Player Matchup

Sol
Sol
Fuchibayashi
Sol
Level 13
God Stats
1W - 2L
1,479 SR
Queue Stats
9W - 13L
1,377 Elo+
Party 3
Anubis
Anubis
RyuKiPI6
Anubis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,332 Elo+
Party 3
Guan Yu
Guan Yu
TAMPLAZA
Guan Yu
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 3
Ravana
Ravana
UmiSansss
Ravana
Level 35
God Stats
1W - 1L
1,724 SR
Queue Stats
63W - 64L
1,416 Elo+
Party 3
Osiris
Osiris
via555
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,273 Elo+
Party 3
Team Averages
Level 16
1,495 SR
1,372 Elo+

VS

Team Averages
Level 44
1,578 SR
1,515 Elo+
Khepri
Khepri
DonaldThump
Khepri
Level 20
God Stats
5W - 1L
1,871 SR
Queue Stats
6W - 4L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
NotTheATF
Amaterasu
Level 3
God Stats
3W - 1L
1,504 SR
Queue Stats
3W - 1L
1,391 Elo+
Party 2
Janus
Janus
Paynful4nl
Janus
Level 106
God Stats
14W - 17L
1,557 SR
Queue Stats
426W - 368L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
Tisphokunguy
Cliodhna
Level 8
God Stats
4W - 2L
1,636 SR
Queue Stats
19W - 7L
1,679 Elo+
Party 1
Ullr
Ullr
sansyraven3
Ullr
Level 85
God Stats
3W - 6L
1,322 SR
Queue Stats
317W - 322L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 0
9,622
418
14,365
19,543
4,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
RyuKiPI6
Anubis
14
2 / 8 / 3
9,337
406
4,113
13,313
5,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
TAMPLAZA
Guan Yu
15
1 / 6 / 3
9,667
420
3,231
16,469
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
UmiSansss
Ravana
16
2 / 7 / 2
9,555
415
6,307
15,384
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
via555
Osiris
14
0 / 6 / 3
8,411
366
4,387
16,900
10,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 1 / 16
10,462
455
4,152
13,424
14,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
NotTheATF
Amaterasu
18
4 / 4 / 5
11,635
506
8,969
13,565
11,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
20
7 / 1 / 9
14,022
610
13,723
8,548
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Tisphokunguy
Cliodhna
20
19 / 2 / 6
14,919
649
25,052
16,952
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 3 / 12
11,610
505
14,225
12,082
4,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
10
Kills
35
35
Deaths
11
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
16
9
L
5
8
0
0.63
W
Amaterasu
NotTheATF
Amaterasu
4
4
5
1.63
W
Janus
7
1
9
11.5
L
Anubis
RyuKiPI6
Anubis
2
8
3
0.44
L
Guan Yu
TAMPLAZA
Guan Yu
1
6
3
0.42
W
Cliodhna
Tisphokunguy
Cliodhna
19
2
6
11
L
Ravana
UmiSansss
Ravana
2
7
2
0.43
W
4
3
12
3.33
L
Osiris
via555
Osiris
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
66,121
81,609
Taken
64,571
44,496
Mitigated
41,246
15,221
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,152
449
2,363
3,486
13,424
14,151
96
5,562
7,862
10,995
0
L
14,365
4,262
108
4,293
19,543
4,838
996
3,604
15,851
47,667
0
W
Amaterasu
NotTheATF
Amaterasu
8,969
3,668
0
4,121
13,565
11,717
2,404
5,632
7,933
0
60,644
W
Janus
13,723
284
0
1,286
8,548
3,715
1,383
1,744
6,804
130,751
0
L
Anubis
RyuKiPI6
Anubis
4,113
657
0
3,116
13,313
5,541
0
2,965
10,138
43,479
0
L
Guan Yu
TAMPLAZA
Guan Yu
3,231
346
1,112
3,847
16,469
16,647
0
4,884
11,441
419
29,693
W
Cliodhna
Tisphokunguy
Cliodhna
25,052
2,333
0
8,941
16,952
7,375
1,792
2,631
14,321
0
145,363
L
Ravana
UmiSansss
Ravana
6,307
1,403
0
1,455
15,384
6,628
0
2,133
13,121
0
66,551
W
14,225
5,451
0
940
12,082
4,288
3,008
3,364
8,718
0
78,244
L
Osiris
via555
Osiris
4,387
1,132
0
1,290
16,900
10,842
0
3,607
13,183
0
32,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
62,648
416
Minions Killed
661
0
Camps Cleared
0
2,037,095
Distance Traveled
2,245,775
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,462
455
17
1
0
423,837
7
L
Sol
9,622
418
90
4
0
360,185
1
W
Amaterasu
11,635
506
109
5
0
402,646
5
W
Janus
14,022
610
222
10
0
503,653
3
L
Anubis
9,337
406
101
4
0
373,718
3
L
Guan Yu
9,667
420
64
3
0
378,141
4
W
Cliodhna
14,919
649
186
8
0
503,054
3
L
Ravana
9,555
415
108
5
0
480,513
1
W
Ullr
11,610
505
127
6
0
412,585
3
L
Osiris
8,411
366
53
2
0
444,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role