,485
28,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,726
Gold Earned
17,724
139
Minions Killed
62
9
Camps Cleared
0
585,038
Distance Traveled
539,511
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,321
732
23
2
4
213,603
4
L
Cliodhna
5,837
584
29
3
0
198,083
0
L
Sylvanus
6,273
627
13
1
0
182,205
4
L
Poseidon
5,614
561
20
2
0
159,223
0
W
Zhong Kui
6,849
685
45
5
3
180,139
2
W
Merlin
7,556
756
71
7
2
191,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role