Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
AaronJudge
Anhur
Masters
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
2,976 MMR
Party 1
Artio
Artio
Diamond IV
Agent_SZer0
Artio
Diamond IV
Level 159
God Stats
4W - 4L
1,668 SR
Queue Stats
944W - 927L
2,199 MMR
Solo
Janus
Janus
Masters
ThyBob
Janus
Masters
Level 160
God Stats
4W - 5L
1,684 SR
Queue Stats
254W - 185L
2,967 MMR
Solo
Hun Batz
Hun Batz
Masters
Trepld
Hun Batz
Masters
Level 69
God Stats
3W - 1L
2,049 SR
Queue Stats
94W - 46L
2,742 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,680 SR
2,477 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,716 SR
2,780 MMR
Susano
Susano
Grandmaster
Cdotyr
Susano
Grandmaster
Level 119
God Stats
7W - 3L
1,820 SR
Queue Stats
452W - 256L
3,453 MMR
Solo
Sylvanus
Sylvanus
Masters
Han sol0d
Sylvanus
Masters
Level 160
God Stats
8W - 6L
1,606 SR
Queue Stats
370W - 342L
2,335 MMR
Solo
Ravana
Ravana
Platinum I
Kellz1BillioN
Ravana
Platinum I
Level 156
God Stats
25W - 18L
1,651 SR
Queue Stats
2,042W - 2,045L
1,994 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Trapbros
Zhong Kui
Masters
Level 158
God Stats
2W - 5L
1,854 SR
Queue Stats
251W - 213L
2,935 MMR
Solo
Ullr
Ullr
Masters
xLinkin_Parkfanx
Ullr
Masters
Level 158
God Stats
14W - 15L
1,648 SR
Queue Stats
538W - 488L
3,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
7 / 4 / 11
15,869
481
27,416
36,277
63,569
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
20
9 / 5 / 12
17,920
543
30,361
37,870
28,628
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 5 / 14
14,698
445
12,352
42,904
65,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ThyBob
Janus
20
6 / 7 / 8
16,041
486
21,577
22,129
9,536
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Trepld
Hun Batz
20
7 / 12 / 7
16,586
503
25,780
35,372
12,880
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GebTiamatPersephoneOdin

VS

Bans
LokiNikeKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cdotyr
Susano
20
10 / 10 / 7
19,666
596
33,988
31,433
14,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Han sol0d
Sylvanus
20
3 / 5 / 20
16,187
491
12,752
34,759
50,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 6 / 9
17,870
542
21,119
22,815
22,211
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Trapbros
Zhong Kui
20
9 / 4 / 11
19,073
578
39,974
32,315
29,822
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 10
17,712
537
29,063
34,366
17,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
90
31
Kills
33
33
Deaths
31
52
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
7
4
11
3.13
L
Anhur
9
5
12
3
L
2
5
14
1.8
W
Susano
Cdotyr
Susano
10
10
7
1.35
W
Sylvanus
Han sol0d
Sylvanus
3
5
20
2.6
W
7
6
9
1.92
L
Janus
ThyBob
Janus
6
7
8
1.43
W
Zhong Kui
Trapbros
Zhong Kui
9
4
11
3.63
L
Hun Batz
Trepld
Hun Batz
7
12
7
0.88
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,486
Damage
136,896
174,552
Taken
155,688
180,262
Mitigated
135,167
48,110
Healing
60,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
27,416
5,571
0
8,980
36,277
63,569
18
12,571
22,486
27,399
79,834
L
Anhur
30,361
18,347
0
10,406
37,870
28,628
2,145
8,759
28,738
0
146,954
L
12,352
1,496
2,205
13,040
42,904
65,649
156
12,444
29,500
54,376
0
W
Susano
Cdotyr
Susano
33,988
9,786
0
4,065
31,433
14,801
1,864
4,994
26,255
0
148,255
W
Sylvanus
Han sol0d
Sylvanus
12,752
2,373
7,630
14,236
34,759
50,892
569
12,077
22,470
40,691
0
W
21,119
4,771
0
7,373
22,815
22,211
0
7,825
14,104
0
152,016
L
Janus
ThyBob
Janus
21,577
1,114
272
3,875
22,129
9,536
691
6,671
15,458
147,558
0
W
Zhong Kui
Trapbros
Zhong Kui
39,974
9,102
1,464
14,880
32,315
29,822
5,509
10,555
21,496
152,263
19,630
L
Hun Batz
Trepld
Hun Batz
25,780
7,430
0
9,332
35,372
12,880
396
11,389
23,823
0
140,782
W
29,063
10,797
0
10,860
34,366
17,441
11,199
7,821
26,513
0
181,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,114
Gold Earned
90,508
907
Minions Killed
897
0
Camps Cleared
0
3,009,596
Distance Traveled
3,106,782
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,869
481
180
5
0
636,748
13
L
Anhur
17,920
543
210
6
0
556,246
3
L
Artio
14,698
445
87
3
0
659,511
8
W
Susano
19,666
596
216
7
0
628,507
3
W
Sylvanus
16,187
491
36
1
0
617,136
10
W
Ravana
17,870
542
174
5
0
683,276
3
L
Janus
16,041
486
238
7
0
600,961
8
W
Zhong Kui
19,073
578
239
7
0
578,933
0
L
Hun Batz
16,586
503
192
6
0
556,130
2
W
Ullr
17,712
537
232
7
0
598,930
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role