Player Matchup

Aphrodite
Aphrodite
AldinQt
Aphrodite
Level 53
God Stats
2W - 3L
1,513 SR
Queue Stats
41W - 45L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
BharlesCharkleyy
Gilgamesh
Level 106
God Stats
10W - 8L
1,512 SR
Queue Stats
112W - 103L
1,463 Elo+
Party 1
Apollo
Apollo
BluEqu4lizer
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 156L
1,436 Elo+
Party 1
Thanatos
Thanatos
Necromancing_fae
Thanatos
Level 111
God Stats
3W - 4L
1,428 SR
Queue Stats
70W - 74L
1,447 Elo+
Party 1
Sol
Sol
aldair_lm10
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,409 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,441 Elo+

VS

Team Averages
Level 78
1,591 SR
1,498 Elo+
Cthulhu
Cthulhu
BoistMeef
Cthulhu
Level 119
God Stats
13W - 11L
1,614 SR
Queue Stats
106W - 108L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Capt-DogWarrior
Danzaburou
Level 85
God Stats
6W - 8L
1,879 SR
Queue Stats
116W - 98L
1,562 Elo+
Solo
Cliodhna
Cliodhna
CrimsonKanai
Cliodhna
Level 69
God Stats
3W - 1L
1,284 SR
Queue Stats
149W - 137L
1,476 Elo+
Party 2
Fenrir
Fenrir
Darkrai_jx
Fenrir
Level 42
God Stats
22W - 17L
1,565 SR
Queue Stats
66W - 63L
1,409 Elo+
Party 2
Tiamat
Tiamat
Zapper409
Tiamat
Level 73
God Stats
30W - 28L
1,615 SR
Queue Stats
140W - 122L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AldinQt
Aphrodite
13
0 / 5 / 6
8,283
460
4,205
13,444
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
14
3 / 6 / 2
8,584
477
9,059
14,524
15,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
14
3 / 5 / 0
8,236
458
6,385
13,838
4,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 2
8,252
458
3,813
12,295
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 0
7,901
439
4,441
9,905
3,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoistMeef
Cthulhu
13
1 / 4 / 8
7,737
430
8,363
19,678
19,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Capt-DogWarrior
Danzaburou
17
9 / 3 / 2
10,859
603
13,594
9,759
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
CrimsonKanai
Cliodhna
17
7 / 1 / 3
10,164
565
11,213
12,114
13,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Darkrai_jx
Fenrir
13
4 / 2 / 6
8,302
461
6,570
10,096
3,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Zapper409
Tiamat
16
4 / 0 / 3
9,415
523
8,130
4,292
1,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
25
25
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AldinQt
Aphrodite
0
5
6
0.6
L
Gilgamesh
3
6
2
0.67
L
Apollo
3
5
0
0.6
W
Cthulhu
BoistMeef
Cthulhu
1
4
8
1.25
W
Danzaburou
Capt-DogWarrior
Danzaburou
9
3
2
3.33
W
Cliodhna
CrimsonKanai
Cliodhna
7
1
3
8.5
W
Fenrir
Darkrai_jx
Fenrir
4
2
6
3.5
L
3
6
2
0.67
W
Tiamat
Zapper409
Tiamat
4
0
3
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
47,870
64,006
Taken
55,939
34,935
Mitigated
43,217
23,748
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AldinQt
Aphrodite
4,205
953
3,760
5,770
13,444
6,608
165
3,719
9,725
21,245
0
L
Gilgamesh
9,059
2,957
0
1,972
14,524
15,308
0
3,402
11,122
0
37,356
L
Apollo
6,385
3,903
0
2,223
13,838
4,343
921
3,806
10,032
0
57,933
W
Cthulhu
BoistMeef
Cthulhu
8,363
311
286
3,420
19,678
19,639
195
3,705
15,973
35,644
0
W
Danzaburou
Capt-DogWarrior
Danzaburou
13,594
6,864
0
1,735
9,759
4,678
1,164
1,230
8,529
0
75,925
W
Cliodhna
CrimsonKanai
Cliodhna
11,213
1,990
0
4,639
12,114
13,491
1,049
0
12,114
16,191
46,940
W
Fenrir
Darkrai_jx
Fenrir
6,570
1,382
0
4,585
10,096
3,568
579
1,799
8,297
0
33,528
L
3,813
512
0
6,616
12,295
5,274
440
2,492
9,803
0
35,045
W
Tiamat
Zapper409
Tiamat
8,130
282
135
2,904
4,292
1,841
1,187
2,143
2,149
57,697
0
L
4,441
257
0
3,407
9,905
3,402
180
5,315
4,590
41,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
46,477
371
Minions Killed
475
0
Camps Cleared
0
1,631,145
Distance Traveled
1,734,424
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,283
460
49
3
0
323,499
0
L
Gilgamesh
8,584
477
60
3
0
305,903
5
L
Apollo
8,236
458
108
6
0
336,492
3
W
Cthulhu
7,737
430
47
3
0
368,474
6
W
Danzaburou
10,859
603
128
7
0
317,157
4
W
Cliodhna
10,164
565
120
7
0
341,480
0
W
Fenrir
8,302
461
67
4
0
350,489
1
L
Thanatos
8,252
458
64
4
0
373,157
9
W
Tiamat
9,415
523
113
6
0
356,824
8
L
Sol
7,901
439
90
5
0
292,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role