Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
darkdestroyer260
Ra
Level 127
God Stats
7W - 8L
1,542 SR
Queue Stats
113W - 93L
1,550 Elo+
Party 2
Cliodhna
Cliodhna
xXHyPothaRaPorXx
Cliodhna
Level 129
God Stats
5W - 2L
1,800 SR
Queue Stats
188W - 186L
1,542 Elo+
Party 2
Team Averages
Level 126
1,614 SR
1,531 Elo+

VS

Team Averages
Level 85
1,583 SR
1,347 Elo+
Medusa
Medusa
OTGGamerGuy
Medusa
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 158L
1,172 Elo+
Party 1
Gilgamesh
Gilgamesh
SIR MATTZ
Gilgamesh
Level 104
God Stats
19W - 11L
1,666 SR
Queue Stats
131W - 130L
1,461 Elo+
Party 1
Ra
Ra
ThePerfectSize
Ra
Level 82
God Stats
43W - 31L
1,584 SR
Queue Stats
270W - 297L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
6 / 0 / 8
7,651
850
4,710
7,187
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 10
7,486
832
7,232
3,393
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 10
7,520
836
7,048
5,409
2,378
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 6 / 0
5,559
618
3,273
6,772
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SIR MATTZ
Gilgamesh
8
0 / 5 / 1
6,081
676
2,974
8,837
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 4 / 0
6,316
702
3,316
5,552
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
8
10
L
Medusa
0
6
0
0
L
Gilgamesh
SIR MATTZ
Gilgamesh
0
5
1
0.1
L
1
4
0
0.25
W
4
0
10
9
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
9,563
15,989
Taken
21,161
12,351
Mitigated
5,684
3,981
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,710
842
711
1,198
7,187
8,591
540
1,684
5,503
1,878
7,122
L
Medusa
3,273
508
0
5
6,772
1,426
0
1,345
5,049
0
13,985
L
Gilgamesh
SIR MATTZ
Gilgamesh
2,974
749
0
1,127
8,837
2,886
0
4,013
4,319
0
7,982
L
3,316
382
612
1,320
5,552
1,372
0
1,975
3,272
17,716
0
W
7,232
240
893
848
3,393
1,382
648
753
2,640
30,676
0
W
7,048
607
0
331
5,409
2,378
1,569
1,236
4,173
0
19,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
17,956
92
Minions Killed
66
4
Camps Cleared
2
540,533
Distance Traveled
447,002
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,651
850
10
1
0
178,911
4
L
Medusa
5,559
618
15
2
0
155,829
0
L
Gilgamesh
6,081
676
11
1
0
142,175
0
L
Ra
6,316
702
40
4
2
148,998
6
W
Ra
7,486
832
60
7
3
191,518
4
W
Cliodhna
7,520
836
22
2
1
170,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role