Player Matchup

King Arthur
King Arthur
Chaderson
King Arthur
Level 11
God Stats
4W - 4L
1,622 SR
Queue Stats
28W - 27L
1,485 Elo+
Party 1
Medusa
Medusa
IceManiak
Medusa
Level 35
God Stats
2W - 1L
1,241 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1
Ares
Ares
Sillybirch
Ares
Level 106
God Stats
3W - 2L
1,519 SR
Queue Stats
10W - 9L
1,421 Elo+
Party 1
Fenrir
Fenrir
Togden24
Fenrir
Level 18
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
hagedorn
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,266 Elo+
Party 1
Team Averages
Level 40
1,478 SR
1,395 Elo+

VS

Team Averages
Level 10
1,423 SR
1,482 Elo+
Persephone
Persephone
Skazilla
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,488 Elo+
Solo
Tyr
Tyr
TruthOfTheAbyss
Tyr
Level 25
God Stats
3W - 4L
1,303 SR
Queue Stats
41W - 31L
1,442 Elo+
Solo
Ares
Ares
UnclePtoughneigh
Ares
Level 14
God Stats
0W - 2L
1,289 SR
Queue Stats
15W - 13L
1,480 Elo+
Solo
Neith
Neith
xFrewin
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
youngsterNC4
Bakasura
Level 5
God Stats
3W - 6L
1,523 SR
Queue Stats
6W - 9L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaderson
King Arthur
18
9 / 4 / 10
12,051
548
19,044
18,479
16,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
IceManiak
Medusa
17
6 / 5 / 5
10,573
481
12,864
17,300
6,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 7
11,350
516
12,843
16,294
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Togden24
Fenrir
16
2 / 4 / 1
9,654
439
4,123
14,833
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
16
7 / 5 / 3
10,934
497
14,268
14,031
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Skazilla
Persephone
16
6 / 7 / 4
10,890
495
14,798
19,224
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 1
10,032
456
5,619
18,545
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 4 / 8
10,634
483
19,430
22,435
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
xFrewin
Neith
15
0 / 5 / 2
9,303
423
4,835
10,270
3,180
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
youngsterNC4
Bakasura
17
5 / 4 / 5
11,045
502
5,514
16,154
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
29
Kills
21
22
Deaths
28
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chaderson
King Arthur
9
4
10
3.5
W
Medusa
IceManiak
Medusa
6
5
5
1.7
W
5
4
7
2.13
L
Persephone
Skazilla
Persephone
6
7
4
1.14
W
Fenrir
Togden24
Fenrir
2
4
1
0.63
L
4
8
1
0.56
L
6
4
8
2.5
W
Agni
7
5
3
1.7
L
Neith
xFrewin
Neith
0
5
2
0.2
L
Bakasura
youngsterNC4
Bakasura
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,142
Damage
50,196
80,937
Taken
86,628
50,788
Mitigated
49,492
17,373
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chaderson
King Arthur
19,044
2,598
0
168
18,479
16,113
497
7,934
9,803
219
63,812
W
Medusa
IceManiak
Medusa
12,864
6,871
0
4,312
17,300
6,754
1,192
5,580
11,522
0
73,159
W
12,843
437
0
2,032
16,294
15,265
196
6,392
9,680
33,963
0
L
Persephone
Skazilla
Persephone
14,798
1,988
126
4,318
19,224
7,042
378
6,934
11,684
57,441
0
W
Fenrir
Togden24
Fenrir
4,123
1,891
0
6,572
14,833
7,226
0
3,135
11,368
0
73,952
L
5,619
939
0
3,586
18,545
12,698
508
4,508
13,927
0
42,459
L
19,430
1,196
0
4,280
22,435
20,588
0
9,173
13,090
46,046
0
W
Agni
14,268
1,034
352
3,937
14,031
5,430
292
10,554
3,152
53,909
0
L
Neith
xFrewin
Neith
4,835
2,878
0
2,959
10,270
3,180
842
2,672
7,598
0
47,064
L
Bakasura
youngsterNC4
Bakasura
5,514
3,929
0
6,258
16,154
5,984
49
3,268
12,716
0
45,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,562
Gold Earned
51,904
458
Minions Killed
437
0
Camps Cleared
0
2,040,859
Distance Traveled
1,930,262
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,051
548
108
5
0
416,630
1
W
Medusa
10,573
481
119
5
0
384,858
0
W
Ares
11,350
516
39
2
0
442,249
8
L
Persephone
10,890
495
119
5
0
398,033
2
W
Fenrir
9,654
439
97
4
0
403,789
0
L
Tyr
10,032
456
75
3
0
376,490
2
L
Ares
10,634
483
37
2
0
420,221
1
W
Agni
10,934
497
95
4
0
393,333
0
L
Neith
9,303
423
96
4
0
309,911
1
L
Bakasura
11,045
502
110
5
0
425,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role