Player Matchup

Merlin
Merlin
BrendanLee13
Merlin
Level 160
God Stats
25W - 29L
1,543 SR
Queue Stats
363W - 357L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Criaden
Kukulkan
Level 67
God Stats
28W - 21L
1,720 SR
Queue Stats
151W - 117L
1,535 Elo+
Party 2
Cerberus
Cerberus
Guaac
Cerberus
Level 87
God Stats
3W - 2L
1,789 SR
Queue Stats
101W - 89L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
HDllamaZ
Cliodhna
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 94L
1,570 Elo+
Party 2
Odin
Odin
Klotin
Odin
Level 135
God Stats
0W - 2L
1,734 SR
Queue Stats
38W - 30L
1,610 Elo+
Solo
Team Averages
Level 108
1,657 SR
1,556 Elo+

VS

Team Averages
Level 114
1,419 SR
1,590 Elo+
Cliodhna
Cliodhna
BUTTBLASTER0
Cliodhna
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 39L
1,752 Elo+
Solo
Kumbhakarna
Kumbhakarna
FiendishPoptart
Kumbhakarna
Level 157
God Stats
1W - 0L
1,281 SR
Queue Stats
111W - 131L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jwvinton
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,285 SR
Queue Stats
498W - 462L
1,606 Elo+
Party 1
Erlang Shen
Erlang Shen
MayfIower
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Vurtehgo
Thoth
Level 158
God Stats
2W - 2L
1,531 SR
Queue Stats
406W - 347L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 4 / 6
10,567
704
17,407
14,722
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Criaden
Kukulkan
18
2 / 3 / 5
10,413
694
14,246
10,069
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Guaac
Cerberus
17
4 / 6 / 8
11,613
774
12,368
25,852
25,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
HDllamaZ
Cliodhna
17
2 / 4 / 6
10,313
688
13,702
14,966
5,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Klotin
Odin
18
4 / 1 / 5
10,888
726
8,543
16,207
15,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BUTTBLASTER0
Cliodhna
19
4 / 3 / 10
12,218
815
17,474
10,192
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
FiendishPoptart
Kumbhakarna
18
3 / 3 / 10
12,054
804
11,006
25,163
30,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Jwvinton
Ah Muzen Cab
20
4 / 3 / 6
11,792
786
15,812
14,086
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MayfIower
Erlang Shen
17
3 / 5 / 5
11,609
774
10,782
23,901
13,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Vurtehgo
Thoth
19
4 / 1 / 7
11,507
767
17,910
9,268
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
15
Kills
18
18
Deaths
15
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BUTTBLASTER0
Cliodhna
4
3
10
3
L
Merlin
3
4
6
1.5
L
Kukulkan
Criaden
Kukulkan
2
3
5
1.5
W
Kumbhakarna
FiendishPoptart
Kumbhakarna
3
3
10
2.67
L
Cerberus
Guaac
Cerberus
4
6
8
1.33
L
Cliodhna
HDllamaZ
Cliodhna
2
4
6
1.25
W
Ah Muzen Cab
Jwvinton
Ah Muzen Cab
4
3
6
2.33
L
Odin
Klotin
Odin
4
1
5
6.5
W
Erlang Shen
MayfIower
Erlang Shen
3
5
5
1.1
W
Thoth
Vurtehgo
Thoth
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,266
Damage
72,984
81,816
Taken
82,610
54,217
Mitigated
57,187
16,603
Healing
21,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BUTTBLASTER0
Cliodhna
17,474
1,371
0
1,689
10,192
4,610
0
5,197
4,845
0
54,155
L
Merlin
17,407
955
358
2,650
14,722
4,848
0
5,854
8,702
47,650
0
L
Kukulkan
Criaden
Kukulkan
14,246
1,017
0
1,498
10,069
3,768
518
3,696
6,205
55,420
0
W
Kumbhakarna
FiendishPoptart
Kumbhakarna
11,006
1,117
0
4,722
25,163
30,155
1
14,787
9,935
29,918
0
L
Cerberus
Guaac
Cerberus
12,368
1,667
1,688
7,304
25,852
25,257
0
7,365
18,223
20,883
0
L
Cliodhna
HDllamaZ
Cliodhna
13,702
1,819
0
1,594
14,966
5,162
156
4,618
10,186
0
37,887
W
Ah Muzen Cab
Jwvinton
Ah Muzen Cab
15,812
6,197
0
3,091
14,086
5,786
1,584
6,481
7,422
0
69,899
L
Odin
Klotin
Odin
8,543
802
0
1,511
16,207
15,182
0
8,736
7,113
4,547
24,249
W
Erlang Shen
MayfIower
Erlang Shen
10,782
4,675
3,019
7,621
23,901
13,168
1
15,427
8,151
6,204
15,333
W
Thoth
Vurtehgo
Thoth
17,910
901
87
1,660
9,268
3,468
33
4,702
4,330
54,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,794
Gold Earned
59,180
362
Minions Killed
423
5
Camps Cleared
11
1,434,647
Distance Traveled
1,509,356
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,218
815
88
6
7
324,328
2
L
Merlin
10,567
704
93
6
0
260,016
1
L
Kukulkan
10,413
694
126
8
1
298,430
0
W
Kumbhakarna
12,054
804
43
3
1
304,032
0
L
Cerberus
11,613
774
30
2
1
277,252
4
L
Cliodhna
10,313
688
56
4
2
317,783
0
W
Ah Muzen Cab
11,792
786
139
9
2
306,301
1
L
Odin
10,888
726
57
4
1
281,166
0
W
Erlang Shen
11,609
774
31
2
0
255,159
2
W
Thoth
11,507
767
122
8
1
319,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role