Player Matchup

Mercury
Mercury
Chaderson
Mercury
Level 11
God Stats
26W - 19L
1,500 SR
Queue Stats
62W - 48L
1,511 Elo+
Party 1
Merlin
Merlin
IceManiak
Merlin
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,533 Elo+
Party 1
Bacchus
Bacchus
Sillybirch
Bacchus
Level 105
God Stats
2W - 3L
1,530 SR
Queue Stats
34W - 44L
1,468 Elo+
Party 1
Fenrir
Fenrir
Togden24
Fenrir
Level 18
God Stats
3W - 3L
1,639 SR
Queue Stats
13W - 13L
1,445 Elo+
Party 1
Medusa
Medusa
hagedorn
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,464 Elo+
Party 1
Team Averages
Level 39
1,534 SR
1,484 Elo+

VS

Team Averages
Level 26
1,526 SR
1,477 Elo+
Fenrir
Fenrir
Globshoblin
Fenrir
Level 65
God Stats
10W - 8L
1,569 SR
Queue Stats
234W - 217L
1,506 Elo+
Party 2
Zeus
Zeus
Killingmooo
Zeus
Level 18
God Stats
3W - 4L
1,548 SR
Queue Stats
26W - 32L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
Remmy2Times
Xbalanque
Level 10
God Stats
1W - 0L
1,235 SR
Queue Stats
3W - 6L
1,311 Elo+
Solo
King Arthur
King Arthur
SarcasticNarwhal
King Arthur
Level 28
God Stats
7W - 4L
1,631 SR
Queue Stats
353W - 307L
1,600 Elo+
Solo
Aphrodite
Aphrodite
VioletAurora52
Aphrodite
Level 7
God Stats
5W - 4L
1,649 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chaderson
Mercury
18
7 / 16 / 5
12,802
1,164
16,363
24,360
10,712
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
IceManiak
Merlin
18
3 / 4 / 10
11,892
1,081
20,768
14,371
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Sillybirch
Bacchus
18
2 / 5 / 10
12,353
1,123
14,874
23,091
37,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Togden24
Fenrir
17
1 / 10 / 5
9,644
877
8,579
18,331
8,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
hagedorn
Medusa
17
1 / 2 / 8
10,793
981
11,744
14,765
6,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

99

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 3 / 20
11,917
1,083
18,898
20,384
21,161
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
12 / 6 / 19
13,311
1,210
24,472
18,117
7,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Remmy2Times
Xbalanque
18
4 / 3 / 16
11,239
1,022
9,499
8,931
4,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
SarcasticNarwhal
King Arthur
20
14 / 1 / 19
14,026
1,275
19,850
19,403
26,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
VioletAurora52
Aphrodite
19
2 / 1 / 25
11,452
1,041
15,999
12,122
11,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
136
14
Kills
37
37
Deaths
14
38
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chaderson
Mercury
7
16
5
0.59
W
Fenrir
5
3
20
5
L
Merlin
IceManiak
Merlin
3
4
10
2
W
12
6
19
3.58
W
Xbalanque
Remmy2Times
Xbalanque
4
3
16
4
W
King Arthur
SarcasticNarwhal
King Arthur
14
1
19
23.5
L
Bacchus
Sillybirch
Bacchus
2
5
10
1.4
L
Fenrir
Togden24
Fenrir
1
10
5
0.35
W
Aphrodite
VioletAurora52
Aphrodite
2
1
25
14.5
L
Medusa
hagedorn
Medusa
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,328
Damage
88,718
94,918
Taken
78,957
68,919
Mitigated
71,289
8,249
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chaderson
Mercury
16,363
6,691
0
1,053
24,360
10,712
0
9,976
14,384
0
23,941
W
Fenrir
18,898
3,715
0
1,074
20,384
21,161
0
7,685
12,699
500
29,512
L
Merlin
IceManiak
Merlin
20,768
1,639
502
1,126
14,371
6,172
0
6,725
7,646
50,790
0
W
24,472
5,761
333
1,377
18,117
7,231
0
11,030
7,087
40,387
0
W
Xbalanque
Remmy2Times
Xbalanque
9,499
6,001
0
593
8,931
4,071
0
4,232
4,699
0
20,563
W
King Arthur
SarcasticNarwhal
King Arthur
19,850
2,665
0
2,038
19,403
26,915
0
8,310
11,093
3,326
36,360
L
Bacchus
Sillybirch
Bacchus
14,874
1,120
820
2,573
23,091
37,545
0
12,977
10,114
28,048
0
L
Fenrir
Togden24
Fenrir
8,579
2,674
0
1,451
18,331
8,471
0
8,474
9,857
0
12,416
W
Aphrodite
VioletAurora52
Aphrodite
15,999
3,318
5,571
5,884
12,122
11,911
0
4,385
7,737
33,850
0
L
Medusa
hagedorn
Medusa
11,744
4,883
0
724
14,765
6,019
0
4,857
9,908
0
45,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
61,945
180
Minions Killed
186
7
Camps Cleared
5
1,072,551
Distance Traveled
959,662
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,802
1,164
9
1
3
238,236
0
W
Fenrir
11,917
1,083
20
2
2
226,242
0
L
Merlin
11,892
1,081
67
6
3
213,326
0
W
Zeus
13,311
1,210
46
4
0
175,443
0
W
Xbalanque
11,239
1,022
29
3
0
151,684
1
W
King Arthur
14,026
1,275
46
4
0
223,144
0
L
Bacchus
12,353
1,123
22
2
0
240,176
0
L
Fenrir
9,644
877
5
0
0
165,523
1
W
Aphrodite
11,452
1,041
45
4
3
183,149
3
L
Medusa
10,793
981
77
7
1
215,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role